Dungeon Crawl Stone Soup version 0.33-a0-1450-g7f3c248699 (console) character file. Game seed: 9218479183620930584 4 JacobMarley the Chiller (level 1, -1/13 HPs) Began as a Coglin Ice Elementalist on Apr 19, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (96 turns). JacobMarley the Chiller (Coglin Ice Elementalist) Turns: 96, Time: 00:00:40 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting + Level 3.7 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 22% 1d4 16% 3 Ozocubu's Armour Ice 11% N/A 16% 3 Summon Ice Beast Ice/Summ 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal is heavily wounded. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You completely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is severely wounded. The jackal closely misses you. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) You freeze the jackal. You kill the jackal! The jackal bites you but does no damage. Your Spellcasting skill increases to level 2! You closely miss the jackal. The jackal bites you. You die... ####### ##.....## ##.#####.# #..ß≈ß≈ß.### #<.≈≈≈≈~..†########## #..ß≈ß≈ß.#......@h..# ##.#####.##########.# ##.....## .# ####### h# r# .# h. .# You could see a jackal. Vanquished Creatures 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JacobMarley the Coglin Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 96 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_ring, ebering_ecumenical_altar_petrified Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.5 Ice Magic | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 21 Cast: Freeze || 7 Armour: Robe || 17 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 61 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 61 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts