Dungeon Crawl Stone Soup version 0.32-a0-30-gefbe487952 (webtiles) character file. Game seed: 14020439238228154350 2 Jaq the Slasher (level 1, 7/17 HPs) Began as a Demigod Gladiator on Jan 19, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:49 (65 turns). Jaq the Slasher (Demigod Gladiator) Turns: 65, Time: 00:00:49 Health: 7/17 AC: 4 Str: 15 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 10 God: Gold: 7 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of butterflies {unknown} Skills: + Level 1.8 Fighting * Level 2.7 Long Blades + Level 1.8 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You now have 7 gold pieces. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. A kobold is nearby! A kobold is nearby! The kobold closely misses you. A kobold is nearby! You barely miss the kobold. A hobgoblin comes into view. The kobold closely misses you. The kobold hits you with a +0 short sword. The hobgoblin moves out of view. A kobold is nearby! You miss the kobold. The kobold hits you with a +0 short sword. A kobold is nearby! You hit the kobold but do no damage. The kobold hits you with a +0 short sword. A kobold is nearby! You are too injured to fight recklessly! A kobold is nearby! You are too injured to fight recklessly! A kobold is nearby! You are too injured to fight recklessly! A kobold is nearby! A kobold is nearby! You are too injured to fight recklessly! A kobold is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A kobold is nearby! The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone closely misses you. The kobold attacks as it pursues you! The kobold hits you with a +0 short sword. The kobold barely misses you. The kobold attacks as it pursues you! The kobold hits you but does no damage. The kobold hits you with a +0 short sword. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #.# #.# #.##########.## #.##..........# ##.##.######.... ..####...#K# # )........@.# #####...### ##.## #.# #.# ##'## ##...## ##.....## ##.......## You could see a kobold. Vanquished Creatures A kobold (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jaq the Demigod Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 65 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_corners, hellmonk_ecumenical_altar_heavens_door Action || total ---------------------------++------- Melee: Long sword || 6 Armour: Leather armour || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 41 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 41 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts