Dungeon Crawl Stone Soup version 0.30-a0-457-g4b7bca3bfa (webtiles) character file. Game seed: 16349142075418545300 225 Jackthecabe the Conjurer (level 5, -7/38 HPs) Began as a Demigod Conjurer on Dec 12, 2022. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:04:40 (3085 turns). Jackthecabe the Conjurer (Demigod Conjurer) Turns: 3085, Time: 00:04:40 Health: -7/38 AC: 2 Str: 8 XL: 5 Next: 40% Magic: 2/12 EV: 12 Int: 24 God: Gold: 126 SH: 0 Dex: 12 Spells: 3/10 levels left rFire . . . SeeInvis . l - +0 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 5.4 Conjurations + Level 1.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Fulminant Prism Conj/Hex 10% 3d8 26% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Call Imp Summ 3% N/A 16% 2 Mephitic Cloud Conj/Pois/Air 12% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Inventory: Hand Weapons l - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls c - 7 scrolls of identify {unknown} d - 3 scrolls of torment {unknown} f - a scroll of summoning {unknown} g - a scroll of immolation {unknown} i - a scroll of silence {unknown} k - a scroll of acquirement {unknown} m - a scroll of blinking {unknown} o - 2 scrolls of vulnerability {unknown} p - 2 scrolls of teleportation {unknown} q - a scroll of fog {unknown} r - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of invisibility {unknown} h - a potion of flight {unknown} j - a potion of curing {unknown} n - 2 potions of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) ...##.....⚑....... .. )......▓▓...▓▓..####.. ####...▓.....▓.......▒ # #.#...▓.▓.........▒ # #.#..▓▓.▓▓........+ .. ..................▒ ###..##..............▒▒ #.##########........▒▒ #. #..@.....)▒ .. #......o.⌠. # #####...).. #..... ..... #### You could see an orc priest. Message History The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (moderately wounded, 85% to hit) The searing ray hits the orc priest! The orc priest is almost dead. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest but does no damage. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 5 | 5.4 Hexes | 1 | 1.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Punch | 1 | || 1 Cast: Magic Dart | 74 | 70 || 144 Searing Ray | 3 | 6 || 9 Armor: Robe | 7 | || 7 Dodge: Dodged | 21 | 5 || 26 Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_cross, hellmonk_ecumenical_altar_arch_garden D:2: layout_basic, basic_altar, uniq_jessica D:3: layout_rooms, nicolae_overflow_ecumenical_swirl, mainiacjoe_overflow_small_starburst Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jackthecabe the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 94 | D:1 | Reached skill level 2 in Spellcasting 232 | D:1 | Reached XP level 2. HP: 18/20 MP: 3/7 404 | D:1 | Learned a level 2 spell: Searing Ray 477 | D:1 | Reached skill level 4 in Conjurations 895 | D:1 | Reached XP level 3. HP: 24/26 MP: 2/9 1586 | D:2 | Reached skill level 3 in Spellcasting 1586 | D:2 | Reached XP level 4. HP: 18/33 MP: 2/11 1967 | D:2 | Noticed Jessica 1975 | D:2 | Killed Jessica 1976 | D:2 | Reached skill level 5 in Conjurations 2070 | D:2 | Learned a level 4 spell: Fulminant Prism 2685 | D:3 | Reached XP level 5. HP: 38/38 MP: 10/12 2803 | D:3 | Reached skill level 1 in Hexes 3085 | D:3 | Killed from afar by an orc priest Vanquished Creatures Jessica (D:2) 9 gnolls 3 adders A worm (D:2) 2 dart slugs 5 orcs (D:3) 6 ball pythons An endoplasm (D:2) 2 giant cockroaches 6 goblins 7 hobgoblins 13 jackals 3 kobolds A quokka (D:1) 2 bats (D:1) 5 frilled lizards 7 rats 74 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3086 | 3054 | 32 | 420 | 2107 | 3 | 1028.7 | Dungeon | 3086 | 3054 | 32 | 420 | 2107 | 3 | 1028.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1659 daAuts D:2: 1008 daAuts D:3: 419 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 285 | 37 | 11.5 | 73 | 1 | 1.4 +---------+---------+-------+---------+---------+------- D:1 | 75 | 0 | 0.0 | 35 | 0 | 0.0 D:2 | 129 | 37 | 22.3 | 23 | 1 | 4.2 D:3 | 81 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+-------