Dungeon Crawl Stone Soup version 0.30-a0-462-gd5975efbca (webtiles) character file. Game seed: 15238868632917890825 470 Jackthecabe the Conjurer (level 6, -4/45 HPs) Began as a Demigod Conjurer on Dec 17, 2022. Slain by an ice beast (13 damage) ... on level 5 of the Dungeon. The game lasted 00:08:52 (4692 turns). Jackthecabe the Conjurer (Demigod Conjurer) Turns: 4692, Time: 00:08:53 Health: -4/45 AC: 5 Str: 8 XL: 6 Next: 52% Magic: 1/13 EV: 12 Int: 28 God: Gold: 273 SH: 0 Dex: 16 Spells: 4/11 levels left rFire . . . SeeInvis . w - +11 great sword of the Mouth {venom, *Corrode rElec Dex+4} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . g - +2 hat rElec + Harm . k - +0 cloak rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.27/turn R - ring of resist corrosion MPRegen 0.13/turn L - ring of flight @: lethally poisoned (-4 -> -8), flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 306 gold pieces. You spent 33 gold pieces at shops. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting - Level 6.0 Conjurations + Level 3.4 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Fulminant Prism Conj/Hex 15% 3d10 12% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 60% N/A 3% 3 Ignite Poison Fire/Tmut/Pois 4% N/A 24% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 24% 4 Sticky Flame Conj/Fire 21% 2d4 24% 4 Ignition Fire 2% 3d3 100% 8 Inventory: Hand Weapons m - a +0 dagger of speed w - the +11 great sword of the Mouth (weapon) {venom, *Corrode rElec Dex+4} (You found it on level 4 of the Dungeon) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Missiles e - 2 throwing nets {=f} v - 6 poisoned darts Armour a - a +0 robe (worn) d - the +2 chain mail of Gallantry {rElec Int+3} (You found it on level 5 of the Dungeon) Int: It affects your intelligence (+3). rElec: It insulates you from electricity. g - a +2 hat (worn) k - a +0 cloak (worn) p - a +0 buckler Jewellery L - a ring of flight (right hand) R - a ring of resist corrosion (left hand) Scrolls c - a scroll of magic mapping {unknown} f - a scroll of immolation h - 2 scrolls of enchant armour i - a scroll of fog j - a scroll of teleportation {@r2} u - a scroll of butterflies x - a scroll of blinking {unknown} Potions b - a potion of magic l - 2 potions of lignification {unknown} n - a potion of mutation {unknown} o - a potion of heal wounds {unknown} q - a potion of haste {unknown} r - 2 potions of brilliance {unknown} s - a potion of invisibility {unknown} t - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Shops: D:2 ! D:5 (!** Annotations: D:4 3 runed translucent doors, Pokonic1's ghost, amateur HOMo D:5 Eustachio #...... #. ....... #. #.... ##. # ...### ##.. #.###..##.#########... #.....# #.##.##....... #..##.## #.##....#..##. ..) ##Y####.[#......#### . #..@..#..#....### # #.......∩.....###### #.........#.......#. #..............##.#. .#............#.##... #.#########.#PP..P##.. #... .......P..... #### .##....>P..... . #...PP...... You could see an ice beast. Message History Aim: a scorpion (almost dead, 81% to hit) The searing ray hits the scorpion. The scorpion is almost dead. The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 81% to hit) The searing ray hits the scorpion. You kill the scorpion! (Press . to maintain the ray.) You feel sick. Your Hexes skill increases to level 3! The searing ray hits the ice beast! The ice beast is heavily wounded. You feel sick. The ice beast misses you. The searing ray hits the ice beast. The ice beast is heavily wounded. You feel sick. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 5 6 | 6.0 Hexes | 1 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Dagger | | 5 || 5 Great sword | | 8 || 8 Throw: Throwing net | | 1 || 1 Cast: Magic Dart | 82 | 64 || 146 Searing Ray | 4 | 9 || 13 Fulminant Prism | | 3 || 3 Use: Scroll | | 6 || 6 Armor: Robe | 15 | 2 || 17 Dodge: Dodged | 20 | 17 || 37 Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring, hangedman_decor_diamond_cutter D:2: layout_rooms, serial_shops, shop, roderic_lattice_a, hangedman_feature_mirror D:3: layout_rooms, xom_butterflies D:4: nicolae_BIG_FREAKIN_CUBE, layout_basic, gammafunk_ghost_nasty_kobolds, uniq_edmund D:5: layout_rooms, mainiacjoe_overflow_boulevard, minmay_temple_entry_overgrown, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_b, co_window_paths_c, co_window_corner_b, co_window_paths_d, glass_columns_a, serial_shops, shop_coins, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shop, nicolae_shop_stone, nicolae_shop_window_shopping, chequers_serial_rivers_small_a, uniq_eustachio Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jackthecabe the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 148 | D:1 | Reached skill level 2 in Spellcasting 509 | D:1 | Reached XP level 2. HP: 15/20 MP: 2/7 512 | D:1 | Learned a level 2 spell: Searing Ray 931 | D:2 | Reached skill level 4 in Conjurations 1190 | D:2 | Found Ehekluwn's Distillery. 1524 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/9 2432 | D:3 | Noticed a scorpion 2446 | D:3 | Killed a scorpion 2447 | D:3 | Reached skill level 3 in Spellcasting 2447 | D:3 | Reached XP level 4. HP: 33/33 MP: 2/11 2452 | D:3 | Learned a level 4 spell: Fulminant Prism 2699 | D:4 | Found a runed translucent gate. 2699 | D:4 | Found a runed translucent gate. 2699 | D:4 | Noticed a kobold brigand 2700 | D:4 | Found a runed translucent gate. 2700 | D:4 | Noticed Pokonic1's ghost (amateur HOMo) 2773 | D:4 | Reached skill level 5 in Conjurations 3011 | D:4 | Reached XP level 5. HP: 28/38 MP: 5/12 3383 | D:4 | Noticed Edmund 3797 | D:4 | Killed Edmund 3798 | D:4 | Reached skill level 6 in Conjurations 3798 | D:4 | Reached skill level 1 in Hexes 3983 | D:4 | Identified the +11 great sword of the Mouth {venom, | *Corrode rElec Dex+4} 4190 | D:5 | Entered Level 5 of the Dungeon 4190 | D:5 | Found Jukhorr's General Store. 4190 | D:5 | Found Zaintiam's General Store. 4193 | D:5 | Bought a scroll of identify for 22 gold pieces 4193 | D:5 | Bought a scroll of noise for 11 gold pieces 4233 | D:5 | Reached XP level 6. HP: 45/45 MP: 11/13 4247 | D:5 | Reached skill level 2 in Hexes 4313 | D:5 | Found a staircase to the Ecumenical Temple. 4319 | D:5 | Found Dishu's Distillery. 4324 | D:5 | Noticed Eustachio 4644 | D:5 | Identified the +2 chain mail of Gallantry {rElec Int+3} 4650 | D:5 | Found Rianuzog's Antique Weapon Shop. 4691 | D:5 | Reached skill level 3 in Hexes 4692 | D:5 | Slain by an ice beast Vanquished Creatures Edmund (D:4) 2 scorpions 3 orc wizards (D:5) 3 gnolls (D:4) 6 adders A worm (D:4) 4 dart slugs 7 orcs 8 ball pythons 5 bats 5 endoplasms 3 giant cockroaches (D:2) 4 hobgoblins 5 jackals A quokka (D:2) A frilled lizard (D:1) 6 goblins 5 kobolds 3 rats 73 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:5) 2 fungi (D:4) 6 plants 11 creatures vanquished. Grand Total: 84 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4698 | 4598 | 100 | 728 | 3286 | 5 | 939.6 | Dungeon | 4698 | 4598 | 100 | 728 | 3286 | 5 | 939.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1372 daAuts D:3: 1075 daAuts D:1: 989 daAuts D:2: 936 daAuts D:5: 325 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 510 | 162 | 24.1 | 72 | 1 | 1.4 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 41 | 0 | 0.0 | 14 | 0 | 0.0 D:3 | 105 | 0 | 0.0 | 13 | 0 | 0.0 D:4 | 121 | 162 | 57.2 | 20 | 1 | 4.8 D:5 | 219 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------