Dungeon Crawl Stone Soup version 0.29-a0-925-g0a7a3d12f8 (webtiles) character file. Game seed: 11296852084156112547 14 JakeJacob the Magician (level 2, 0/22 HPs) Began as a Djinni Conjurer on July 28, 2022. Slain by a hobgoblin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (640 turns). JakeJacob the Magician (Djinni Conjurer) Turns: 640, Time: 00:01:36 Health: 0/22 AC: 2 Str: 6 XL: 2 Next: 55% Gold: 47 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic {unknown} c - a potion of curing {unknown} Skills: + Level 0.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 d - Fulminant Prism Conj/Hex 8% 3d7 32% 4 e - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You fly downwards. The adder bites you. The hobgoblin barely misses you. The adder bites you but does no damage. There is a stone staircase leading up here. The adder bites you. The hobgoblin misses you. You fly upwards. There is a stone staircase leading down here. The magic dart hits the adder. The adder is moderately wounded. The adder closely misses you. The hobgoblin hits you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 63% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. The adder closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The adder closely misses you. The hobgoblin hits you but does no damage. You miss the adder. Your punch misses the adder. The adder is heavily wounded. The adder misses you. The hobgoblin hits you. You die... #### ## ... ..# _. #.. ....#. # ... ..... #.#.# #.#.# ## #.#.# #.#.##.# ...# #.S.#.# #.###@...# #....g..## #.###.<..# #.# #.....# ..# #.#....... #### #.####.... ..# #### #### You could see an adder and a hobgoblin. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:2) A hobgoblin (D:2) 4 jackals (D:1) A bat (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JakeJacob the Djinni Conjurer began the quest for the Orb. 0 | D:1 | JakeJacob set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 445 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 614 | D:2 | Found a faded altar of an unknown god. 640 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic D:2: minmay_skewed_foursquare, layout_loops_ring, basic_ecumenical_altar, uniq_crazy_yiuf_cottage D:3: layout_rooms Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 26 Searing Ray || 2 Armor: Robe || 2 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 641 | 641 | 0 | 0 | 495 | 3 | 213.7 | Dungeon | 641 | 641 | 0 | 0 | 495 | 3 | 213.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 611 daAuts D:2: 24 daAuts D:3: 5 daAuts