Dungeon Crawl Stone Soup version 0.33-b1-6-gbedb5b1f78 (webtiles) character file. Game seed: 16722182095122969215 11 Jahan the Digger (level 2, -1/24 HPs) Began as a Troll Earth Elementalist on Apr 30, 2025. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:11:26 (966 turns). Jahan the Digger (Troll Earth Elementalist) Turns: 966, Time: 00:11:26 Health: -1/24 AC: 8 Str: 15 XL: 2 Next: 17% Magic: 1/3 EV: 14 Int: 11 God: Gold: 51 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . m - +0 hand axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . d - +4 ring of protection Will ..... h - +5 ring of evasion Stlth + HPRegen 1.04/turn MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons e - a +0 short sword m - a +0 hand axe (weapon) Missiles f - 10 stones Armour a - a +0 robe (worn) Jewellery d - a +4 ring of protection (worn) h - a +5 ring of evasion (worn) Scrolls c - a scroll of vulnerability {unknown} g - a scroll of noise {unknown} i - a scroll of identify {unknown} j - a scroll of summoning {unknown} k - a scroll of enchant armour {unknown} Potions b - a potion of magic Talismans l - the inkwell talisman "Wolecy" {rElec rF- Will+++ Int-4} (You found it on level 1 of the Dungeon) [inkwell talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Int-4: It affects your intelligence (-4). n - a scarab talisman Skills: + Level 1.8 Dodging + Level 1.0 Stealth + Level 1.4 Spellcasting + Level 0.6 Conjurations + Level 3.0 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 14% 2d6 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 7% N/A 26% 3 Stone Arrow Conj/Erth 8% 3d7 41% 3 Brom's Barrelling Bould Conj/Erth 4% 2d4 83% 4 Petrify Alch/Erth 4% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History You see here a scarab talisman. n - a scarab talisman You begin transforming. You continue transforming. x3 You turn into a gleaming scarab beetle. Your +0 robe and +0 hand axe meld into your body. HP restored. A tiny sun coalesces beside you. You swap places. You swap places. Found 11 gold pieces. A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! You hear a shout! The gnoll shouts! You hear a shout! The gnoll moves out of view. A gnoll comes into view. It is wielding a +0 whip. There are monsters nearby! You begin untransforming. You continue untransforming. x3 Your transformation has ended. Your +0 robe and +0 hand axe unmeld from your body. Your tiny sun winks out. Casting: Sandblast (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (83% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll closely misses you. Casting: Sandblast (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (83% to hit) The blast of sand hits the gnoll but does no damage. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... #...###.# #.......#ß..... ...ß #.#.###.##.... ...# ###.# #.##...# ...# # #.# #.##...## ...## ###.###.#ß...ß# ...ß# #.......##...# ##j$.# .........#...####jjj.#### ###.............@........ ......................... #######..################ . #..# # #..# # #### You could see 4 gnolls. Vanquished Creatures 2 endoplasms (D:1) 2 quokkas (D:1) 2 ball pythons A bat (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jahan the Troll Earth Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 245 | D:1 | Reached XP level 2. HP: 20/24 MP: 3/3 525 | D:1 | Identified the inkwell talisman "Wolecy" {rElec rF- Will+++ | Int-4} 892 | D:2 | Reached skill level 3 in Earth Magic 966 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, st_stairs_5, serial_bayou_pond_c D:2: layout_basic, shapermc_ecumenical_altar_notcrosses, serial_corexii_hall, corexii_hall_statues_t, corexii_hall_statues_s, corexii_hall_statues_u, chequers_hall_statues_corner_a Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 3 | 3.0 Dodging | | 1.8 Stealth | | 1.0 Spellcasting | | 1.4 Conjurations | | 0.6 Action || total ---------------------------++------- Melee: Short sword || 19 Unarmed || 10 Cast: Sandblast || 11 Use: Potion || 3 Armour: Robe || 16 Dodge: Dodged || 8 Form: || 1 Scarab || 1