Dungeon Crawl Stone Soup version 0.30-a0-439-g9e77e4d916 (webtiles) character file. Game seed: 14751777310412222812 1425 Jackthecabe the Conjurer (level 8, -3/57 HPs) Began as a Demigod Conjurer on Dec 10, 2022. Hit by a large rock thrown by a cyclops (35 damage) ... on level 6 of the Dungeon. The game lasted 00:14:07 (6945 turns). Jackthecabe the Conjurer (Demigod Conjurer) Turns: 6945, Time: 00:14:07 Health: -3/57 AC: 3 Str: 8 XL: 8 Next: 20% Magic: 2/15 EV: 16 Int: 28 God: Gold: 298 SH: 0 Dex: 12 Spells: 1/13 levels left rFire . . . SeeInvis . D - +0 dagger (venom) rCold . . . Faith . p - orb {light} rNeg . . . Spirit . a - +0 robe rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.29/turn E - +4 ring of evasion MPRegen 0.14/turn (no ring) @: very slightly contaminated, glowing A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 298 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting - Level 6.0 Conjurations - Level 6.0 Hexes + Level 4.7 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Fulminant Prism Conj/Hex 18% 3d10 7% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 74% 2d7 1% 2 F - Fireball Conj/Fire 17% 3d9 26% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Slow Hex 100% N/A 1% 1 Apportation Tloc 8% N/A 9% 1 Necrotise Necr 16% 1d4 9% 1 Summon Small Mammal Summ 16% N/A 9% 1 Confusing Touch Hex 37% N/A 1% 3 Dazzling Flash Conj/Hex 74% N/A 1% 3 Ensorcelled Hibernation Hex/Ice 42% N/A 3% 2 Passwall Tmut/Erth 3% N/A 12% 2 Ozocubu's Armour Ice 4% N/A 24% 3 Swiftness Air 4% N/A 24% 3 Vampiric Draining Necr 4% 2d6 24% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 24% 4 Metabolic Englaciation Hex/Ice 10% N/A 54% 5 Starburst Conj/Fire 17% 6d6 80% 6 Simulacrum Ice/Necr 2% N/A 100% 6 Chain Lightning Conj/Air 10% 3d14 100% 9 Fire Storm Conj/Fire 17% 8d4 100% 9 Shatter Erth 2% 3d6* 100% 9 Inventory: Hand Weapons g - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) u - a +0 lajatang (You found it on level 3 of the Dungeon) D - a +0 dagger of venom (weapon) (You took it off an orc wizard on level 4 of the Dungeon) Missiles f - 25 stones i - 5 atropa-tipped darts Armour a - a +0 robe (worn) c - a +0 helmet (worn) (You found it on level 1 of the Dungeon) p - an orb of light (worn) (You found it on level 2 of the Dungeon) Magical Staves t - a staff of cold {!a} (You found it on level 2 of the Dungeon) Jewellery e - a +4 ring of evasion (You found it on level 6 of the Dungeon) A - an amulet of the acrobat (You found it on level 6 of the Dungeon) E - a +4 ring of evasion (left hand) (You found it on level 5 of the Dungeon) Wands G - a wand of flame (15) (You found it on level 5 of the Dungeon) Scrolls d - 5 scrolls of teleportation {unknown} h - a scroll of enchant weapon {unknown} m - a scroll of noise {unknown} q - a scroll of poison {unknown} s - 2 scrolls of brand weapon {unknown} w - a scroll of fear {unknown} x - 3 scrolls of identify {unknown} y - a scroll of magic mapping {unknown} z - a scroll of silence {unknown} B - a scroll of vulnerability {unknown} F - a scroll of amnesia {unknown} I - 2 scrolls of enchant armour {unknown} Potions b - 2 potions of magic j - 2 potions of brilliance {unknown} k - 2 potions of haste {unknown} l - 6 potions of curing {unknown} n - 4 potions of attraction {unknown} o - 2 potions of berserk rage {unknown} r - a potion of lignification {unknown} v - a potion of mutation {unknown} C - a potion of flight {unknown} H - 2 potions of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26056 Temple: D:4-7 Shops: D:2 = ..... ..C .... .. #.#### #..#. #..... #...## ##...# ######...l### ##....# ......###.C.####.....# ......'...*..........# #..... ......#..............# #..... ......#.........