Dungeon Sprint DCSS version 0.28-a0-863-g8cecda6153 (webtiles) character file. Game seed: 12751889031251078820 6 Jargonaut the Conjurer (level 1, -1/20 HPs) Began as an Ogre Conjurer on Nov 20, 2021. Slain by a worm (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:20 (21 turns). Jargonaut the Conjurer (Ogre Conjurer) Turns: 21, Time: 00:00:20 Health: -1/20 AC: 3 Str: 10 XL: 1 Next: 90% Magic: 1/5 EV: 9 Int: 19 God: Gold: 0 SH: 0 Dex: 7 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: on berserk cooldown, slowed, very slow A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 2.0 Fighting - Level 1.7 Dodging - Level 1.4 Stealth * Level 3.7 Spellcasting + Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You punch the worm! You kill the worm! Your Fighting skill increases to level 1! Your Spellcasting skill increases to level 3! The worm bites you! There is an open door here. You see here a worm corpse. You hit the worm. The worm is severely wounded. The worm bites you but does no damage. You barely miss the worm. The worm is severely wounded. The worm bites you but does no damage. You barely miss the worm. The worm is severely wounded. The worm bites you but does no damage. You hit the worm. The worm is severely wounded. You punch the worm! You kill the worm! The worm closely misses you. Your Fighting skill increases to level 2! Your Conjurations skill increases to level 4! You barely miss the worm. You hit the worm. The worm is moderately wounded. The worm completely misses you. You barely miss the worm. The worm is moderately wounded. You barely miss the worm. The worm is moderately wounded. You punch the worm! The worm is severely wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. The worm bites you. You hit the worm. The worm is severely wounded. The worm bites you! You die... ## ## .## #.# ..# #.#w# #@# ##.## +.<.+ ##.## #+# You could see a worm. Vanquished Creatures 2 worms (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Jargonaut the Ogre Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 10 | D | Reached skill level 1 in Fighting 16 | D | Reached skill level 4 in Conjurations 21 | D | Slain by a worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Spellcasting | 3 | 3.7 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.4 Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 3 Use: Potion || 1 Armor: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts