Dungeon Crawl Stone Soup version 0.30-a0-457-g4b7bca3bfa (webtiles) character file. Game seed: 16502366000547374501 51 Jackthecabe the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Dec 12, 2022. Killed from afar by an orc wizard (12 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:03:31 (1590 turns). Jackthecabe the Conjurer (Demigod Conjurer) Turns: 1590, Time: 00:03:32 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 38% Magic: 5/9 EV: 27 Int: 24 God: Gold: 57 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . m - +2 whip (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ A - amulet of the acrobat HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) @: acrobatic A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.5 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 96% 1d7 1% 1 s - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 41% 4 Inventory: Hand Weapons m - a +2 whip of flaming (weapon) (You found it on level 4 of the Dungeon) Missiles c - 20 stones k - 5 javelins Armour a - a +0 robe (worn) Jewellery A - an amulet of the acrobat (around neck) (You found it on level 1 of the Dungeon) Scrolls d - 6 scrolls of identify {unknown} e - a scroll of fear {unknown} f - 2 scrolls of enchant weapon {unknown} g - 3 scrolls of amnesia {unknown} h - a scroll of poison {unknown} i - 2 scrolls of teleportation {unknown} j - 3 scrolls of magic mapping {unknown} Potions b - 2 potions of magic l - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 16409 Temple: D:4-7 Portals: Ossuary: D:4 ###...# #.....# # #.#...# #.############.#...# ###.#.#.........##...... ........{.......+....>#. ......#######.........#.##..#. .........)..#.##.........#..#. .......#....#@##.....#.#.#$.## ............#)##..##.#.#....# . ............)....#....#.##.# ...............<......###.##.# #..##...........###.#...# s# #....o..........# #.#.#.# ....∩.......####### #.....# o.....#.....# ###.#.# ..#..##..#### #.)#### There were no monsters in sight! Message History Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (92% to hit) The searing ray hits the worm! (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 3/9 mp. The searing ray hits the worm! The searing ray hits the worm. The worm barely misses you. 😎 MP[-1] You lost 1 mp, and now have 2/9 mp. The searing ray hits the worm! You kill the worm! You finish channelling your searing ray. 😎 MP[-1] You lost 1 mp, and now have 1/9 mp. You start resting. You hear the hiss of an avalanche of sand very nearby. You start resting. You hear the hiss of an avalanche of sand very nearby. 😎 MP[+6] You regained 6 mp, and now have 7/9 mp. Found a sand-covered staircase. An orc comes into view. It is wielding a +0 club. 😎 MP[+1] An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! The orc shouts! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard moves out of view. An orc comes into view. It is wielding a +0 club. The orc moves out of view. Things that are here: a +0 short sword; a kobold corpse You see here a worm corpse. 😎 MP[+1] Your mp is fully restored (9). You start waiting. An orc is nearby! The magic dart hits the orc. 😎 MP[-1] You lost 1 mp, and now have 8/9 mp. The magic dart hits the orc! You kill the orc! 😎 MP[-1] You lost 1 mp, and now have 7/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (74% to hit) The searing ray hits the orc wizard. (Press . to maintain the ray.) The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. 😎 MP[-2] You lost 2 mp, and now have 5/9 mp. 😎 MP[-1] You lost 1 mp, and now have 4/9 mp. The searing ray hits something. You hear some strange, mumbled words. You are confused. 😎 MP[-1] You lost 1 mp, and now have 3/9 mp. You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! 😮 HP[-8] You take 8 damage, and now have 18/26 hp. MASSIVE DAMAGE!! (PAUSE) You hit something. You burn something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * 😨 HP[-7] MP[+1] You take 7 damage, and now have 11/26 hp. MASSIVE DAMAGE!! (PAUSE) You miss something. Something hits you but does no damage. 😨 HP[+1] You completely miss something. You feel less confused. You hear some strange, mumbled words. You are confused. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You're too confused to move! 😨 HP[+1] Something closely misses you. Something closely misses you. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 11/26 hp. You feel less confused. A puff of flame appears from out of thin air! The puff of flame hits you! You die... Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.5 Conjurations | 4 | 4.4 Dodging | | 1.7 Stealth | | 1.7 Action || total -------------------------++------- Melee: Whip || 8 Punch || 1 Cast: Magic Dart || 28 Searing Ray || 10 Armor: Robe || 3 Dodge: Dodged || 19 Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_ring, hangedman_decor_riveting D:2: layout_loops_ring, minmay_tromino_i4 D:4: layout_basic, kennysheep_mini, bloody_makhleb, minmay_temple_entry_statues_fountains, nicolae_ossuary_entry_ruins Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jackthecabe the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | magus.rc [v1.11.4] 188 | D:1 | Reached skill level 2 in Spellcasting 438 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 750 | D:2 | Learned a level 2 spell: Searing Ray 1015 | D:2 | Reached skill level 4 in Conjurations 1169 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/9 1249 | D:2 | You fall into a shaft and drop 2 floors! 1379 | D:4 | Noticed a scorpion 1556 | D:4 | Found a sand-covered staircase. 1590 | D:4 | Killed from afar by an orc wizard Vanquished Creatures 3 adders (D:2) A worm (D:4) An orc (D:4) An endoplasm (D:4) A giant cockroach (D:1) 2 goblins A hobgoblin (D:2) 2 jackals (D:1) 3 bats (D:1) 2 frilled lizards 3 kobolds 2 rats (D:1) 22 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 74 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 17 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 42 | 0 | 0.0 | 5 | 0 | 0.0 D:4 | 15 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1589 | 1547 | 42 | 102 | 1136 | 3 | 529.7 | Dungeon | 1589 | 1547 | 42 | 102 | 1136 | 3 | 529.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 737 daAuts D:2: 511 daAuts D:4: 341 daAuts