@....# #....# ......#.......##.....# #..... ####'#############'### ... #..... #....................#.....#..... #....................'.....#..... #....................#.....#....# #....................#.....#....# ........<.....########.....#....' ..............#............#....# You could see a cyclops (ally target), an iguana and a friendly fulminant prism. Message History Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (haloed, 85% to hit) The searing ray hits the ice beast! (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 13/15 mp. The searing ray hits the ice beast! 😎 MP[-1] You lost 1 mp, and now have 12/15 mp. The searing ray hits the ice beast but does no damage. The ice beast hits you but does no damage. 😎 MP[-1] You lost 1 mp, and now have 11/15 mp. The searing ray hits the ice beast. You finish channelling your searing ray. The ice beast closely misses you. 😎 MP[-1] You lost 1 mp, and now have 10/15 mp. The ice beast closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, haloed, 85% to hit) The searing ray hits the ice beast! You kill the ice beast! (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 8/15 mp. 😎 MP[-1] You lost 1 mp, and now have 7/15 mp. You now have 298 gold pieces (gained 19). You open the door. Found a stone staircase leading up. 😎 MP[+8] Your mp is fully restored (15). There is an open door here. Found an escape hatch in the ceiling. x - 3 scrolls labelled DOCISE ICOOL (gained 1) k - 2 grey potions (gained 1) There is an open door here. Found a stone staircase leading down. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. An adder and a cyclops come into view. The adder hisses angrily. The cyclops shouts! You hear an angry hiss. You hear a shout! An iguana comes into view. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (haloed, 76% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 13/15 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 7% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. 😎 MP[-4] You lost 4 mp, and now have 9/15 mp. Casting: Fulminant Prism (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 7% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The cyclops throws a large rock. The large rock hits you!! 😮 HP[-26] MP[-4] You take 26 damage, and now have 31/57 hp. MASSIVE DAMAGE!! (PAUSE) You lost 4 mp, and now have 5/15 mp. Your fulminant prism crackles loudly. The cyclops throws a large rock. The large rock barely misses you. The blast of energy engulfs the cyclops!! Casting: Fulminant Prism (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 7% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. 😮 MP[-4] You lost 4 mp, and now have 1/15 mp. Your fulminant prism crackles loudly. 😮 HP[+1] MP[+1] The cyclops throws a large rock. The large rock hits you!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 5 6 | 6.0 Hexes | 2 4 6 | 6.0 Fire Magic | 3 4 | 4.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | | 5 | 10 || 15 Cast: Magic Dart | 67 | 83 | 18 || 168 Searing Ray | 7 | 28 | 18 || 53 Fulminant Prism | | 1 | 5 || 6 Armor: Robe | 4 | 10 | 5 || 19 Dodge: Dodged | 6 | 37 | 24 || 67 Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_trees, nrook_loot_triangle, serial_bayou_crossing D:3: layout_loops_ring, mainiacjoe_overflow_alcove_1, nemelex_dance_club_becter, serial_glass, glass_columns_c, glass_columns_b, corexii_item_surrounded_by_moat, serial_bayou_pond_b D:4: layout_rooms, kennysheep_little_box, hangedman_decor_lopped D:5: layout_cave_pools, grunt_ministairs_9 D:6: layout_gridville, kennysheep_mini, minivault_1, minmay_manual_moon Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jackthecabe the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | magus.rc [v1.11.4] 104 | D:1 | Reached skill level 2 in Spellcasting 301 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/7 585 | D:1 | Learned a level 2 spell: Searing Ray 755 | D:1 | Reached skill level 4 in Conjurations 1213 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/9 1967 | D:2 | Found Giunkeih's Jewellery Shop. 1996 | D:2 | You pick up a book of Fire and begin reading... 