Jase Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (3, 22, D:1) a +0 short sword (9, 32, D:1) a +0 leather armour (11, 9, D:1) a +0 buckler (13, 29, D:1) a +0 club (15, 29, D:1) a +0 short sword (23, -13, D:1) a +0 scale mail (30, 29, D:1) a +0 spear (43, 25, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, -5, D:2) a +0 dagger (12, 1, D:2) a +0 ring mail (14, 11, D:2) a +0 dagger (15, 19, D:2) a +0 mace a +0 scale mail (19, -10, D:2) a +0 dagger (19, 14, D:2) a +0 sling (20, 4, D:2) a +0 hand axe (26, -11, D:2) a +0 dagger of venom (26, 8, D:2) a +0 dagger (32, -10, D:2) a +0 war axe (36, 7, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (28, 23, D:3) a +0 animal skin a +0 club (36, 38, D:3) a +0 short sword (39, 27, D:3) a +0 dagger (40, 25, D:3) a +0 dagger a +0 club a +0 dagger (40, 26, D:3) a +0 dagger a +0 dagger (40, 27, D:3) a +0 club a +0 club (41, 27, D:3) a +0 club a +0 dagger (47, 40, D:3) a +0 club (49, 18, D:3) a +0 robe a +0 dagger (49, 32, D:3) an orb of energy (50, 18, D:3) a +0 dagger (54, 39, D:3) a +1 leather armour of fire resistance a +0 dagger (55, 15, D:3) a +0 flail (60, 15, D:3) a +0 club (62, 15, D:3) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 0, D:4) a potion of degeneration (2, 21, D:4) a +0 giant spiked club (28, -30, D:4) a +0 giant club (46, 0, D:4) a +0 short sword (51, 15, D:4) a +0 short sword (53, 15, D:4) a +0 robe Level 5 of the Dungeon (2, -12, D:5) a +0 leather armour (11, 22, D:5) a potion of degeneration (12, 16, D:5) a +0 vorpal great mace (20, -15, D:5) a ring of see invisible (23, -8, D:5) a +0 spear (23, 15, D:5) a +1 spear of freezing a +0 halberd a +0 scale mail a +0 trident of flaming (23, 17, D:5) a +0 halberd (39, 16, D:5) a +0 hand axe (41, 25, D:5) a +2 hand axe of electrocution (42, 25, D:5) a +0 club a +0 chain mail (42, 27, D:5) a +0 club (43, 25, D:5) a +0 hand axe (43, 27, D:5) a +0 hand axe a +0 leather armour (46, 16, D:5) a +0 leather armour (49, -3, D:5) a +6 ring of dexterity (50, -4, D:5) a +0 pair of boots (50, -3, D:5) a +0 ring mail (59, 17, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a large rock (0, 6, D:6) a large rock (5, 1, D:6) a large rock (12, -40, D:6) a +0 flail (18, -46, D:6) a +0 club (18, 10, D:6) an amulet of the acrobat (19, -46, D:6) a +0 spear (20, -45, D:6) a +0 club a +0 leather armour a +0 halberd (21, -34, D:6) a +0 club a +0 leather armour a +0 dagger a +0 leather armour (22, -34, D:6) a +0 mace of protection a +0 chain mail (23, -12, D:6) a +0 mace of holy wrath (31, -41, D:6) a +0 ring mail (35, -3, D:6) a +0 scale mail (40, -22, D:6) a +0 robe (44, -34, D:6) a +0 ring mail (47, -26, D:6) a +0 robe a +0 dagger (47, -25, D:6) a +0 robe a +0 scimitar (47, -18, D:6) a +0 robe (49, -25, D:6) a +0 scale mail a +0 hand axe a +0 leather armour 2 boomerangs a +0 hand axe a +0 robe a +0 dagger (49, -24, D:6) a +0 leather armour a +0 flail (56, -1, D:6) a +0 shortbow (60, -4, D:6) a +2 dagger of draining Level 7 of the Dungeon (0, 0, D:7) 2 potions of degeneration (4, -27, D:7) a +0 falchion (21, -2, D:7) a +3 leather armour of cold resistance a +0 quarterstaff a +0 sling (38, -18, D:7) a +0 long sword (51, -23, D:7) a +0 leather armour (55, -26, D:7) a +0 