Dungeon Crawl Stone Soup version 0.30-a0-568-g124715a40b (webtiles) character file. Game seed: 5603704194461014775 5027 Jackthecabe the Destroyer (level 10, -9/73 HPs) Began as a Demigod Conjurer on Dec 29, 2022. Mangled by Harold ... wielding a +0 battleaxe (29 damage) ... on level 9 of the Dungeon. The game lasted 00:15:26 (10513 turns). Jackthecabe the Destroyer (Demigod Conjurer) Turns: 10513, Time: 00:15:27 Health: -9/73 AC: 3 Str: 8 XL: 10 Next: 9% Magic: 12/26 EV: 12 Int: 32 God: Gold: 451 SH: 5 Dex: 12 Spells: 2/15 levels left rFire . . . SeeInvis . y - +6 sling of Evisceration {elec, rElec MP+9 Stlth+} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + k - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +++ u - amulet of reflection HPRegen 0.32/turn (no ring) MPRegen 0.20/turn (no ring) @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 9 of the Dungeon. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 451 gold pieces. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Skills: - Level 2.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting - Level 9.0 Conjurations - Level 6.0 Hexes + Level 3.8 Transmutations - Level 8.0 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Fulminant Prism Conj/Hex 25% 3d14 2% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 100% 2d8 1% 2 t - Statue Form Tmut/Erth 28% N/A 65% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 1% 1 Confusing Touch Hex 43% N/A 1% 3 Dazzling Flash Conj/Hex 100% N/A 1% 3 Tukima's Dance Hex 43% N/A 1% 3 Leda's Liquefaction Hex/Erth 24% N/A 3% 4 Portal Projectile Hex/Tloc 48% N/A 5% 3 Lee's Rapid Deconstruct Erth 27% 3d14* 6% 5 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 10% 4 Gell's Gravitas Tloc 4% N/A 19% 3 Teleport Other Tloc 4% N/A 19% 3 Vampiric Draining Necr 4% 2d6 19% 3 Blade Hands Tmut 14% N/A 36% 5 Olgreb's Toxic Radiance Pois 4% N/A 52% 4 Summon Lightning Spire Summ/Air 4% N/A 52% 4 Dispersal Tloc 2% N/A 100% 6 Ozocubu's Refrigeration Ice 2% 4d7 100% 7 Storm Form Tmut/Air 8% N/A 100% 7 Ignition Fire 2% 3d3 100% 8 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Inventory: Hand Weapons y - the +6 sling of Evisceration (weapon) {elec, rElec MP+9 Stlth+} (You found it on level 5 of the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. Missiles G - 5 curare-tipped darts {=f} H - a throwing net {=f} Armour a - a +0 robe (worn) k - a +0 helmet (worn) n - the +5 ring mail "Meichyixt" {rPois Dex+4} (You found it on level 3 of the Dungeon) Dex: It affects your dexterity (+4). rPois: It protects you from poison. r - a +0 buckler Magical Staves C - a staff of conjuration {!a} Jewellery u - an amulet of reflection (around neck) F - a ring of fire Wands b - a wand of charming (8) Scrolls d - a scroll of brand weapon f - a scroll of teleportation {@r2} g - 4 scrolls of fog m - 3 scrolls of poison o - 3 scrolls of amnesia {unknown} q - 2 scrolls of vulnerability t - 2 scrolls of magic mapping B - 2 scrolls of blinking E - 2 scrolls of summoning J - a scroll of silence {!r} K - a scroll of noise Potions c - 5 potions of curing {@q1} e - a potion of mutation {unknown} h - 3 potions of flight i - 2 potions of might j - a potion of haste {unknown} l - 2 potions of berserk rage {unknown} p - 3 potions of magic s - a potion of degeneration {unknown} v - a potion of resistance {unknown} w - a potion of invisibility {unknown} x - 3 potions of brilliance z - 6 potions of heal wounds {@q2} A - 2 potions of lignification {unknown} D - 2 potions of attraction Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:4 Lair (0/5) D:8 Orc: D:9-12 Annotations: D:3 Terence D:9 Harold ##........# ####### #####+#### ##.