Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 8952800416497171672 37 Jamzoo the Grave Robber (level 3, -3/25 HPs) Began as a Demonspawn Necromancer on Oct 21, 2024. Slain by a gnoll ... wielding a +3 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:10:05 (1093 turns). Jamzoo the Grave Robber (Demonspawn Necromancer) Turns: 1093, Time: 00:10:07 Health: -3/25 AC: 3 Str: 8 XL: 3 Next: 23% Magic: 2/6 EV: 11 Int: 17 God: Gold: 44 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . e - +4 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: rugged brown scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +4 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic d - a potion of heal wounds {unknown} f - a potion of might {unknown} Skills: + Level 0.9 Fighting + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 2% 1 b - Grave Claw Necr 34% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 17% 2d7 9% 3 Sigil of Binding Hex 2% N/A 50% 3 Animate Dead Necr 17% N/A 26% 4 Anguish Hex/Necr 4% N/A 56% 4 Curse of Agony Necr 17% N/A 58% 5 Cause Fear Hex 1% N/A 88% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, chance to affect: 56%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll completely misses your soul wisp. The gnoll misses you. The gnoll hits you with a +3 whip! Your soul wisp touches the gnoll. Something hits your soul wisp. The gnoll attacks as it pursues you! The gnoll hits you with a +3 whip. Your soul wisp touches the gnoll. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You are too injured to fight recklessly! This spell is quite dangerous to cast! Something closely misses your soul wisp. You start memorising the spell. You continue memorising. The gnoll hits you with a +3 whip. Your memorisation is interrupted. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, weak, ally target, soul-splintered, not susceptible) Okay, then. Okay, then. Sorry, you're not good enough to have a special ability. You are too injured to fight recklessly! Okay, then. Sorry, you're not good enough to have a special ability. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 4% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, weak, ally target, soul-splintered) You unleash the spiteful dead! The jagged bones skewer the gnoll. The gnoll is almost dead. The gnoll is pinned in place! The gnoll hits you with a +3 whip. You die... .# ## #.# (. #.# #. #.# ######### #. #.# #.......# #####.###.# #.#####.### #.....⌠.⌠.# #.......... #g@g..###..####.##. #.*.⌠......# #.#.. #.#.#.###### #.... ...#g#.# #.#.. #.#.....# #.##. ....>....# #.### #.# #....## #.# # ## ..#.## #.# # #.#.# ####.### You could see 3 gnolls and a friendly soul wisp (summoned). Vanquished Creatures An adder (D:2) A ball python (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) 2 bats (D:1) 4 rats (D:1) 19 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jamzoo the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 160 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 160 | D:1 | Reached XP level 2. HP: 10/19 MP: 3/5 385 | D:1 | Learned a level 2 spell: Grave Claw 804 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/6 1079 | D:2 | Found Otwon's Antique Armour Boutique. 1093 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_cross, minmay_misc_feat_iff, chequers_garden D:2: layout_loops_ring, serial_shops, shop_fountains Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Fighting | | 0.9 Spellcasting | | 2.3 Necromancy | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 80 Cast: Soul Splinter || 22 Grave Claw || 1 Stab: Distracted || 1 Armour: Robe || 48 Dodge: Dodged || 52