Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 10883910495993394905 77 Jase the Caller (level 4, -4/30 HPs) Began as a Merfolk Summoner on Apr 23, 2023. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 3 of the Dungeon. The game lasted 00:09:08 (2488 turns). Jase the Caller (Merfolk Summoner) Turns: 2488, Time: 00:09:08 Health: -4/30 AC: 2 Str: 14 XL: 4 Next: 33% Magic: 1/7 EV: 13 Int: 16 God: Gold: 69 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ g - amulet of the acrobat HPRegen 0.10/turn o - +4 ring of slaying MPRegen 0.10/turn r - +6 ring of strength @: invisible A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles e - 20 stones Armour f - a +0 robe (worn) Magical Staves l - a staff of cold Jewellery g - an amulet of the acrobat (around neck) o - a +4 ring of slaying (left hand) r - a +6 ring of strength (right hand) Scrolls c - a scroll of enchant armour {unknown} d - 5 scrolls of identify {unknown} h - a scroll of fog {unknown} j - 2 scrolls of magic mapping {unknown} k - a scroll of vulnerability {unknown} m - a scroll of immolation {unknown} n - 2 scrolls of blinking {unknown} p - a scroll of noise {unknown} Potions b - a potion of magic i - 3 potions of lignification {unknown} Skills: + Level 2.0 Polearms + Level 3.3 Dodging + Level 2.9 Stealth + Level 2.4 Spellcasting * Level 4.6 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Imp Summ 16% N/A 4% 2 c - Call Canine Familiar Summ 16% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 21% 1 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Confusing Touch Hex 1% N/A 52% 3 Vampiric Draining Necr 1% 2d6 52% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You swap places. Your quokka barely misses the gnoll. Reach: a) +0 spear Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 spear (wandering, unable to see you, ally target, hasn't noticed you, about 31% to evade your +0 spear) You reach to attack! You hit the gnoll. The gnoll is moderately wounded. Your quokka bites the gnoll. The gnoll closely misses your quokka. Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, unable to see you, ally target, about 31% to evade your +0 spear) You reach to attack! You hit the gnoll. You kill the gnoll! Your Polearms skill increases to level 2! You swap places. Things that are here: a +0 spear; a +0 whip; a gnoll corpse You start resting. Your quokka bites the gnoll. Reach: a) +0 spear Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, unable to see you, ally target, about 31% to evade your +0 spear) You could not reach far enough! Your quokka bites the gnoll. The gnoll hits your quokka with a +0 flail! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The gnoll shouts! Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, unable to see you, about 31% to evade your +0 spear) You reach to attack! You barely miss the gnoll. The gnoll is moderately wounded. You hear a shout! You hit the gnoll. The gnoll is heavily wounded. The gnoll misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! You die... .............#.. ..<........###.# ...........###.# .##....####..#.# .##.#..# #.##.## .......# #.##.. ..#..#.# #.##.########## .......####.##.##.......# ............##.g@.###### # #.####.##########......# #. #.####.# #.####.# #####. #......# #.####g## #..... ######## #.#.g...## #.#### #.#g##.......#### ###.#.##.########.. #..........# #.# #.###.####># #.. You could see a gnoll (unable to see you). Vanquished Creatures 3 gnolls An adder (D:3) A dart slug (D:3) An endoplasm (D:1) 2 goblins (D:2) 2 hobgoblins 3 jackals 3 ball pythons 4 bats A frilled lizard (D:1) A kobold (D:2) 4 rats 26 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:2) 3 jackals A quokka (D:1) A frilled lizard (D:2) 2 goblins 3 kobolds A rat (D:1) 12 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jase the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 256 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 349 | D:1 | Learned a level 2 spell: Call Imp 864 | D:1 | Found a faded altar of an unknown god. 1263 | D:2 | Found a basalt altar of Yredelemnul. 1299 | D:2 | Reached skill level 1 in Polearms 1618 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 2014 | D:3 | Learned a level 3 spell: Call Canine Familiar 2478 | D:3 | Reached XP level 4. HP: 2/30 MP: 1/7 2488 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_corners, basic_ecumenical_altar D:2: layout_rooms, basic_altar, nrook_mini_backslash, cheibrodos_gnoll_hut D:3: minmay_door_path, layout_loops_cross, minmay_liquid_box, minmay_misc_feat_square, minmay_misc_feat_columns Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 1 2 | 2.0 Dodging | 3 | 3.3 Stealth | | 2.9 Spellcasting | | 2.4 Summonings | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 69 | 5 || 74 Club | 3 | || 3 Cast: Summon Small Mamm | 46 | 1 || 47 Call Imp | 2 | || 2 Use: Potion | 1 | || 1 Stab: Sleeping | 5 | || 5 Distracted | 1 | || 1 Armor: Robe | 12 | || 12 Dodge: Dodged | 30 | 1 || 31