Dungeon Crawl Stone Soup version 0.32-a0-1718-g281234c535 (console) character file. Game seed: 14709357984937782052 191 JacobMarley the Magician (level 6, -1/46 HPs) Began as a Djinni Air Elementalist on July 8, 2024. Slain by an ogre ... wielding a +0 giant club (26 damage) ... on level 4 of the Dungeon on July 9, 2024. The game lasted 00:13:26 (2712 turns). JacobMarley the Magician(Djinni Air Elementalist) Turns: 2712, Time: 00:13:26 Health: -1/46 AC: 5 Str: 7 XL: 6 Next: 1% Gold: 142 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . o - +2 dagger (drain) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ c - +0 helmet rElec . g - +0 cloak rCorr . n - +0 pair of gloves SInv . (boots unavailable) Will ..... u - amulet of regeneration Stlth ++ (no ring) HPRegen 1.07/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons e - a +0 dagger o - a +2 dagger of draining (weapon) q - a +0 rapier Missiles h - 21 stones Armour a - a +0 robe (worn) c - a +0 helmet (worn) g - a +0 cloak (worn) n - a +0 pair of gloves (worn) Jewellery u - an amulet of regeneration (around neck) Scrolls d - 5 scrolls of teleportation {unknown} i - 2 scrolls of identify {unknown} k - a scroll of brand weapon {unknown} p - a scroll of vulnerability {unknown} t - a scroll of fog {unknown} Potions b - a potion of might {unknown} f - 2 potions of invisibility {unknown} j - a potion of lignification {unknown} l - a potion of curing {unknown} m - a potion of attraction {unknown} r - 2 potions of mutation {unknown} s - a potion of heal wounds {unknown} Skills: * Level 3.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 76% 1d7 2% 1 b - Jinxbite Hex 38% N/A 3% 2 d - Static Discharge Conj/Air 38% 3-5/arc 3% 2 e - Sting Conj/Alch 76% 1d7 2% 1 z - Airstrike Air 9% 2d(2-18) 22% 4 M - Swiftness Air 19% N/A 7% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund D:3 Scroll in rock Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Done exploring. Search for what [Enter for "."]? . There is a stone staircase leading down here. You fly downwards. Found a book of Displacement and 17 gold pieces. There is a stone staircase leading up here. You fly upwards. Level annotation: Scroll in rock There is a stone staircase leading down here. There is an open door here. There is a stone staircase leading down here. You fly downwards. Found 6 gold pieces. There is a stone staircase leading up here. You now have 142 gold pieces (gained 6). There is a stone staircase leading up here. You fly upwards. Level annotation: Scroll in rock There is a stone staircase leading down here. You see here a frilled lizard skeleton. You see here a ball python skeleton. There is a stone staircase leading down here. You fly downwards. Found a storm talisman. There is a stone staircase leading up here. The helpless ogre fails to defend itself. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway? Aiming: Airstrike (quite dangerous; 22% risk of failure) Press: ? - help, Dir - move target, f - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, empty space bonus: 4/8) The air twists around and strikes the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #### # #..#.# # #..#.#.### #O........ #.@%...... ##........ ......... ###....... .##.### .# .# .# # .# You could see an ogre. Vanquished Creatures 2 orc priests (D:3) 7 adders A ribbon worm (D:2) 7 orcs (D:3) 12 ball pythons 2 endoplasms 2 giant cockroaches (D:1) 4 goblins 3 hobgoblins 7 quokkas 3 bats 5 frilled lizards 5 kobolds A rat (D:2) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JacobMarley the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | JacobMarley set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 158 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 162 | D:1 | Reached skill level 1 in Fighting 786 | D:2 | Reached XP level 3. HP: 24/28 MP: 0/0 786 | D:2 | Learned a level 1 spell: Sting 1244 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/0 1460 | D:2 | Noticed Sigmund 1845 | D:3 | Reached XP level 5. HP: 36/39 MP: 0/0 1845 | D:3 | Learned a level 2 spell: Jinxbite 2369 | D:3 | Reached XP level 6. HP: 46/46 MP: 0/0 2710 | D:4 | Noticed an ogre 2712 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic D:2: layout_loops_corners, minmay_shallow_snake_nest, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_six_doors_small, kennysheep_cross_room, chequers_big_river, minmay_misc_feat_roman, st_stairs_12, item_on_display_a D:4: layout_basic, mainiacjoe_overflow_large_starburst, nicolae_concentric_dashed_squares_wild Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.3 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 4 | 3 || 7 Cast: Shock | 76 | 55 || 131 Airstrike | | 3 || 3 Stab: Sleeping | | 2 || 2 Armour: Robe | 9 | 10 || 19 Dodge: Dodged | 15 | 4 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2712 | 2459 | 253 | 212 | 1452 | 4 | 678.0 | Dungeon | 2712 | 2459 | 253 | 212 | 1452 | 4 | 678.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1001 daAuts D:3: 958 daAuts D:1: 743 daAuts D:4: 8 daAuts