Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13029557360248902172 30 JakeJacob the Magician (level 3, -10/27 HPs) Began as a Djinni Conjurer on July 28, 2022. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:50 (846 turns). JakeJacob the Magician (Djinni Conjurer) Turns: 846, Time: 00:02:51 Health: -10/27 AC: 6 Str: 6 XL: 3 Next: 37% Gold: 32 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . b - +0 whip rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn c - +4 ring of protection MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection (left hand) Scrolls d - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} f - a scroll of vulnerability {unknown} Skills: + Level 1.3 Fighting - Level 2.2 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Dazzling Flash Conj/Hex 38% N/A 8% 3 d - Fulminant Prism Conj/Hex 9% 3d7 26% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 f - Shock Conj/Air 76% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) A magic dart appears from out of thin air! The magic dart hits you! The searing ray hits something. The searing ray misses the hobgoblin. The searing ray hits the hobgoblin. The hobgoblin is moderately wounded. Something hits you. The searing ray hits something but does no damage. The searing ray hits the hobgoblin! You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Something barely misses you. The searing ray hits something! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. Something hits you! You die... #.# ### #.# ##.## #.###.#.## #.##.###.## ###.###.#.## ##.## .........## ##.# ###.#####.## ##.## #..###.## #@#.#.## #.##.## #.##.# #†##.# #.##.# #(##.# ..##.# ####.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 ball pythons (D:1) 2 endoplasms (D:1) 2 goblins 4 hobgoblins 2 quokkas (D:1) A bat (D:2) 2 frilled lizards (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JakeJacob the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 25 | D:1 | Found a faded altar of an unknown god. 225 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 735 | D:2 | Reached skill level 1 in Fighting 735 | D:2 | Reached XP level 3. HP: 22/27 MP: 0/0 735 | D:2 | Learned a level 1 spell: Shock 836 | D:2 | Noticed Sigmund 846 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, chequers_ecumenical_altar_simple_redux D:2: layout_loops_ring, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.2 Stealth | | 1.5 Spellcasting | | 3.8 Action || total -------------------------++------- Cast: Magic Dart || 36 Searing Ray || 3 Armor: Robe || 1 Dodge: Dodged || 2