Jargonaut Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -27, D:1) a +0 short sword 4 stones (5, -1, D:1) a +0 spear (15, 2, D:1) a +0 whip 5 stones (18, -21, D:1) a +0 dagger (32, -3, D:1) a +0 scale mail (36, 15, D:1) a +0 dagger (41, -14, D:1) 21 stones (42, -11, D:1) a +0 club (42, 2, D:1) a +0 robe (45, -26, D:1) a +0 club (50, 5, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Azetoxka's Antique Armour Shop a +0 leather armour (46 gold) the +9 plate armour "Gerch" {rC+ rN+ Will+ SInv} (2208 gold) rC: It protects you from cold. rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It increases your willpower. a +0 scale mail (92 gold) a +2 pair of boots of stealth (494 gold) a +0 ring mail (92 gold) a +2 leather armour of cold resistance (437 gold) a +0 leather armour (46 gold) a +0 ring mail (92 gold) a +1 pair of boots (264 gold) (0, 0, D:2) a +0 club (1, 0, D:2) a +0 dagger a +0 hunting sling (1, 43, D:2) a +0 leather armour (21, 18, D:2) a +0 club a +0 hunting sling (30, -10, D:2) a +0 leather armour (30, 4, D:2) a +0 club (34, 5, D:2) 16 gold pieces Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (9, 14, D:3) a +0 short sword (10, 9, D:3) a +0 dagger (13, 8, D:3) a +0 falchion (still there?) a +0 ring mail (still there?) (15, 30, D:3) a +0 whip (35, 19, D:3) a +0 robe a bat corpse (skeletalised by now)