Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16061919748462907307 22694 JanusIIV the Fabricator (level 12, -9/104 HPs) Began as a Mountain Dwarf Forgewright on July 8, 2026. Was a Believer of Ashenzari. Engulfed by an ally's flame (21 damage) ... on level 4 of the Lair of Beasts. The game lasted 00:49:43 (13310 turns). JanusIIV the Fabricator (MDFw) Turns: 13310, Time: 00:49:44 Health: -9/104 AC: 9 Str: 19 XL: 12 Next: 65% Magic: 13/16 EV: 8 Int: 24 God: Ashenzari [**....] Gold: 871 SH: 9 Dex: 8 Spells: 8/17 levels left rFire . . . (100%) m - +4 trident (drain) rCold . . . (100%) j - +0 kite shield rNeg . . . (100%) e - +0 ring mail of the Stellar Dismay {Bglg, Range} (curse) rPois + (33%) (no helmet) rElec . (100%) k - +0 cloak of the Ensconced Shame {Comp, Bglg} (curse) rCorr . (100%) (no gloves) SInv + p - +0 pair of boots "Shackled Apathy" {Comp, Elem} (curse) Will +.... c - amulet of Tinuick {Acrobat Int+3 Stlth+} Stlth ++ f - ring "Scepticism of Ashenzari" {Str+6, Fort, Elem} (curse) HPRegen 0.37/turn d - ring of poison resistance MPRegen 0.15/turn %: acrobat @: marked, studying 2 skills A: runic magic, artefact enchanting a: Renounce Religion (0%), Curse Item (0%), Shatter the Chains (0%) You were on level 4 of the Lair of Beasts. You worshipped Ashenzari. Ashenzari was pleased with you. You visited 2 branches of the dungeon, and saw 14 of its levels. You collected 871 gold pieces. Inventory: Hand Weapons m - a +4 trident of draining (weapon) Missiles h - 2 throwing nets {!f} Armour a - the +1 ring mail of Unambiguity {rF+ Will+ SInv} (You found it on level 8 of the Dungeon) rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. It can be maximally enchanted to +5. e - the cursed +0 ring mail of the Stellar Dismay (worn) {Bglg, Range} (You found it on level 1 of the Dungeon) It can be maximally enchanted to +5. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Ranged Combat: Ranged Weapons and Throwing. j - a +0 kite shield (worn) k - the cursed +0 cloak of the Ensconced Shame (worn) {Comp, Bglg} (You found it on level 9 of the Dungeon) It can be maximally enchanted to +2. It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Beguiling: Hexes and Translocations. p - the cursed +0 pair of boots "Shackled Apathy" (worn) {Comp, Elem} (You found it on level 1 of the Lair of Beasts) It can be maximally enchanted to +2. It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Jewellery b - a ring of flight c - the amulet of Tinuick (worn) {Acrobat Int+3 Stlth+} (You found it on level 2 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. d - a ring of poison resistance (worn) f - the cursed ring "Scepticism of Ashenzari" (worn) {Str+6, Fort, Elem} (You found it on level 2 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). It has a curse which improves the following skills: Fortitude: Armour and Shields. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. g - a ring of wizardry l - a ring of willpower q - a ring of protection from cold Wands a - a wand of flame (34) e - a wand of paralysis (18) d - a wand of digging (6) c - a wand of roots (7) Scrolls p - 2 scrolls of poison t - 4 scrolls of teleportation w - 3 scrolls of enchant weapon N - 3 scrolls of noise a - 4 scrolls of enchant armour g - 2 scrolls of fog S - a scroll of silence b - 2 scrolls of blinking T - a scroll of torment f - a scroll of fear x - 2 scrolls of amnesia r - a scroll of revelation I - a scroll of immolation V - 2 scrolls of vulnerability Potions g - 2 potions of magic m - 2 potions of might r - a potion of resistance B - a potion of berserk rage h - a potion of haste n - a potion of moonshine c - 2 potions of curing M - a potion of mutation Skills: + Level 9.3 Fighting - Level 9.0 Polearms + Level 8.2(9.4) Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 8.2(9.4) Shields - Level 3.0 Spellcasting - Level 10.3(12.0) Forgecraft - Level 8.0(9.7) Fire Magic - Level 7.1(8.9) Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Forge Blazeheart Gol Fire/Frge 54% N/A 2% 4 c - Forge Lightning Spir Air/Frge 52% 3d8 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 100% 2d7 1% 2 Launch Clockwork Bee Frge 57% N/A 1% 3 Swiftness Air 46% N/A 1% 3 Inner Flame Hex/Fire 27% N/A 10% 3 Volatile Blastmotes Fire/Tloc 54% 2d14 10% 3 Iskenderun's Battlesphe Conj/Frge 32% 2d10 21% 4 Rending Blade Conj/Frge 32% 2d(8+1*) 21% 4 Ignite Poison Fire/Alch 27% N/A 32% 4 Call Canine Familiar Summ 4% N/A 54% 3 Gloom Hex/Necr 8% N/A 54% 3 Maxwell's Portable Pile Tloc 4% (3-9)d2 54% 3 Passwall Erth 4% N/A 54% 3 Hailstorm Conj/Ice 4% 3d5 56% 3 Stone Arrow Conj/Erth 8% 3d7 56% 3 Diamond Sawblades Frge 28% 4d7 82% 7 Eringya's Surprising Cr Summ 4% N/A 91% 4 Leda's Liquefaction Alch/Erth 2% N/A 92% 4 Olgreb's Toxic Radiance Alch 3% N/A 93% 4 Summon Mana Viper Hex/Summ 4% N/A 99% 5 Alistair's Intoxication Alch 2% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:6 Lair (5/5) D:9 Spider (0/4) Lair:2 Swamp: Lair:2-3 Shoals: Lair:2-3 Slime: Lair:4-5 Orc: D:9-12 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Jiyva Shops: D:1 * D:5 ( D:8 * Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The skyshark misses you. The skyshark tail-slaps you. The skyshark barely misses you. The golden eye blinks at you. You are more confused. Your blazeheart golem punches the skyshark. Your blazeheart golem falls apart, revealing its core! The skyshark closely misses you. The skyshark tail-slaps you but does no damage. The skyshark tail-slaps you. The golden eye blinks at you. You are more confused. Are you sure you want to stumble around while confused and next to your blazeheart core? You're too confused to move! Your blazeheart core explodes! The fiery explosion engulfs the skyshark!! The fiery explosion engulfs you!! You encounter a golden eye. The skyshark is engulfed in blazing flames. The skyshark bites you. The skyshark tastes blood and grows stronger! The skyshark tail-slaps you! x2 The golden eye blinks at you. You resist with almost no effort. The golden eye is engulfed in blazing flames. The golden eye dies! You hit the skyshark but do no damage. The skyshark is severely wounded. You are engulfed in blazing flames. The skyshark is engulfed in blazing flames. The skyshark bites you! * * * LOW HITPOINT WARNING * * * The skyshark enters a blood-rage! The skyshark tail-slaps you! * * * LOW HITPOINT WARNING * * * The skyshark tail-slaps you but does no damage. The golden eye blinks! Okay, then. You are too confused! Unknown command. You feel better. You are engulfed in blazing flames. You die... #### #..## ##### ##...###...# ##..........## #............### #.#.#..............# #.l°F@..........