Dungeon Sprint DCSS version 0.28-a0-883-gc8d7bad45d (webtiles) character file. Game seed: 1426574907955431834 0 Jargonaut the Conjurer (level 1, -1/16 HPs) Began as an Ogre Conjurer on Nov 21, 2021. Slain by Ijyb (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:41 (23 turns). Jargonaut the Conjurer (Ogre Conjurer) Turns: 23, Time: 00:00:42 Health: -1/16 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 2/3 EV: 9 Int: 19 God: Gold: 0 SH: 0 Dex: 7 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: on berserk cooldown, slowed, very slow A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 0.0 Fighting - Level 1.7 Dodging + Level 1.4 Stealth * Level 2.4 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You punch Ijyb! Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You punch Ijyb! Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You hit Ijyb. Ijyb is almost dead. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is almost dead. Ijyb barely misses you. You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is almost dead. Ijyb closely misses you. You barely miss Ijyb. Ijyb is almost dead. You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb hits you with a +0 dagger. You die... #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb (fast). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Jargonaut the Ogre Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D | Noticed Ijyb 23 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 19 Cast: Magic Dart || 2 Use: Potion || 1 Armor: Robe || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts