Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 16586597982904752909 0 Jase the Changer (level 1, -1/13 HPs) Began as a Gnoll Wanderer on Sept 2, 2022. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (13 turns). Jase the Changer (Gnoll Wanderer) Turns: 13, Time: 00:00:42 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 0/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Wands d - a wand of flame (3) (quivered) Scrolls b - a scroll of silence Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 5.3 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 5.3 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 2.3 Invocations + Level 4.4 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 32% 1d4 9% 1 Conjure Flame Conj/Fire 8% 6-21 24% 3 Dazzling Flash Conj/Hex 16% N/A 24% 3 Spider Form Tmut/Pois 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (52% to hit) The zap misses the bat. The zap hits the bat. The bat is severely wounded. The bat closely misses you. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 52% to hit) Okay, then. The quokka attacks as you move away! The quokka barely misses you. Found a book of Changes. The bat barely misses you. The bat hits you but does no damage. There is a stone staircase leading down here. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, p - bat The zap misses the quokka. x2; The quokka barely misses you. The quokka bites you but does no damage. The bat closely misses you. Unknown command. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the bat. The bat is severely wounded. The bat hits you. x2; The quokka bites you. You closely miss the bat. The bat is severely wounded. The bat barely misses you. The bat closely misses you. The quokka bites you. The bat hits you. You hit the quokka. The quokka is moderately wounded. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ..... . .# .....##. .# ........#.# .....#.. ...#.# ######...# ........$# ...#.#.rb###### .......@......# :..#####<>###.# . ∆#### You could see a quokka and a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jase the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Jase set off with the following items: a +0 dagger, a | scroll of silence, a +0 robe, a wand of flame (3); and the | following spells available to memorise: Shock, Sting, | Conjure Flame, Dazzling Flash, Spider Form. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Shock 13 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic Action || total -------------------------++------- Melee: Dagger || 3 Cast: Shock || 4 Armor: Robe || 4 Dodge: Dodged || 8