Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1714564691703406264 12 Jason515 the Apothecary (level 2, -1/21 HPs) Began as a Djinni Necromancer on Jan 17, 2025. Frozen to death by an endoplasm (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:23 (239 turns). Jason515 the Apothecary (Djinni Necromancer) Turns: 239, Time: 00:01:23 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 45% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of identify {unknown} Potions d - 2 potions of invisibility Skills: + Level 0.2 Short Blades + Level 2.7 Dodging + Level 2.0 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 12% 3 d - Animate Dead Necr 14% N/A 38% 4 e - Curse of Agony Necr 14% N/A 75% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm closely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (ally target, chance to affect: 64%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm freezes you. You are frozen. You feel a terrible chill! Your soul wisp touches the endoplasm. The orc hits your soul wisp with a +0 flail! Your soul wisp returns to where it belongs. The endoplasm is no longer weakened. The endoplasm attacks as it pursues you! The endoplasm completely misses you. The endoplasm hits you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, chance to affect: 64%) The endoplasm struggles to resist. The endoplasm barely misses you. The endoplasm attacks as it pursues you! The endoplasm barely misses you. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm barely misses you. You completely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.# #.# #.# #.# #.# #.# . #.####### §[. ####........ §.§.§###oJ@.####### §...§....#### _......### ...$... ..§..## §§§§# ..§# You could see an orc and an endoplasm. Vanquished Creatures A frilled lizard (D:3) 1 creature vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A bat (D:2) An endoplasm (D:1) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jason515 the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | Jason515 set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:2 | Reached XP level 2. HP: 20/21 MP: 0/0 228 | D:3 | Found a shadowy altar of Dithmenos. 239 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_ring D:2: layout_rooms, serial_shops, shop_fountains, hangedman_decor_push, hangedman_glass_garden D:3: cheibrodos_old_hovel, layout_basic, nicolae_dithmenos_the_darkroom, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Short Blades | | 0.2 Dodging | | 2.7 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Dagger || 16 Cast: Soul Splinter || 7 Armour: Robe || 8 Dodge: Dodged || 12