Dungeon Sprint DCSS version 0.30.1-1-g62c8e00024 (webtiles) character file. Game seed: 8366783929262938845 0 Jakamomo the Magician (level 1, 1/15 HPs) Began as a Djinni Fire Elementalist on July 14, 2023. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:32 (10 turns). Jakamomo the Magician (Djinni Fire Elementalist) Turns: 10, Time: 00:00:32 Health: 1/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 18% 2d5 11% 2 c - Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d6 58% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Jakamomo the Djinni Fire Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. As you open the door, it creaks loudly! Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of flame (24). Ijyb shouts! You conjure some foxfire! Your foxfire dissipates! The foxfire hits Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club. You conjure some foxfire! Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Saving game... please wait. Level annotation: Ijyb Welcome back, Jakamomo the Djinni Fire Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #<.#..+ #..'..# #.g#### #..# #.@# #..# #⌠⌠# #### You could see Ijyb. Vanquished Creatures (others) 2 foxfires (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Jakamomo the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | Jakamomo set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 4 | D | Noticed Ijyb 10 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Cast: Foxfire || 2