Dungeon Crawl Stone Soup version 0.30-a0-534-gdc55766716 (webtiles) character file. Game seed: 6818169536153085226 312 Jase the Shield-Bearer (level 6, -3/49 HPs) Began as a Formicid Fighter on Dec 25, 2022. Slain by a water moccasin (6 damage) ... on level 4 of the Dungeon. The game lasted 00:05:49 (2096 turns). Jase the Shield-Bearer (Formicid Fighter) Turns: 2096, Time: 00:05:49 Health: -3/49 AC: 10 Str: 22 XL: 6 Next: 70% Magic: 6/6 EV: 7 Int: 8 God: Gold: 183 SH: 5 Dex: 13 Spells: 5/5 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . m - +0 chain mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . r - +0 pair of gloves Will ..... (no boots) Stlth (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-3 -> -14) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles j - 23 stones Armour c - a +0 buckler (worn) m - a +0 chain mail (worn) r - a +0 pair of gloves (worn) Scrolls b - 2 scrolls of enchant armour {unknown} f - a scroll of magic mapping {unknown} h - 3 scrolls of identify {unknown} i - a scroll of teleportation {unknown} l - a scroll of summoning {unknown} n - a scroll of blinking {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of silence {unknown} Potions d - 2 potions of might e - 3 potions of mutation {unknown} g - a potion of degeneration {unknown} k - 2 potions of curing {unknown} p - a potion of ambrosia {unknown} s - 2 potions of cancellation {unknown} Skills: + Level 4.7 Fighting + Level 3.6 Axes + Level 4.7 Armour + Level 5.8 Shields You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The water moccasin barely misses you. You slash the water moccasin! The water moccasin is almost dead. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you. You closely miss the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you but does no damage. You block the water moccasin's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the water moccasin. The water moccasin is almost dead. You are no longer corroded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you but does no damage. The water moccasin completely misses you. You barely miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... #.....# #.#)##<.. #.....########.#.##... #...........†..#.##... #.....##########.##... #........... ....#+# #.........## #.#. # #..........# #.# #..........# #.# #....@####.# ######S>..... ....... ....... ##..... ..... .... .... You could see a water moccasin. Vanquished Creatures Sigmund (D:2) A jelly (D:4) Jessica (D:2) An orc wizard (D:3) A hound skeleton (D:3) An adder (D:2) An adder zombie (D:3) An adder skeleton (D:3) 2 worms (D:3) A dart slug (D:2) 3 orcs (D:3) 5 endoplasms 3 giant cockroaches A goblin (D:1) 3 hobgoblins 5 jackals (D:2) A quokka (D:2) 3 ball pythons 2 bats (D:2) 2 frilled lizards A jackal zombie (D:3) A kobold (D:1) A quokka skeleton (D:3) 4 rats 46 creatures vanquished. Vanquished Creatures (others) 2 withered plants (D:3) 2 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jase the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 53 | D:1 | Found a faded altar of an unknown god. 301 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 642 | D:2 | Found a stormy altar of Qazlal. 660 | D:2 | Identified the -2 pair of gloves "Hemeram" {rN+ Int+3} 684 | D:2 | Noticed Jessica 709 | D:2 | Killed Jessica 710 | D:2 | Reached XP level 3. HP: 28/30 MP: 3/3 782 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1119 | D:2 | Noticed Sigmund 1129 | D:2 | Killed Sigmund 1130 | D:2 | Reached skill level 5 in Shields 1130 | D:2 | Reached XP level 5. HP: 37/43 MP: 5/5 1130 | D:2 | Reached XP level 6. HP: 43/49 MP: 6/6 2078 | D:4 | Noticed a water moccasin 2096 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, basic_ecumenical_altar D:2: layout_loops_ring, basic_altar, uniq_sigmund, uniq_jessica D:3: layout_basic, serial_undead, serial_undead_b, serial_undead_d, serial_undead_b, serial_undead_a D:4: layout_basic, minmay_temple_entry_crystal_x, hangedman_decor_slide_cut, uniq_robin, uniq_duvessa, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 | 4.7 Axes | 3 | 3.6 Armour | 4 | 4.7 Shields | 5 | 5.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 54 | 88 || 142 Armor: Scale mail | 23 | 7 || 30 Chain mail | | 51 || 51 Dodge: Dodged | 24 | 36 || 60 Block: Buckler | 13 | 20 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2150 | 2112 | 38 | 126 | 1576 | 4 | 537.5 | Dungeon | 2150 | 2112 | 38 | 126 | 1576 | 4 | 537.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 732 daAuts D:3: 708 daAuts D:1: 651 daAuts D:4: 57 daAuts