Dungeon Crawl Stone Soup version 0.32-a0-20-ge526923d97 (webtiles) character file. Game seed: 6784020693440275834 17 Jaq the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Jan 17, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:28 (372 turns). Jaq the Conjurer (Draconian Conjurer) Turns: 372, Time: 00:01:29 Health: 0/20 AC: 4 Str: 13 XL: 2 Next: 44% Magic: 1/6 EV: 12 Int: 17 God: Gold: 35 SH: 0 Dex: 8 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -2) A: AC +4, unfitting armour, cold-blooded, high MP 1, strong 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Scrolls b - a scroll of silence {unknown} c - 2 scrolls of identify {unknown} d - a scroll of fog {unknown} Skills: + Level 2.1 Dodging - Level 1.7 Stealth * Level 2.5 Spellcasting + Level 4.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an increased reservoir of magic. (+10% MP) Your muscles are strong. (Str +4, Int/Dex -1) Message History The adder is severely wounded. You feel sick. The adder barely misses you. You miss the adder. The adder is severely wounded. You feel sick. The adder bites you. You closely miss the adder. The adder is severely wounded. You feel sick. The adder barely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. It was a potion of mutation. You feel extremely strange. You feel stronger. You feel more energetic. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You hit the adder. Your tail-slap misses the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You hit the adder but do no damage. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You hit the adder. You kill the adder! You die... ........ #....#.# #....#.# ##...<#.# #.......# #..#.#..# #...†...# #@...# #†####..###.### ................ .#..)....###†##. #######.# #......# #.####.# ####.# #....# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 quokkas 2 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 4 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jaq the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 120 | D:1 | Reached XP level 2. HP: 14/20 MP: 0/5 297 | D:1 | You fall into a shaft and drop 1 floor! 369 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 369 | D:2 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 371 | D:2 | HP: 1/20 [adder (1)] 372 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_ring, minmay_vboxes D:2: layout_loops_cross, grunt_ministairs_15, corexii_hall_statues_i, uniq_sigmund, uniq_robin Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | | 1.7 Spellcasting | | 2.5 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 38 Tailslap || 3 Punch || 1 Cast: Magic Dart || 26 Use: Potion || 2 Armour: Skin || 25 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 371 | 371 | 0 | 0 | 283 | 2 | 185.5 | Dungeon | 371 | 371 | 0 | 0 | 283 | 2 | 185.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 297 daAuts D:2: 74 daAuts