Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. James the Ducker (Felid Conjurer) Turns: 5694, Time: 00:44:47 Health: 28/28 AC: 2 Str: 5 XL: 7 Next: 5% Magic: 0/15 EV: 19 Int: 20 God: Gold: 225 SH: 0 Dex: 16 Spells: 3/13 levels left Lives: 1 Deaths: 1 rFire . . . SeeInvis + - Unarmed rCold + . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois + Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will +.... (boots unavailable) Stlth +++....... (no amulet) HPRegen 1.09/turn e - ring of protection from cold MPRegen 0.14/turn f - ring of poison resistance @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 2, stealthy paws, no weapons or thrown items, no armour, multi-lived, antennae 1, high mp 1, regeneration 1, strong 1 a: no special abilities You are on level 5 of the Dungeon. You have visited 1 branch of the dungeon, and seen 6 of its levels. You have collected 225 gold pieces. Inventory: Jewellery e - a ring of protection from cold (left paw) f - a ring of poison resistance (right paw) Wands c - a wand of digging (7) Scrolls b - a scroll of enchant weapon Potions a - a potion of curing g - a potion of brilliance Skills: + Level 0.7 Fighting + Level 5.5 Dodging + Level 3.8 Stealth + Level 3.2 Unarmed Combat + Level 3.9 Spellcasting + Level 5.0 Conjurations + Level 0.5 Hexes + Level 1.1 Summonings * Level 0.5 Necromancy * Level 0.2 Air Magic + Level 0.2 Evocations You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Corpse Rot Necr/Air N/A N/A 17% 2 c - Call Canine Familiar Summ 8% N/A 24% 3 d - Fulminant Prism Conj/Hex 7% 3d7 38% 4 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 3d5 2% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Sandblast Erth 6% 2d5 13% 1 Passwall Tmut/Erth 2% N/A 21% 2 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dispel Undead Necr 6% 3d8 71% 4 Leda's Liquefaction Hex/Erth 2% N/A 75% 4 Lee's Rapid Deconstruct Erth 1% 3d5* 98% 5 Death Channel Necr 3% N/A 100% 6 Portal Projectile Hex/Tloc Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Annotations: D:4 Edmund D:5 1 runed translucent door, cbfl8's ghost, weakling MiDe D:6 Grinder Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in thick fur. (AC +2) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. You have a pair of small antennae on your head. You have an increased reservoir of magic. (+10% MP) Your natural rate of healing is unusually fast. Your muscles are strong. (Str +2) Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion misses you. A goblin comes into view. It is wielding a +0 club. The goblin shoots a stone. The stone hits you. The goblin shoots a stone. The stone hits you. The scorpion closely misses you. The goblin shoots a stone. The stone misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 100% to hit) Okay, then. Things that are here: a +0 club; a gnoll skeleton Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. The scorpion closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is almost dead. The scorpion barely misses you. You don't have enough magic to cast this spell. Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion. You kill the scorpion! You have reached level 7! Extra life! Okay, then. Okay, then. Save game and exit? .....# ....## ≈≈≈≈ ..(## #≈≈≈≈≈≈≈# ############### #≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ..........g...†.@.........# ..........................# .#.#........########.###### .#...####...########.#### ...............>........# .###.####.#.#.########.## ..........#.#.# #.# ####.###..#.#.# #.# #.# #..#.#.# #.# You can see a gnoll. Vanquished Creatures A necrophage (D:5) A scorpion (D:5) A bullfrog zombie (D:4) A hound (D:5) 2 centaur skeletons 2 orc priests Ijyb (D:5) An orc wizard (D:5) 6 gnolls (D:5) 8 adders 2 dart slugs A worm (D:2) 17 orcs 9 bats 7 endoplasms 3 giant cockroaches 21 goblins 26 hobgoblins 3 jackals 8 quokkas 7 ball pythons 2 frilled lizards 8 kobolds 7 rats 145 creatures vanquished. Vanquished Creatures (collateral kills) A centaur skeleton (D:4) An orc (D:4) A giant cockroach (D:4) A goblin (D:5) 2 hobgoblins 6 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms (D:5) 5 creatures vanquished. Grand Total: 156 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | James the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 239 | D:1 | Reached XP level 2. HP: 10/11 MP: 4/6 296 | D:1 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 296 | D:1 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 296 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 296 | D:1 | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 1085 | D:2 | Reached XP level 3. HP: 14/14 MP: 5/7 1088 | D:2 | Learned a level 2 spell: Corpse Rot 1097 | D:2 | Learned a level 3 spell: Dazzling Flash 1718 | D:2 | Reached XP level 4. HP: 18/18 MP: 3/9 1768 | D:2 | Found a shadowy altar of Dithmenos. 1778 | D:2 | Reached skill level 1 in Unarmed Combat 2690 | D:3 | Reached XP level 5. HP: 20/21 MP: 0/11 3259 | D:3 | Learned a level 4 spell: Fulminant Prism 3555 | D:4 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 3555 | D:4 | Reached XP level 6. HP: 24/24 MP: 4/13 3622 | D:4 | Learned a level 3 spell: Call Canine Familiar 3651 | D:4 | Noticed a nameless horror 4132 | D:3 | Slain by a nameless horror 4133 | D:3 | Reached XP level 5. HP: -3/21 MP: 0/11 4166 | D:4 | Noticed Edmund 4212 | D:5 | Entered Level 5 of the Dungeon 4254 | D:5 | Noticed a necrophage 4260 | D:5 | Killed a necrophage 4287 | D:5 | Reached XP level 6. HP: 25/25 MP: 6/13 4805 | D:5 | Found a runed translucent door. 4806 | D:5 | Noticed cbfl8's ghost (weakling MiDe) 4899 | D:5 | Reached skill level 5 in Dodging 5117 | D:5 | Noticed Ijyb 5125 | D:5 | Noticed Grinder 5126 | D:5 | Paralysed by Grinder for 3 turns 5161 | D:5 | Killed Ijyb 5384 | D:5 | Reached skill level 5 in Conjurations 5462 | D:5 | Reached skill level 1 in Summonings 5694 | D:5 | Reached XP level 7. HP: 28/28 MP: 0/15 Illustrated notes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.8 Dodging | 3 4 5 | 5.5 Conjurations | 4 5 | 5.0 Unarmed Combat | 1 2 3 | 3.2 Spellcasting | 3 | 3.9 Summonings | 1 | 1.1 Fighting | | 0.7 Hexes | | 0.5 Necromancy | | 0.5 Air Magic | | 0.2 Evocations | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 63 | 144 | || 207 Bite | 2 | 10 | || 12 Punch | | 1 | || 1 Cast: Magic Dart | 87 | 193 | || 280 Corpse Rot | 3 | 3 | || 6 Dazzling Flash | 2 | 2 | || 4 Call Canine Famil | | 7 | || 7 Fulminant Prism | | 5 | || 5 Evoke: Wand | | 10 | || 10 Use: Scroll | 3 | 6 | || 9 Potion | 4 | 4 | || 8 Stab: Sleeping | 1 | 6 | || 7 Armor: Skin | 8 | 13 | || 21 Dodge: Dodged | 74 | 287 | || 361