leather armour (59, 9, D:7) a +0 spear (60, 8, D:7) a +0 flail a +0 spear (60, 9, D:7) a +0 whip a +0 robe (64, -12, D:7) a +0 robe Level 8 of the Dungeon [Shop] Toigur's Elemental Accessories a wand of iceblast (2) (67 gold) a staff of fire (350 gold) Gudaps's Spellbook of Terra Firma (448 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Animate Armour Summoning/Earth 4 d - Petrify Transmutation/Earth 4 (0, 0, D:8) a +0 short sword of venom a +0 short sword (1, 0, D:8) a +0 whip a +0 whip (2, 0, D:8) a +4 whip (3, 0, D:8) a +0 dagger (5, 0, D:8) a +0 short sword (6, 9, D:8) a +0 hand axe a +0 ring mail (6, 10, D:8) a +0 flail a +0 ring mail a +0 dagger (6, 11, D:8) a +0 dagger a +0 robe (6, 53, D:8) a +0 flail (17, 10, D:8) a +0 chain mail (26, 15, D:8) a +0 robe (32, 15, D:8) a +0 short sword (34, 24, D:8) a +4 ring of evasion (35, 24, D:8) a +0 hand axe a +0 robe (40, 24, D:8) a +3 falchion of freezing a +0 robe (40, 25, D:8) a +2 mace a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +4 spear of flaming a +0 scale mail (13, -9, D:9) a +0 chain mail (17, -2, D:9) a +0 club a +0 leather armour (17, 10, D:9) a +0 flail (17, 15, D:9) a +4 trident of flaming a +0 ring mail a +2 buckler (18, 0, D:9) a +0 club (19, -6, D:9) an amulet of guardian spirit (19, 0, D:9) a +0 halberd (19, 10, D:9) a +0 flail (24, -22, D:9) a +0 dagger a +0 robe (25, 19, D:9) a +0 pair of gloves (27, -17, D:9) a +0 war axe (32, -11, D:9) a +0 club (32, 15, D:9) a +0 trident (33, -20, D:9) a +0 rapier (34, -13, D:9) a +0 robe a +0 dagger (34, -12, D:9) a +0 trident (34, -11, D:9) a +0 hand axe a +0 war axe (41, -28, D:9) a +0 ring mail (44, 4, D:9) a +0 dagger (44, 6, D:9) a +0 flail (48, 7, D:9) a +2 cloak a +1 chain mail a +0 club a +1 whip of electrocution a +0 rapier (48, 8, D:9) a +0 dagger (49, 10, D:9) a +0 scale mail a +0 dagger (50, -21, D:9) a +0 spear (50, 8, D:9) a +0 ring mail a +0 trident (51, -25, D:9) a +0 ring mail a +0 spear (51, -21, D:9) a +0 club (51, -19, D:9) a +0 club (52, -21, D:9) a +0 leather armour a +0 whip (52, -20, D:9) a +0 club (54, -27, D:9) a +0 helmet (55, 2, D:9) a +0 spear (55, 8, D:9) a +0 flail (55, 9, D:9) a +0 dagger (56, -2, D:9) a +0 flail (56, 3, D:9) a +0 flail a +0 robe a +0 club (57, -1, D:9) a +0 club (57, 0, D:9) a +0 robe a +0 club (57, 1, D:9) a +0 short sword a +0 chain mail (57, 5, D:9) a +0 halberd (57, 10, D:9) a +0 ring mail a +0 trident of freezing (58, -1, D:9) a +0 spear (58, 2, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +6 battleaxe a +0 ring mail (10, 16, D:10) a +0 ring mail (23, 6, D:10) a +0 chain mail (26, -23, D:10) a +0 trident a +0 ring mail (27, -21, D:10) a +0 club a +0 chain mail (27, -20, D:10) a +2 dagger of draining a +0 robe (28, -22, D:10) a +0 leather armour (28, -21, D:10) a +0 dagger a +0 robe (29, -21, D:10) a +0 flail (33, 18, D:10) a +0 ring mail a +0 trident (39, 25, D:10) a +0 whip (40, 7, D:10) a +0 hand axe (53, -10, D:10) a +0 giant spiked club a +0 giant club (57, -16, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 whip (11, 20, D:11) a +0 giant club a +0 giant club (12, 20, D:11) 4 large rocks (18, 15, D:11) a +0 club (19, 34, D:11) a +0 battleaxe a +0 scale mail (22, 36, D:11) a +0 shortbow (23, 32, D:11) a +0 giant club a +0 giant club (27, 31, D:11) a +0 leather armour a +0 whip (29, 40, D:11) a +0 club (36, 25, D:11) a +0 chain mail of fire resistance a +0 short sword (36, 27, D:11) a +0 leather armour a +0 whip (37, 28, D:11) a ring of see invisible a +0 flail (37, 29, D:11) the +7 halberd of the Warrior {spect, Int+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). a +6 ring of strength 3 potions of brilliance a +2 whip of venom (37, 37, D:11) a +2 whip of draining (38, 13, D:11) a +0 ring mail a +0 hand axe a +0 ring mail a +0 hand axe (45, 16, D:11) a scroll of noise (58, 15, D:11) an amulet of the acrobat Level 12 of the Dungeon (0, 0, D:12) a potion of lignification (3, 25, D:12) a +0 longbow (7, -13, D:12) a +0 dagger a +0 robe a +0 whip (8, -13, D:12) a +0 dagger (27, -24, D:12) a +0 ring mail (28, -15, D:12) a +2 rapier of venom (28, -2, D:12) a +0 dagger a +0 leather armour (29, -3, D:12) a staff of conjuration (29, 5, D:12) a scroll of poison (30, 12, D:12) a tin of tremorstones (2/2) (31, 2, D:12) a +1 long sword of holy wrath (33, -16, D:12) a +0 morningstar (35, -7, D:12) a +0 great mace a +0 ring mail (36, 10, D:12) a +0 dagger a +0 robe (37, -16, D:12) a +0 giant club a +0 giant spiked club (37, 9, D:12) 6 large rocks (39, -10, D:12) a +5 vorpal morningstar (42, -14, D:12) a +0 shortbow (43, -15, D:12) a +0 flail (45, 21, D:12) a +0 mace (46, 5, D:12) a +2 sling of freezing (47, 12, D:12) 5 stones (49, 31, D:12) a scroll of noise (50, -13, D:12) a +0 longbow (50, -9, D:12) 5 large rocks (50, -8, D:12) the +9 trident "Buucecso" {pain, *Corrode Fly rF++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It greatly protects you from fire. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. (50, -6, D:12) the +9 kite shield of the Slorg {rF+} rF: It protects you from fire. (51, 31, D:12) a +0 long sword (52, 5, D:12) a +0 dagger a +0 robe (52, 6, D:12) a +0 great mace a +0 giant spiked club (53, 20, D:12) a +0 club (53, 21, D:12) a +0 flail (54, 21, D:12) a +5 trident of protection a +0 ring mail a +0 buckler a +0 whip (55, -17, D:12) a +1 vorpal trident (55, 21, D:12) a +4 executioner's axe of draining a +0 leather armour (56, -11, D:12) a +0 mace (56, 1, D:12) a staff of death (56, 21, D:12) a +0 club a +0 whip (57, 10, D:12) a condenser vane (59, 10, D:12) 6 stones (61, 21, D:12) a +0 chain mail (64, 12, D:12) a scroll of amnesia the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (0, 2, Orc:1) a +1 war axe of venom a +0 plate armour (2, 0, Orc:1) a +0 whip (4, -14, Orc:1) a +0 flail a +3 chain mail (5, -13, Orc:1) a +0 club (6, -13, Orc:1) a +0 trident (6, 14, Orc:1) a +0 short sword a +0 flail a +0 hand axe (7, 13, Orc:1) a +0 ring mail a +0 whip a +0 chain mail a +0 dire flail (7, 15, Orc:1) a +0 robe a +2 dagger of speed (8, 14, Orc:1) a +0 ring mail a +0 dagger (9, -9, Orc:1) a +0 giant club (11, 7, Orc:1) a +0 hand axe (11, 9, Orc:1) a +0 robe a +0 dagger (12, 7, Orc:1) a +0 hand axe (12, 9, Orc:1) a +0 club (13, 8, Orc:1) a +1 hand axe of flaming (21, 8, Orc:1) a +0 leather armour a +0 flail (22, 8, Orc:1) a +0 giant club a +0 giant club a +2 robe of willpower a +1 dagger of electrocution (22, 9, Orc:1) a +0 plate armour a +0 