Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 9072761038766156632 44 Jase the Poker (level 3, -1/27 HPs) Began as a Merfolk Gladiator on Sept 2, 2022. Killed from afar by Terence (6 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:09 (1606 turns). Jase the Poker (Merfolk Gladiator) Turns: 1606, Time: 00:03:10 Health: -1/27 AC: 4 Str: 14 XL: 3 Next: 60% Magic: 3/3 EV: 13 Int: 9 God: Gold: 71 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles e - a javelin (quivered) j - 5 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls g - 2 scrolls of teleportation {unknown} k - a scroll of poison {unknown} l - a scroll of identify {unknown} m - a scroll of noise {unknown} Potions f - a potion of berserk rage {unknown} h - a potion of curing {unknown} i - a potion of magic {unknown} Skills: - Level 2.1 Fighting * Level 5.1 Polearms - Level 2.0 Throwing + Level 5.0 Dodging + Level 0.3 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 0% 1d3 43% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 80% 3 Hailstorm Conj/Ice 0% 3d3 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying a wand of flame (6) (lightly wounded, entangled in a net, about 7% to evade your +0 trident) You reach to attack! You hit Terence. Terence is moderately wounded. Terence struggles against the net. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying a wand of flame (6) (moderately wounded, entangled in a net, about 7% to evade your +0 trident) You reach to attack! You hit Terence. Terence is heavily wounded. Terence says, "Rest in peace." Terence struggles against the net. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - Terence Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying a wand of flame (6) (heavily wounded, entangled in a net, about 7% to evade your +0 trident) You reach to attack! You hit Terence. Terence is severely wounded. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Terence struggles against the net. The net rips apart, and Terence comes free! Throw: throwing net Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword, wearing a +0 chain mail and carrying a wand of flame (5) (severely wounded, 68% to hit) You throw a throwing net. The throwing net hits Terence. Terence is caught in the net! Terence is severely wounded. You are too injured to fight recklessly! Terence struggles against the net. You hit Terence. Terence is severely wounded. Terence struggles against the net. You hit Terence but do no damage. Terence is severely wounded. Terence struggles against the net. You strike the helpless Terence from behind! You hit Terence but do no damage. Terence is severely wounded. Terence zaps a wand. The puff of flame hits you. You die... ####.....###########...## #.# #.....# #...# #.# #.....# #...# #.. #.....# #####...## ### ####### #........# #.<......# #<.......# #........# ######@.......# #....'@.†.....# #.####........# #.........#'### #............# #............# ......∩.......# ..@............ ............... You could see Terence (caught). Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 bats (D:1) 4 endoplasms 3 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 7 quokkas A ball python (D:1) A kobold (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jase the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 269 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 508 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 887 | D:1 | Learned a level 1 spell: Freeze 1017 | D:2 | Noticed Terence 1410 | D:2 | Reached skill level 5 in Polearms 1410 | D:2 | Reached skill level 5 in Dodging 1578 | D:2 | Found Ziweic's Assorted Antiques. 1606 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, minmay_misc_feat_nine_boxes D:2: layout_basic, serial_shops, shop, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.1 Dodging | 5 | 5.0 Fighting | | 2.1 Throwing | | 2.0 Ice Magic | | 0.3 Action || total -------------------------++------- Melee: Trident || 98 Throw: Throwing net || 3 Cast: Freeze || 4 Stab: Sleeping || 1 Held in net/web || 1 Armor: Leather armour || 14 Dodge: Dodged || 62