Dungeon Crawl Stone Soup version 0.33-a0-1450-g7f3c248699 (console) character file. Game seed: 15628016788423042613 2 JacobMarley the Chiller (level 1, -1/13 HPs) Began as a Coglin Ice Elementalist on Apr 19, 2025. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (35 turns). JacobMarley the Chiller (Coglin Ice Elementalist) Turns: 35, Time: 00:00:32 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 0/3 EV: 11 Int: 14 God: Gold: 17 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 1.8 Spellcasting + Level 3.6 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 4% N/A 24% 1 Grave Claw Necr 2% 2d7 36% 2 Frozen Ramparts Ice 22% 1d4 16% 3 Ozocubu's Armour Ice 11% N/A 16% 3 Summon Ice Beast Ice/Summ 6% N/A 34% 3 Vampiric Draining Necr 1% 2d6 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: an endoplasm (moderately wounded, 100% to hit) You freeze the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) You freeze the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. Magic courses through your body. The endoplasm hits you but does no damage. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) You freeze the endoplasm. You kill the endoplasm! Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) You freeze the quokka. The quokka is lightly wounded. The quokka bites you. You die... ...# +## ###..##..# #.#......+ #...#... ##....#+##### ###..#....#...# #.#..r..#K'.<.# ####...K#.#r#...# #........##@#...# ##...##...#+##### #.....#..## +.#.#...... #... .##.##. ##.. #. .. # .## . ##. ## #. # You could see a quokka and a kobold. Vanquished Creatures An endoplasm (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JacobMarley the Coglin Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 35 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_loops_ring, minmay_split_cup_small Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Freeze || 6 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 3 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 0 | 3 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 35 daAuts