hand axe (26, 17, Orc:1) a +0 plate armour a +0 dire flail (30, 15, Orc:1) a +0 robe a +0 dagger (31, 15, Orc:1) a +0 chain mail a +2 vorpal flail (33, 12, Orc:1) a +0 plate armour (34, 14, Orc:1) a +2 robe of cold resistance a +0 quarterstaff of freezing (36, 14, Orc:1) a +0 chain mail a +0 long sword (38, 10, Orc:1) a +0 whip a +0 scale mail (39, 9, Orc:1) a +0 chain mail a +0 dagger of holy wrath (45, 4, Orc:1) a +0 whip (48, 5, Orc:1) a +0 whip a +0 leather armour (48, 6, Orc:1) a +0 dagger a +0 robe (50, 4, Orc:1) a +0 giant spiked club a +0 club a +2 leather armour of poison resistance (51, 5, Orc:1) a +0 giant spiked club a +1 long sword of draining a +0 plate armour a +0 dagger a +0 robe a +0 long sword (52, 5, Orc:1) a +0 dire flail a +0 dire flail a +0 long sword a +0 great sword a +0 chain mail (53, 6, Orc:1) a +0 dagger a +0 robe of positive energy (54, 2, Orc:1) a +0 dagger of venom (54, 5, Orc:1) a +0 long sword a +0 leather armour (55, 0, Orc:1) a +0 giant club (55, 2, Orc:1) a +0 dagger a +0 robe (55, 3, Orc:1) a +0 dagger a +0 robe (56, 1, Orc:1) a +0 short sword a +0 ring mail (56, 3, Orc:1) a +0 hand axe a +0 whip a +3 flail (57, 2, Orc:1) a +0 long sword a +0 chain mail a +0 flail a +0 leather armour (57, 3, Orc:1) a +0 short sword (58, 3, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Ecoroj's General Store a phantom mirror (400 gold) a scroll of noise (10 gold) a +0 short sword (30 gold) a scroll of identify (20 gold) an amulet of faith (400 gold) 8 stones (8 gold) [Shop] Wuoczuqy's Antique Armour Shop a +0 robe (14 gold) a +2 leather armour of willpower (380 gold) the +3 salamander hide armour {Flames rF++ rC--} (690 gold) It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. a +1 chain mail of cold resistance (330 gold) +0 steam dragon scales (800 gold) a +0 plate armour (460 gold) a +0 leather armour (40 gold) [Shop] Jopnew's Book Shop a book of Winter (408 gold) a book of the Warp (384 gold) a book of Winter (408 gold) a book of Changes (216 gold) a book of Blasting (384 gold) Great Wizards, Vol. II (456 gold) a book of Dangerous Friends (480 gold) a book of Spectacle (384 gold) [Shop] Rydig's Antique Weapon Shop a +0 short sword (93 gold) a +0 falchion (93 gold) a +0 hand axe (93 gold) a +0 dagger (62 gold) a +0 whip (77 gold) a +1 spear of venom (328 gold) a +0 scimitar (124 gold) (0, 0, Orc:2) a +0 flail (1, -1, Orc:2) a +0 robe a +1 dagger of speed (1, 1, Orc:2) a +0 mace (1, 2, Orc:2) a +0 plate armour a +0 glaive (2, 0, Orc:2) a +0 war axe (3, -1, Orc:2) a +0 ring mail of cold resistance a +0 whip (3, 0, Orc:2) a +0 chain mail a +0 war axe (4, -10, Orc:2) 2 large rocks (14, -35, Orc:2) a +0 ring mail a +0 whip (15, -36, Orc:2) a +0 scale mail a +0 club (15, -35, Orc:2) a +0 chain mail a +0 battleaxe (17, -36, Orc:2) a +0 ring mail a +0 club (17, 1, Orc:2) a +0 ring mail a +0 flail (19, -22, Orc:2) a +0 club (19, -19, Orc:2) a +0 chain mail a +0 dagger (19, 0, Orc:2) a +0 chain mail a +0 trident (19, 1, Orc:2) a +0 dagger (20, -25, Orc:2) a +0 robe a +0 dagger (20, -24, Orc:2) a +0 chain mail a +0 halberd (20, -22, Orc:2) a +0 ring mail a +0 club (20, -21, Orc:2) a +0 leather armour a +0 short sword (20, -20, Orc:2) a +0 mace a +0 