♣.8.8 #. #....... #.# ##..♣.♣.♣ ###.. #..###### ...✱###### #.<.....# #.......# ###.......# #.@....# #.'.......# #.@...# #.#.......# ##....###.#.......# ##.......#.......# #...#####.......+ +...# #.......# #...# ######+## ##### You could see Harold (ally target) and a friendly fulminant prism. Message History Harold hits you with a +0 battleaxe. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses Harold. (Press . to maintain the ray.) Harold hits you with a +0 battleaxe! Your fulminant prism crackles loudly. Unknown command. The searing ray hits Harold! Harold is lightly wounded. Harold hits you with a +0 battleaxe! * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs Harold. Harold is moderately wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Harold hits you with a +0 battleaxe! * * * LOW HITPOINT WARNING * * * Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - Harold Aim: Harold, wielding a +0 battleaxe, wearing a +0 scale mail and quivering 4 throwing nets (moderately wounded, ally target, chance to affect: 17%) Harold resists with almost no effort. Harold hits you with a +0 battleaxe!! You die... Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 5 6 7 9 | 9.0 Hexes | 2 4 6 | 6.0 Fighting | 2 | 2.0 Earth Magic | 3 8 | 8.0 Transmutations | 2 3 | 3.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | | 4 | | || 4 Fire: Sling | | | 95 | 12 || 107 Cast: Magic Dart | 61 | 52 | | || 113 Searing Ray | 8 | 26 | 50 | 1 || 85 Fulminant Prism | | | 12 | 4 || 16 Evoke: Wand | | | | 1 || 1 Use: Potion | 1 | | | || 1 Scroll | | | 11 | 5 || 16 Armor: Robe | 1 | | 2 | 1 || 4 Ring mail | | 24 | 16 | || 40 Dodge: Dodged | 6 | 23 | 39 | 1 || 69 Block: Other | | 10 | 19 | || 29 Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, serial_corexii_hall, corexii_hall_statues_x, chequers_hall_statues_y, chequers_hall_statues_y, corexii_hall_statues_u D:2: layout_basic, dreamdust_princess_corridor, grunt_decor_fettered, kennysheep_small_spiral, chequers_serial_rivers_large_b, dk_vineyard_3 D:3: layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith, uniq_ijyb, uniq_terence D:4: minmay_chambers_of_threes, layout_gridville, minmay_temple_entry_statues_pillars D:5: layout_basic, chequers_temple_overflow_minitemple, serial_corexii_hall, corexii_hall_statues_s, corexii_hall_statues_u, corexii_hall_statues_deadend, chequers_hall_statues_y, uniq_prince_ribbit1, uniq_edmund D:6: layout_basic, hangedman_abyss_or_decor_stagger, amcnicky_mini_corridor_feature, dk_noncrumbling_4, grunt_decor_junction D:7: layout_loops_corners, nicolae_overflow_two_pavilions D:8: layout_loops_ring, david_lair_shrubbed, uniq_pikel D:9: layout_roguey, lemuel_tele_altar, reono_crystal_passage, chequers_avenue, dk_noncrumbling_3, uniq_harold Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jackthecabe the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 173 | D:1 | Reached skill level 2 in Spellcasting 282 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 285 | D:1 | Learned a level 2 spell: Searing Ray 584 | D:1 | Reached skill level 4 in Conjurations 1502 | D:2 | Reached XP level 3. HP: 23/26 MP: 2/9 2235 | D:3 | Noticed Ijyb 2246 | D:3 | Killed Ijyb 2247 | D:3 | Reached XP level 4. HP: 25/33 MP: 7/11 2300 | D:3 | Reached skill level 3 in Spellcasting 2305 | D:3 | Identified the +5 ring mail "Meichyixt" {rPois Dex+4} 2481 | D:3 | Reached skill level 5 in Conjurations 2677 | D:3 | Reached XP level 5. HP: 38/38 MP: 1/12 2771 | D:3 | Learned a level 4 spell: Fulminant Prism 2876 | D:3 | Noticed Terence 3927 | D:4 | Found a staircase to the Ecumenical Temple. 4063 | D:4 | Reached skill level 1 in Hexes 4731 | D:4 | Reached skill level 2 in Hexes 4816 | D:4 | Reached XP level 6. HP: 45/45 MP: 10/13 4829 | D:4 | Reached skill level 6 in Conjurations 4936 | D:4 | Reached skill level 3 in Hexes 5123 | D:5 | Entered Level 5 of the Dungeon 5299 | D:5 | Reached skill level 4 in Hexes 5370 | D:5 | Reached XP level 7. HP: 33/50 MP: 2/14 5375 | D:5 | Identified the +6 sling of Evisceration {elec, rElec MP+9 | Stlth+} 5621 | D:5 | Reached skill level 5 in Hexes 5770 | D:5 | Noticed Edmund 5783 | D:5 | Killed Edmund 5784 | D:5 | Reached skill level 6 in Hexes 5950 | D:5 | Noticed Prince Ribbit 5956 | D:5 | Killed Prince Ribbit 5957 | D:5 | Reached skill level 7 in Conjurations 5957 | D:5 | Reached XP level 8. HP: 57/57 MP: 12/15 6632 | D:6 | Reached skill level 8 in Conjurations 7249 | D:6 | Reached skill level 9 in Conjurations 7252 | D:6 | Reached skill level 1 in Fighting 7429 | D:6 | Reached skill level 2 in Fighting 7429 | D:6 | Reached skill level 1 in Earth Magic 7778 | D:7 | Reached skill level 2 in Earth Magic 7936 | D:7 | Identified the +7 sling of Drought {flame, Int+6} 7955 | D:7 | Reached skill level 3 in Earth Magic 7955 | D:7 | Reached XP level 9. HP: 67/67 MP: 16/16 8104 | D:7 | Reached skill level 4 in Earth Magic 9122 | D:8 | Reached skill level 5 in Earth Magic 9123 | D:8 | Noticed Pikel 9134 | D:8 | Killed Pikel 9135 | D:8 | Reached skill level 6 in Earth Magic 9327 | D:8 | Reached skill level 7 in Earth Magic 9713 | D:8 | Reached skill level 8 in Earth Magic 9713 | D:8 | Reached skill level 1 in Transmutations 9719 | D:8 | Reached skill level 2 in Transmutations 10030 | D:8 | Found a staircase to the Lair. 10033 | D:8 | Noticed a komodo dragon 10036 | D:8 | Reached XP level 10. HP: 73/73 MP: 17/17 10045 | D:8 | Reached skill level 3 in Transmutations 10105 | D:8 | Learned a level 6 spell: Statue Form 10126 | D:8 | Identified the +1 falchion of the Penguin {heavy, Fragile | Int+4 Dex+9 SInv} 10126 | D:8 | Identified the +1 ring mail of the Louse {Will+ Int+2} 10505 | D:9 | Noticed Harold 10513 | D:9 | Mangled by Harold Vanquished Creatures Pikel (D:8) A komodo dragon (D:8) Prince Ribbit (D:5) 6 yaks (D:8) Edmund (D:5) 2 water moccasins 2 sky beasts (D:6) 2 orc warriors An ice beast (D:8) 2 black bears An ogre (D:5) 2 lemures (D:8) 2 centaurs (D:6) 5 bullfrogs A kobold brigand (D:9) A necrophage (D:5) A gnoll sergeant (D:5) A scorpion (D:4) 11 wights 3 killer bees (D:7) 3 jellies 3 orc priests 3 hounds 3 iguanas Ijyb (D:3) 5 orc wizards 8 gnolls 7 adders A white imp (D:7) An ufetubus (D:5) A worm (D:2) A dart slug (D:4) 35 orcs 4 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins 4 jackals 4 quokkas 11 ball pythons 5 bats 4 frilled lizards (D:1) 8 kobolds 5 rats (D:1) 178 creatures vanquished. Vanquished Creatures (others) 15 fulminant prisms 10 plants (D:8) 25 creatures vanquished. Grand Total: 203 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10705 | 9930 | 775 | 684 | 7877 | 9 | 1189.4 | Dungeon | 10705 | 9930 | 775 | 684 | 7877 | 9 | 1189.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1398 daAuts D:1: 1367 daAuts D:2: 1353 daAuts D:6: 1330 daAuts D:4: 1323 daAuts D:5: 1311 daAuts D:7: 1292 daAuts D:3: 1218 daAuts D:9: 109 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5534 | 1648 | 22.9 | 159 | 17 | 9.7 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 32 | 0 | 0.0 D:2 | 25 | 0 | 0.0 | 6 | 0 | 0.0 D:3 | 143 | 35 | 19.7 | 19 | 1 | 5.0 D:4 | 200 | 167 | 45.5 | 16 | 12 | 42.9 D:5 | 666 | 428 | 39.1 | 17 | 2 | 10.5 D:6 | 1221 | 0 | 0.0 | 25 | 0 | 0.0 D:7 | 901 | 0 | 0.0 | 19 | 0 | 0.0 D:8 | 2237 | 1018 | 31.3 | 21 | 2 | 8.7 D:9 | 96 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------