Jackthecabe Level 1 of the Dungeon (1, 0, D:1) a +0 club (5, 13, D:1) a +0 dagger (6, 15, D:1) a +0 dagger (18, 23, D:1) a +0 helmet (20, 18, D:1) a +0 dagger a +0 club (37, -4, D:1) a +0 ring mail (50, 0, D:1) a +0 hand axe (50, 24, D:1) 4 stones (54, 24, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 11, D:2) a +0 dagger (7, -5, D:2) 5 stones (7, 26, D:2) a +0 robe (10, -6, D:2) a +0 chain mail (10, 26, D:2) a +0 pair of boots (11, 25, D:2) a +0 club (14, -18, D:2) a +0 short sword (16, -4, D:2) 3 stones (21, -10, D:2) a +0 short sword 5 stones (24, 33, D:2) a +0 chain mail (38, 34, D:2) a +0 club a +0 leather armour (52, -2, D:2) a +0 whip (53, 17, D:2) a +0 club (53, 31, D:2) a +0 dagger a +0 sling (65, 12, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (10, 13, D:3) a +0 dagger (11, 14, D:3) a +0 dagger (12, 14, D:3) a +0 club (14, 12, D:3) the +4 dagger of Action {pain, *Corrode Int+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+6). *Corrode: It may corrode you when you take damage. (30, 7, D:3) 3 stones (32, -10, D:3) a +0 helmet (34, 23, D:3) a +0 club a +0 ring mail (36, 22, D:3) a +0 leather armour (40, 29, D:3) a +0 mace a +0 chain mail (41, 29, D:3) a +0 dagger (43, 23, D:3) a +0 short sword a +0 leather armour a +0 dagger (43, 25, D:3) a +0 dagger (49, -4, D:3) a +0 dagger a +0 animal skin a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar (5, -1, D:4) a +0 dagger (6, -8, D:4) a +0 dagger (7, -10, D:4) a +0 club (8, -10, D:4) 3 stones a +0 club (8, -7, D:4) a +0 dagger (8, -6, D:4) a +0 club (9, -3, D:4) a +0 short sword (12, -12, D:4) a +0 club (16, -10, D:4) a +0 dagger (17, -26, D:4) 4 stones (18, -7, D:4) a +0 dagger (19, -11, D:4) a +0 whip (21, 15, D:4) a +0 hand axe a +0 leather armour (22, 15, D:4) a +0 whip (23, 13, D:4) a +0 hand axe (23, 15, D:4) a +0 hand axe a +0 leather armour (25, 14, D:4) the +6 chain mail of Responsibility {rElec Will+ Int+4 Stlth+} Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you more stealthy. (29, -16, D:4) 5 stones (29, -11, D:4) a +0 robe (31, -2, D:4) a +0 hand axe (32, -2, D:4) a +0 dagger a +0 robe a +0 club a +0 falchion a +2 scale mail of positive energy (33, -2, D:4) a +0 short sword 5 stones (46, 1, D:4) a +0 dagger Level 5 of the Dungeon (0, 1, D:5) a +0 giant spiked club (1, 7, D:5) a +0 mace (6, 7, D:5) 6 poisoned darts (33, 4, D:5) a +0 short sword (34, 4, D:5) an adder corpse (skeletalised by now) (34, 5, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (35, 3, D:5) a +0 short sword a +0 ring mail (35, 4, D:5) a +0 club (40, -37, D:5) an iguana corpse (55, -23, D:5) a +0 flail (56, -24, D:5) a +0 hand axe an orc corpse (skeletalised by now) (56, -23, D:5) a +0 whip a +0 shortbow an orc corpse (skeletalised by now) a centaur corpse (skeletalised by now) (60, -15, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (60, -2, D:5) a +0 mace