Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 2236534676637186326 294 JacoesBerries the Conjurer (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Sept 26, 2022. Slain by a water moccasin zombie (7 damage) ... in an ossuary. The game lasted 00:08:17 (2964 turns). JacoesBerries the Conjurer (Deep Elf Conjurer) Turns: 2964, Time: 00:08:18 Health: -1/32 AC: 4 Str: 4 XL: 6 Next: 11% Magic: 0/15 EV: 13 Int: 25 God: Gold: 192 SH: 0 Dex: 13 Spells: 8/15 levels left rFire + + . SeeInvis . e - +0 dagger (drain) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . g - +1 helmet rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn q - ring "Ebingoh" {rF+ Will+} MPRegen 0.14/turn (no ring) @: resistant, flying A: no striking features a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 192 gold pieces. Inventory: Hand Weapons e - a +0 dagger of draining (weapon) i - a +0 quarterstaff r - a +1 short sword of venom Armour a - a +0 robe (worn) g - a +1 helmet (worn) Jewellery q - the ring "Ebingoh" (left hand) {rF+ Will+} (You found it on level 3 of the Dungeon) [ring of protection from fire] rF: It protects you from fire. Will: It increases your willpower. s - a ring of positive energy Scrolls f - a scroll of silence {unknown} j - a scroll of blinking {unknown} l - a scroll of teleportation {unknown} m - 3 scrolls of identify {unknown} n - a scroll of butterflies {unknown} Potions d - a potion of haste {unknown} h - a potion of heal wounds {unknown} k - a potion of curing {unknown} o - a potion of flight p - a potion of attraction {unknown} Skills: + Level 0.2 Fighting + Level 0.5 Short Blades + Level 3.2 Dodging + Level 3.5 Stealth + Level 5.2 Spellcasting + Level 6.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 6% 3 Fulminant Prism Conj/Hex 11% 3d9 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Vehumet Annotations: D:3 2 transporters, themarg's ghost, amateur GnTm Message History The mummy is almost destroyed. You finish channelling your searing ray. The mummy barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy (almost destroyed, 91% to hit) The searing ray hits the mummy! You destroy the mummy! (Press . to maintain the ray.) Unknown command. You start resting. A water moccasin zombie comes into view. There is a gate leading back out of this place here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin zombie Aim: a water moccasin zombie (wandering, hasn't noticed you, 100% to hit) The magic dart hits the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you but does no damage. You closely miss the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie closely misses you. You hit the water moccasin zombie but do no damage. The water moccasin zombie is lightly damaged. A bullfrog zombie comes into view. The water moccasin zombie misses you. You hit the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie closely misses you. It was a potion of resistance. You feel protected. The water moccasin zombie bites you! You die... ## .# #+#' ... ##'## #..Z# #.∩Z# #..@# ##### You could see a water moccasin zombie and a bullfrog zombie. Vanquished Creatures A phantom (D:4) An elf skeleton (D:4) A human zombie (D:4) 2 mummies (Ossuary) 2 adders A worm (D:2) 4 dart slugs 2 orcs 13 bats 7 endoplasms A giant cockroach (D:2) 8 goblins 4 hobgoblins 4 jackals (D:2) 9 kobolds 6 ball pythons 4 frilled lizards An orc zombie (D:4) 6 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JacoesBerries the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 343 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 488 | D:1 | Reached skill level 5 in Conjurations 961 | D:2 | Learned a level 2 spell: Searing Ray 1016 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1922 | D:3 | Found a transporter. 1925 | D:3 | Identified the +5 giant club of Desperation {vorpal, Str+2} 1925 | D:3 | Noticed an ogre 1927 | D:3 | Noticed themarg's ghost (amateur GnTm) 1928 | D:3 | Noticed an ogre 1932 | D:3 | Found a transporter. 1981 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 2130 | D:3 | Identified the ring "Ebingoh" {rF+ Will+} 2394 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2753 | D:4 | Found a radiant altar of Vehumet. 2753 | D:4 | Noticed a phantom 2761 | D:4 | Killed a phantom 2762 | D:4 | Reached skill level 6 in Conjurations 2762 | D:4 | Reached XP level 5. HP: 12/28 MP: 4/13 2917 | D:4 | Found a sand-covered staircase. 2928 | D:4 | Reached skill level 5 in Spellcasting 2928 | D:4 | Reached XP level 6. HP: 2/32 MP: 3/15 2940 | Ossuary | Entered an ossuary 2964 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_ring D:2: layout_basic D:3: kennysheep_big_flooded_room, layout_rooms, gammafunk_ghost_smash D:4: minmay_angry_zag, layout_cave_pools, nicolae_vehumet_altar_sigil, nicolae_ossuary_entry_catacombs, minmay_stone_trees_small, hex_tiny, nicolae_shop_sticking_my_neck_out Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.4 Dodging | 3 | 3.2 Stealth | 3 | 3.5 Spellcasting | 4 5 | 5.2 Fighting | | 0.2 Short Blades | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 14 | 19 || 33 Punch | 1 | 1 || 2 Cast: Magic Dart | 73 | 24 || 97 Searing Ray | 3 | 14 || 17 Iskenderun's Myst | | 1 || 1 Use: Potion | | 3 || 3 Stab: Sleeping | | 1 || 1 Armor: Robe | 7 | 10 || 17 Dodge: Dodged | 17 | 24 || 41