chain mail a +0 battleaxe (20, -19, Orc:2) a +0 plate armour a +3 short sword a +0 leather armour a +0 whip of venom a +0 ring mail a +1 short sword of speed (20, -17, Orc:2) a +0 chain mail a +0 war axe a +0 chain mail a +0 great sword a +0 plate armour a +0 long sword (20, -16, Orc:2) a +1 falchion of draining a +0 long sword a +0 flail (20, -13, Orc:2) a +0 plate armour a +0 mace (21, -25, Orc:2) a +0 robe a +0 dagger (21, -24, Orc:2) a +0 robe a +1 dagger of draining (21, -23, Orc:2) a +0 leather armour a +0 hand axe (21, -21, Orc:2) a +0 chain mail a +0 glaive a +0 robe a +0 dagger (21, -20, Orc:2) a +0 giant club a +0 robe a +0 dagger (21, -19, Orc:2) a +0 chain mail a +0 war axe (21, -17, Orc:2) a +1 robe of cold resistance a +0 dagger (22, -28, Orc:2) a +0 dagger (22, -24, Orc:2) a +0 robe a +0 dagger (22, -23, Orc:2) a +0 plate armour a +0 flail (22, -22, Orc:2) a +0 plate armour a +0 dire flail (22, -21, Orc:2) a +0 chain mail a +0 battleaxe a +0 chain mail a +0 glaive (22, -20, Orc:2) a +0 robe a +4 dagger (22, -19, Orc:2) a +0 mace (23, -18, Orc:2) a +0 chain mail a +2 trident of freezing (25, -23, Orc:2) a +0 robe a +4 dagger (28, -18, Orc:2) a piece from Xom's chessboard (15/15) 3 potions of lignification 210 stones (42, -43, Orc:2) a +0 leather armour a +0 whip (42, -42, Orc:2) a +0 leather armour a +0 hand axe (43, -43, Orc:2) a +0 plate armour a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) the +0 leather armour of the Clam {Rampage Int-4 Slay+5 Stlth+} Int: It affects your intelligence (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. (3, 22, Lair:1) a scroll of poison (5, 22, Lair:1) a +0 flail (5, 52, Lair:1) a +0 ring mail (46, 41, Lair:1) a scroll of amnesia Level 2 of the Lair of Beasts (5, -50, Lair:2) the +10 ring mail of Xom's Condemnation {rF- rN+++ Regen+ Slay-4} Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. Regen: It increases your rate of health regeneration. (6, -30, Lair:2) a +0 quarterstaff (12, -16, Lair:2) a scroll of torment (25, -28, Lair:2) a -1 demon whip of venom (58, -44, Lair:2) a book of Weapons Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of vulnerability (8, 30, Lair:3) the +3 leather armour "Idwecs" {rF+ Str+2} Str: It affects your strength (+2). rF: It protects you from fire. (13, -17, Lair:3) a +0 pair of boots (19, 4, Lair:3) a +0 ring mail (20, -6, Lair:3) a +0 robe (24, 26, Lair:3) a +0 rapier (32, -17, Lair:3) a +0 cloak (49, 17, Lair:3) a +0 flail (52, 11, Lair:3) a scroll of immolation (53, 20, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (7, 27, Lair:4) a +0 quarterstaff (17, 1, Lair:4) 22 gold pieces (22, 7, Lair:4) 18 gold pieces (23, 5, Lair:4) a scroll of teleportation (25, 9, Lair:4) 23 gold pieces (27, 1, Lair:4) a potion of attraction (28, 3, Lair:4) 13 gold pieces (29, 5, Lair:4) 20 gold pieces (53, 25, Lair:4) 6 datura-tipped darts (55, -6, Lair:4) a +0 ring mail (61, 24, Lair:4) a scroll of vulnerability (63, -8, Lair:4) a +0 falchion (71, 21, Lair:4) a scroll of noise Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of noise (19, 13, Lair:5) a +0 leather armour (28, -6, Lair:5) a +1 vorpal sling (28, -5, Lair:5) a +0 long sword (28, -3, Lair:5) a +2 rapier of freezing (30, -3, Lair:5) a +0 war axe (31, -5, Lair:5) a ring of see invisible a +2 hat (41, -26, Lair:5) a +0 flail (46, -31, Lair:5) a +0 mace (48, 15, Lair:5) a +0 pair of gloves (48, 18, Lair:5) a potion of brilliance (51, -29, Lair:5) a +0 robe (53, 13, Lair:5) 3 large rocks (62, 16, Lair:5) 4 stones Level 1 of the Snake Pit [Shop] Fumufaxi's Book Emporium Ozocubu's Autobiography (336 gold) a book of Storms (448 gold) the Catalogue of Shivering Conjuration (252 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Hailstorm Conjuration/Ice 4 a book of Fire (616 gold) a manual of Maces & Flails (1120 gold) an Everburning Encyclopedia (364 gold) [Shop] Giruitsac's Jewellery Shoppe an amulet of guardian spirit (360 gold) a ring of ice (300 gold) an amulet of faith (480 gold) an amulet of guardian spirit (360 gold) a ring of positive energy (240 gold) the ring "Sibossogh" {rF+ rN+ MP+9 Dex+4} (559 gold) [ring of magical power] Dex: It affects your dexterity (+4). rF: It protects you from fire. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). a ring of fire (300 gold) an amulet of magic regeneration (360 gold) a ring of poison resistance (240 gold) [Shop] Qufaleck's Jewellery Emporium a ring of wizardry (450 gold) a +4 ring of protection (540 gold) a ring of positive energy (300 gold) a ring of protection from cold (375 gold) an amulet of faith (600 gold) an amulet of guardian spirit (450 gold) a ring of ice (375 gold) an amulet of guardian spirit (450 gold) a ring of resist corrosion (300 gold) (0, 0, Snake:1) a +0 spear a +0 robe (2, -16, Snake:1) a +0 whip (2, -15, Snake:1) a +1 scimitar of holy wrath a +2 plate armour of fire resistance a +0 kite shield (3, -16, Snake:1) a +0 vampiric battleaxe (3, 7, Snake:1) a scarf of repulsion (20, 11, Snake:1) a +0 ring mail (23, 18, Snake:1) a +2 demon trident of draining (26, 0, Snake:1) a +0 robe a +0 trident of protection (27, 4, Snake:1) a +0 flail a +0 robe a +0 short sword a +0 longbow (27, 5, Snake:1) a +0 long sword (27, 7, Snake:1) a +0 short sword (27, 8, Snake:1) a +0 glaive (28, 2, Snake:1) a +0 glaive a +0 longbow (28, 4, Snake:1) a +0 flail a +0 shortbow (28, 8, Snake:1) a +0 scale mail a +0 battleaxe (31, 5, Snake:1) a +0 whip (31, 6, Snake:1) a +0 glaive (32, 6, Snake:1) a +0 falchion (33, 7, Snake:1) a +1 robe of willpower a +0 scimitar (36, 6, Snake:1) a +0 glaive (37, -14, Snake:1) a +1 vampiric spear a +0 robe (40, 12, Snake:1) a +0 long sword a +0 kite shield (40, 13, Snake:1) a +0 hand axe (41, 13, Snake:1) a +0 club (41, 15, Snake:1) a +0 shortbow of flaming (43, 16, Snake:1) a +0 dire flail (48, -13, Snake:1) a scroll of vulnerability (48, -9, Snake:1) a +0 shortbow a +0 battleaxe a +0 robe Level 2 of the Snake Pit (1, 18, Snake:2) a +0 spear (2, 4, Snake:2) a +0 short sword (2, 5, Snake:2) a +0 whip a +0 robe (2, 7, Snake:2) a +0 scimitar a +0 robe a scroll of noise (3, 10, Snake:2) a +0 arbalest a +0 scimitar (3, 14, Snake:2) a +0 giant spiked club (4, 10, Snake:2) a +0 scimitar a +0 shortbow (5, 10, Snake:2) a +0 halberd a +0 robe (16, 7, Snake:2) a +0 short sword (17, 8, Snake:2) a +0 spear (17, 9, Snake:2) a +0 hand axe a +0 robe (17, 17, Snake:2) a +0 shortbow a +0 flail a +0 robe (23, 21, Snake:2) a +0 cloak