1996 | D:2 | You add the spells Foxfire, Fireball and Starburst to your | library. 2039 | D:2 | Reached skill level 3 in Spellcasting 2039 | D:2 | Reached XP level 4. HP: 33/33 MP: 7/11 2478 | D:3 | You pick up a book of Annihilations and begin reading... 2478 | D:3 | You add the spells Chain Lightning, Fire Storm and Shatter | to your library. 2681 | D:3 | You pick up a book of Cantrips and begin reading... 2681 | D:3 | You add the spells Necrotise, Summon Small Mammal and | Apportation to your library. 2891 | D:3 | Reached skill level 5 in Conjurations 3081 | D:3 | Reached XP level 5. HP: 38/38 MP: 3/12 3186 | D:3 | Learned a level 4 spell: Fulminant Prism 3315 | D:3 | You pick up a book of Winter and begin reading... 3315 | D:3 | You add the spells Ozocubu's Armour, Metabolic Englaciation | and Simulacrum to your library. 3821 | D:4 | You pick up a book of Burglary and begin reading... 3821 | D:4 | You add the spells Passwall, Ensorcelled Hibernation and | Swiftness to your library. 4255 | D:4 | Reached skill level 1 in Hexes 4304 | D:4 | You pick up a book of Debilitation and begin reading... 4304 | D:4 | You add the spells Slow, Vampiric Draining and Confusing | Touch to your library. 4367 | D:5 | Entered Level 5 of the Dungeon 4416 | D:5 | Noticed an ice beast 4654 | D:4 | Reached skill level 2 in Hexes 4654 | D:4 | Reached XP level 6. HP: 21/45 MP: 4/13 4962 | D:4 | Reached skill level 6 in Conjurations 5040 | D:5 | Reached skill level 3 in Hexes 5252 | D:5 | Reached skill level 4 in Hexes 5329 | D:5 | Reached XP level 7. HP: 50/50 MP: 2/14 5368 | D:4 | Reached skill level 5 in Hexes 5795 | D:5 | Reached skill level 6 in Hexes 5795 | D:5 | Reached skill level 1 in Fire Magic 5986 | D:5 | Learned a level 5 spell: Fireball 6015 | D:6 | Reached skill level 2 in Fire Magic 6133 | D:6 | You pick up a book of Cantrips and begin reading... 6175 | D:6 | Reached skill level 3 in Fire Magic 6301 | D:6 | Reached XP level 8. HP: 57/57 MP: 7/15 6621 | D:6 | Reached skill level 4 in Fire Magic 6933 | D:6 | Noticed a cyclops 6945 | D:6 | Hit by a large rock thrown by a cyclops Vanquished Creatures An orc warrior (D:5) 3 ice beasts A phantom (D:5) 4 scorpions 2 howler monkeys 2 hounds A gnoll bouda (D:5) 4 orc priests An iguana (D:6) 7 orc wizards 8 gnolls 11 adders A worm (D:5) A dart slug (D:2) 13 orcs 6 bats 7 endoplasms 4 giant cockroaches 7 goblins 11 hobgoblins 2 jackals 8 kobolds 7 quokkas 2 ball pythons 4 frilled lizards 4 rats 122 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms 3 plants (D:3) 8 creatures vanquished. Grand Total: 130 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1860 | 177 | 8.7 | 111 | 11 | 9.0 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 93 | 0 | 0.0 | 19 | 0 | 0.0 D:3 | 101 | 27 | 21.1 | 17 | 8 | 32.0 D:4 | 319 | 0 | 0.0 | 23 | 0 | 0.0 D:5 | 739 | 137 | 15.6 | 20 | 2 | 9.1 D:6 | 573 | 13 | 2.2 | 11 | 1 | 8.3 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 339.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 339.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6970 | 6804 | 166 | 667 | 5412 | 6 | 1161.7 | Dungeon | 6970 | 6804 | 166 | 667 | 5412 | 6 | 1161.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1363 daAuts D:1: 1267 daAuts D:2: 1194 daAuts D:3: 1177 daAuts D:5: 1024 daAuts D:6: 942 daAuts