Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 16701694434929821808 26 JadenLikesDucks the Magician (level 3, -3/27 HPs) Began as a Djinni Hedge Wizard on Feb 24, 2025. Slain by Terence ... wielding a +0 short sword (5 damage) ... on level 3 of the Dungeon. The game lasted 00:09:38 (1152 turns). JadenLikesDucks the Magician (Djinni Hedge Wizard) Turns: 1152, Time: 00:09:38 Health: -3/27 AC: 2 Str: 15 XL: 3 Next: 22% Gold: 24 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . f - +4 short sword rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... h - +6 ring of strength Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +4 short sword (weapon) Missiles i - a throwing net Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery h - a +6 ring of strength (worn) Scrolls e - a scroll of identify g - a scroll of enchant armour {unknown} Skills: + Level 1.4 Fighting + Level 0.1 Short Blades + Level 2.5 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Forgecraft * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Blink Tloc 30% N/A 5% 2 c - Call Imp Summ 30% N/A 5% 2 d - Grave Claw Necr 30% 2d9 5% 2 e - Mephitic Cloud Conj/Alch/Air 15% N/A 11% 3 f - Apportation Tloc 30% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Grave Claw (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying a wand of warping (almost dead, bound in place, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying a wand of warping (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying a wand of warping (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. * * * LOW HITPOINT WARNING * * * Terence screams, "I want to be left alone!" Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. You barely miss Terence. Terence is almost dead. Terence misses you. You hit Terence. Terence is almost dead. Terence closely misses you. You hit Terence. Terence is almost dead. Terence hits you with a +0 short sword. You die... Terence says, "Finally, peace and quiet." #.. # # .. #. #... ... .#.## .... ...# .....#..# ........# #@# #@# #.# #.# ..# ### You could see Terence. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 4 kobolds (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards A rat (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JadenLikesDucks the Djinni Hedge Wizard began the quest for | the Orb. 0 | D:1 | JadenLikesDucks set off with the following spells | memorised: Magic Dart, Blink, Call Imp, Grave Claw, | Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 55 | D:1 | Reached skill level 1 in Fighting 67 | D:1 | Reached XP level 2. HP: 9/22 MP: 0/0 667 | D:1 | Reached XP level 3. HP: 21/27 MP: 0/0 667 | D:1 | Learned a level 1 spell: Apportation 1025 | D:2 | Noticed Terence 1148 | D:3 | HP: 1/27 [Terence/+0 short sword (3)] 1152 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic D:2: layout_rooms, basic_altar, shapermc_ecumenical_altar_petra, uniq_terence D:3: layout_loops_corners, corner_web_ring, minmay_cut_off, uniq_grinder Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Short Blades | | 0.1 Dodging | | 2.5 Stealth | | 1.5 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Short sword || 4 Dagger || 2 Cast: Magic Dart || 67 Call Imp || 1 Blink || 1 Grave Claw || 1 Use: Scroll || 1 Potion || 1 Armour: Robe || 16 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1151 | 1147 | 4 | 259 | 708 | 3 | 383.7 | Dungeon | 1151 | 1147 | 4 | 259 | 708 | 3 | 383.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 945 daAuts D:3: 107 daAuts D:2: 99 daAuts