Dungeon Crawl Stone Soup version 0.30-a0-534-gdc55766716 (webtiles) character file. Game seed: 14413577287938810082 1057 Jackthecabe the Conjurer (level 7, -11/50 HPs) Began as a Demigod Conjurer on Dec 24, 2022. Mangled by a gnoll sergeant ... wielding a +2 trident of protection (14 damage) ... on level 4 of the Dungeon. The game lasted 00:07:51 (5017 turns). Jackthecabe the Conjurer (Demigod Conjurer) Turns: 5017, Time: 00:07:52 Health: -11/50 AC: 2 Str: 8 XL: 7 Next: 77% Magic: 7/14 EV: 12 Int: 32 God: Gold: 233 SH: 0 Dex: 12 Spells: 1/12 levels left rFire . . . SeeInvis . g - +11 sling of Pain and Death {vorpal, rCorr Int+4} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 233 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting - Level 6.0 Conjurations - Level 6.0 Hexes + Level 2.2 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Fulminant Prism Conj/Hex 21% 3d12 5% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 86% 2d7 1% 2 X - Iskenderun's Mystic Conj/Tloc 31% 2d8 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 8% N/A 6% 1 Momentum Strike Conj/Tloc 62% 3d9 1% 2 Dazzling Flash Conj/Hex 86% N/A 1% 3 Blink Tloc 38% N/A 3% 2 Lesser Beckoning Tloc 38% N/A 8% 3 Wereblood Tmut 4% N/A 10% 2 Kindle Blastsparks Fire/Tloc/Air 18% 2d11 14% 3 Spider Form Tmut/Pois 4% N/A 19% 3 Lee's Rapid Deconstruct Erth 2% 3d4* 86% 5 Inventory: Hand Weapons d - a +0 dagger g - the +11 sling of Pain and Death (weapon) {vorpal, rCorr Int+4} (You found it on level 2 of the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. Armour a - a +0 robe (worn) Jewellery q - an amulet of guardian spirit C - a ring of ice E - a +4 ring of evasion Wands t - a wand of light (13) Scrolls e - 5 scrolls of identify {unknown} h - a scroll of noise {unknown} j - a scroll of butterflies {unknown} l - a scroll of fog {unknown} n - a scroll of teleportation {unknown} o - 2 scrolls of fear {unknown} r - a scroll of blinking {unknown} u - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} f - a potion of curing {unknown} i - a potion of lignification {unknown} k - a potion of degeneration {unknown} m - a potion of haste {unknown} p - a potion of heal wounds {unknown} s - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Shops: D:2 * ##....)...<................. #....##..................... ######...###..................... ........## #..................... ........# #..........[.......... ####....# #..................... ##...# #..............##..... #...# ##.............####... ##..# ##g>@...#......# ##.. #..# ###.#######..###.## ### ######..## #..# ##.## # #...# #[## ##.### #..## #.# ##..## # #..## ##.# ##..# #### ##...#######..## #... ...# #..............# ##.. ...## ##..............## #.. You could see a gnoll sergeant. Message History A fulminant prism comes into view. The gnoll sergeant barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll sergeant but does no damage. The gnoll sergeant hits you with a +2 trident of protection! Your fulminant prism crackles loudly. The gnoll sergeant barely misses you. You shoot a sling bullet. The gnoll sergeant blocks the sling bullet. Your fulminant prism explodes! The blast of energy engulfs the gnoll sergeant! The gnoll sergeant is moderately wounded. The gnoll sergeant hits you with a +2 trident of protection! Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, p - gnoll sergeant You conjure a prism of explosive energy! A fulminant prism comes into view. The gnoll sergeant hits you with a +2 trident of protection! * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you with a +2 trident of protection! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. You climb upwards. There is a stone staircase leading down here. A gnoll sergeant is nearby! Okay, then. The gnoll sergeant hits you from afar with a +2 trident of protection! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 5 6 | 6.0 Hexes | 1 2 5 6 | 6.0 Translocations | 2 | 2.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Fire: Sling | 39 | 51 | 24 || 114 Cast: Magic Dart | 38 | | || 38 Searing Ray | 5 | 5 | 2 || 12 Fulminant Prism | | 7 | 3 || 10 Iskenderun's Myst | | | 2 || 2 Armor: Robe | 2 | 3 | 1 || 6 Dodge: Dodged | 5 | 15 | 5 || 25 Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_stone, serial_bayou, serial_bayou_lagoon_b, serial_bayou_pond_a, serial_bayou_lagoon_a, serial_bayou_ford_a D:3: layout_rooms, dreamdust_divine_triumvirate, nicolae_wu_jian_glorious_leap, basic_ecumenical_altar, grunt_ministairs_1, uniq_jessica D:4: layout_layer_cave, lemuel_crystal_altar, uniq_grinder, uniq_eustachio, uniq_edmund, uniq_blork_the_orc D:5: layout_layer_cave Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jackthecabe the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 141 | D:1 | Reached skill level 2 in Spellcasting 402 | D:1 | Reached XP level 2. HP: 16/20 MP: 2/7 405 | D:1 | Learned a level 2 spell: Searing Ray 1011 | D:2 | Reached skill level 4 in Conjurations 1150 | D:2 | Identified the +11 sling of Pain and Death {vorpal, rCorr | Int+4} 1248 | D:2 | Reached XP level 3. HP: 26/26 MP: 9/9 1547 | D:2 | Found Mulot's General Store. 2310 | D:3 | Identified a +2 robe of resistance 2310 | D:3 | Noticed Jessica 2314 | D:3 | Killed Jessica 2315 | D:3 | Reached skill level 3 in Spellcasting 2315 | D:3 | Reached XP level 4. HP: 28/33 MP: 7/11 2320 | D:3 | Learned a level 4 spell: Fulminant Prism 2522 | D:4 | Noticed Edmund 2722 | D:4 | Noticed Blork the orc 2728 | D:4 | Killed Blork the orc 2729 | D:4 | Reached skill level 5 in Conjurations 2729 | D:4 | Reached skill level 1 in Hexes 2729 | D:4 | Reached XP level 5. HP: 26/38 MP: 9/12 2850 | D:4 | Noticed Grinder 2875 | D:4 | Noticed Eustachio 2885 | D:4 | Killed Eustachio 2886 | D:4 | Reached skill level 2 in Hexes 2893 | D:4 | Reached XP level 6. HP: 40/45 MP: 4/13 3007 | D:4 | Killed Edmund 3008 | D:4 | Reached skill level 3 in Hexes 3257 | D:4 | Reached skill level 6 in Conjurations 3839 | D:5 | Entered Level 5 of the Dungeon 4035 | D:5 | Reached skill level 4 in Hexes 4182 | D:4 | Killed Grinder 4183 | D:4 | Reached skill level 5 in Hexes 4183 | D:4 | Reached XP level 7. HP: 50/50 MP: 9/14 4348 | D:5 | Reached skill level 6 in Hexes 4353 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4355 | D:5 | Reached skill level 1 in Translocations 4588 | D:5 | Reached skill level 2 in Translocations 5015 | D:5 | HP: 2/50 [gnoll sergeant/+2 trident of protection (12)] 5017 | D:4 | Mangled by a gnoll sergeant Vanquished Creatures Grinder (D:4) Eustachio (D:4) Edmund (D:4) Blork the orc (D:4) A necrophage (D:5) 2 scorpions (D:5) A howler monkey (D:4) A hound (D:5) 2 orc priests (D:5) Jessica (D:3) 2 iguanas (D:5) 5 gnolls (D:5) 5 adders A worm (D:5) A dart slug (D:3) 9 orcs 8 ball pythons 8 endoplasms 5 goblins 7 hobgoblins 6 quokkas 5 bats 4 frilled lizards 3 kobolds 2 rats 83 creatures vanquished. Vanquished Creatures (others) 9 fulminant prisms 9 creatures vanquished. Grand Total: 92 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5096 | 4902 | 194 | 486 | 3783 | 5 | 1019.2 | Dungeon | 5096 | 4902 | 194 | 486 | 3783 | 5 | 1019.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1460 daAuts D:2: 984 daAuts D:1: 949 daAuts D:5: 900 daAuts D:3: 801 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 732 | 778 | 51.5 | 76 | 7 | 8.4 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 40 | 13 | 24.5 | 17 | 1 | 5.6 D:3 | 28 | 41 | 59.4 | 14 | 2 | 12.5 D:4 | 95 | 724 | 88.4 | 10 | 4 | 28.6 D:5 | 544 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------