Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 2501858810380797727 96 Jase the Shield-Bearer (level 4, -1/37 HPs) Began as a Formicid Fighter on Apr 20, 2023. Slain by a water moccasin (4 damage) ... in a sewer. The game lasted 00:05:10 (2846 turns). Jase the Shield-Bearer (Formicid Fighter) Turns: 2846, Time: 00:05:11 Health: -1/37 AC: 9 Str: 23 XL: 4 Next: 98% Magic: 4/4 EV: 7 Int: 7 God: Gold: 85 SH: 5 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis + a - +0 flail rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . m - +0 chain mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth .......... s - amulet of the acrobat HPRegen 0.12/turn p - ring of willpower MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles e - 6 poisoned darts Armour c - a +0 buckler (worn) m - a +0 chain mail (worn) Jewellery l - a ring of fire p - a ring of willpower (left hand) s - an amulet of the acrobat (around neck) Scrolls b - a scroll of torment {unknown} f - a scroll of enchant armour {unknown} g - a scroll of summoning {unknown} k - a scroll of poison {unknown} o - a scroll of teleportation {unknown} q - a scroll of amnesia {unknown} Potions d - a potion of might h - 3 potions of magic {unknown} i - a potion of degeneration {unknown} j - 4 potions of curing {unknown} n - 2 potions of lignification {unknown} r - 2 potions of ambrosia {unknown} t - a potion of attraction {unknown} Skills: + Level 4.0 Fighting + Level 2.9 Maces & Flails + Level 4.0 Armour + Level 4.9 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 99% 1 Frozen Ramparts Ice 0% 1d1 100% 3 Hailstorm Conj/Ice 0% 3d3 100% 4 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Fedhas Sif Muna Annotations: D:3 15 exclusions Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The water moccasin barely misses you. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is severely wounded. You feel very sick. You block the water moccasin's attack. You closely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. You block the water moccasin's attack. The water moccasin bites you. You hit the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. You block the water moccasin's attack. You barely miss the water moccasin. The water moccasin is severely wounded. You feel sick. You block the water moccasin's attack. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you but does no damage. x2 You hit the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is almost dead. You feel sick. You are no longer poisoned. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... ....## ##~ $ ## ..~~.### #.~ ?.##.. #~~.~.### #.~ ##.~~~ #~~.~.###~~ .~..~~# ##.~~.~~..~ #.~~~.### ###.~.~.###~~ #....~####..~~.### #.~ ###.S~....~..### #.~ ###@~....### ##~ ######## #~ #~ ~ You could see a water moccasin. Vanquished Creatures 2 adders (D:2) 2 worms (D:2) 8 endoplasms A giant cockroach (D:2) 9 hobgoblins 3 jackals 4 kobolds 5 quokkas 7 ball pythons 9 bats 4 frilled lizards 9 goblins 3 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jase the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 317 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 666 | D:1 | Reached XP level 3. HP: 27/29 MP: 3/3 1442 | D:2 | Reached XP level 4. HP: 35/37 MP: 4/4 2425 | D:2 | Found a faded altar of an unknown god. 2608 | D:3 | Found a shimmering blue altar of Sif Muna. 2611 | D:3 | Found a blossoming altar of Fedhas. 2797 | D:3 | Found a glowing drain. 2801 | Sewer | Entered a sewer 2831 | Sewer | Noticed a water moccasin 2846 | Sewer | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring D:2: layout_basic, chequers_ecumenical_altar_grove, serial_corexii_hall, corexii_hall_statues_t, corexii_hall_statues_x, corexii_hall_statues_u, corexii_hall_statues_i, minmay_misc_feat_room, dk_vineyard_2, minmay_small_reverse_x D:3: layout_rooms, chequers_temple_overflow_statue_of_worship, portal_sewer_entry_e, roderic_serpentine_path Sewer: sewer_the_moccasin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 | 4.0 Armour | 4 | 4.0 Maces & Flails | | 2.9 Shields | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 114 | 86 || 200 Armor: Scale mail | 55 | 8 || 63 Chain mail | | 32 || 32 Dodge: Dodged | 43 | 41 || 84 Block: Buckler | 24 | 21 || 45