Dungeon Crawl Stone Soup version 0.32-a0-35-gd9ff480968 (webtiles) character file. Game seed: 10450178023166395339 4 Jase the Changeling (level 1, -3/15 HPs) Began as a Merfolk Shapeshifter on Jan 23, 2024. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (80 turns). Jase the Changeling (Merfolk Shapeshifter) Turns: 80, Time: 00:00:27 Health: -3/15 AC: 2 Str: 14 XL: 1 Next: 70% Magic: 1/1 EV: 12 Int: 9 God: Gold: 12 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: beast-form A: beast (slay +2), (nimble swimmer 2), mertail a: Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Missiles e - 4 poisoned darts (quivered) Armour a - a +0 animal skin (worn) Talismans c - a beast talisman d - a flux talisman Scrolls f - a scroll of amnesia {unknown} g - a scroll of poison {unknown} h - a scroll of immolation {unknown} Potions b - a potion of lignification Skills: + Level 1.3 Fighting + Level 2.9 Dodging + Level 3.3 Unarmed Combat + Level 4.1 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is an open door here. Found a beast talisman. A goblin and a bat come into view. The goblin shouts! The bat hits you but does no damage. You hit the bat. You kill the bat! Press: ? - help, v - describe, . - travel, g - get item Item here: a beast talisman. The floor. You hit the goblin. You kill the goblin! No target in view! You open the door. There is an open door here. You open the door. Found a robe. There is an open door here. A quokka comes into view. A quokka is nearby! A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You hear a shout! The gnoll hits you from afar with a +0 spear. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The gnoll hits you with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * An endoplasm comes into view. The endoplasm quivers. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You die... ≈≈≈J.... ≈≈≈.... ≈≈≈... . ≈≈..# #.. #≈≈.# .... #≈≈.##..... #≈≈.g...g.. #≈≈h###### ... ##≈....[.# ... #.#$......# .... #........# ...# #........####...# ≈≈..#......#......+ ≈≈....+......'......##. .r.####......#.#....... ... ........#.#..#.... You could see a gnoll, an endoplasm and a goblin. Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jase the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 80 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, grunt_decor_junction Action || total ---------------------------++------- Melee: Unarmed || 10 Armour: Animal skin || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 48 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 48 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts