Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 4447557371250980127 203210 Jaukkuri the Eclecticist (level 17, -8/162 HPs) Began as a Deep Elf Summoner on Nov 11, 2023. Was an Initiate of Gozag. Killed by divine providence ... invoked by a sphinx (10 damage) ... on level 5 of the Vaults. The game lasted 02:37:33 (39259 turns). Jaukkuri the Eclecticist (Deep Elf Summoner) Turns: 39259, Time: 02:37:33 Health: -8/162 AC: 6 Str: 5 XL: 17 Next: 97% Magic: 0/51 EV: 29 Int: 29 God: Gozag Gold: 1282 SH: 17 Dex: 23 Spells: 12/55 levels left rFire + + + M - +8 whip "Snakebite" {venom, curare, rPois} rCold + . . I - +2 kite shield {reflect} rNeg + . . C - +2 robe {Will+} rPois + (no helmet) rElec . O - scarf {rC+ rF+} rCorr . T - +0 pair of fencer's gloves {Riposte Dex+3} SInv . Z - +0 pair of boots of the Trombone {Dex+5} Will ++... V - amulet of guardian spirit Stlth G - ring of magical power HPRegen 0.47/turn X - ring "Gijuaxt" {rF++ rN+ EV+5} MPRegen 0.32/turn %: reflection, guardian spirit @: berserking (expiring), forested, very slightly contaminated, very quick A: no striking features }: 1/15 runes: serpentine a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Vaults. You worshipped Gozag. Gozag was most pleased with you. You visited 5 branches of the dungeon, and saw 30 of its levels. You also visited: Bailey. You collected 8672 gold pieces. You spent 1948 gold pieces at shops. You paid 5442 gold pieces to Gozag. Inventory: Hand Weapons o - the +5 dagger of Checkmate {venom, rN+ Will+} (You found it on level 2 of the Dungeon) rN: It protects you from negative energy. Will: It increases your willpower. M - the +8 whip "Snakebite" (weapon) {venom, curare, rPois} (You acquired it on level 11 of the Dungeon) rPois: It protects you from poison. S - the +1 rapier of Fivvij {freeze, Will+++ rCorr Int-5 Dex+3} (You found it on level 4 of the Lair of Beasts) Int: It affects your intelligence (-5). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. Armour v - a +2 robe of cold resistance C - a +2 robe of willpower (worn) I - a +2 kite shield of reflection (worn) O - a scarf of resistance (worn) T - the +0 pair of fencer's gloves (worn) {Riposte Dex+3} (You bought it in a shop on level 1 of the Lair of Beasts) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex: It affects your dexterity (+3). Z - the +0 pair of boots of the Trombone (worn) {Dex+5} (You found it on level 11 of the Dungeon) Dex: It affects your dexterity (+5). Jewellery g - an amulet of the acrobat m - a +6 ring of strength p - a +6 ring of dexterity q - a ring of willpower s - a ring of protection from fire y - a +6 ring of intelligence G - a ring of magical power (left hand) K - a +6 ring of dexterity U - an amulet of magic regeneration V - an amulet of guardian spirit (around neck) W - a ring of flight X - the ring "Gijuaxt" (right hand) {rF++ rN+ EV+5} (You took it off a deep elf archer on level 11 of the Dungeon) [ring of evasion] EV: It affects your evasion (+5). rF: It greatly protects you from fire. rN: It protects you from negative energy. Y - the ring of Fedhas's Condemnation {rN+ EV+5} (You found it on level 11 of the Dungeon) [ring of evasion] EV: It affects your evasion (+5). rN: It protects you from negative energy. Wands f - a wand of charming (7) n - a wand of roots (19) A - a wand of digging (5) J - a wand of flame (13) (quivered) P - a wand of acid (1) Scrolls a - 3 scrolls of enchant weapon d - 8 scrolls of magic mapping j - 5 scrolls of vulnerability u - 4 scrolls of fear x - a scroll of amnesia D - 8 scrolls of identify E - 9 scrolls of teleportation F - 3 scrolls of poison N - 3 scrolls of torment Q - 2 scrolls of silence Potions c - a potion of haste e - 3 potions of mutation h - a potion of heal wounds i - 12 potions of curing k - 5 potions of berserk rage l - 2 potions of ambrosia t - 8 potions of lignification w - a potion of brilliance z - a potion of resistance B - 9 potions of flight H - 4 potions of might R - 3 potions of cancellation Skills: + Level 12.7 Fighting - Level 16.6 Dodging - Level 2.8 Stealth + Level 14.5 Shields + Level 19.9 Spellcasting - Level 3.8 Hexes - Level 16.3 Summonings - Level 4.7 Translocations - Level 5.8 Air Magic - Level 3.9 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 0% 1 b - Call Imp Summ 100% N/A 0% 2 c - Call Canine Familiar Summ 89% N/A 0% 3 d - Summon Lightning Spi Summ/Air 75% N/A 1% 4 e - Tukima's Dance Hex 50% N/A 2% 3 f - Summon Forest Summ/Tloc 37% N/A 1% 5 g - Summon Hydra Summ 44% N/A 4% 7 h - Ensorcelled Hibernat Hex/Ice 78% N/A 3% 2 i - Anguish Hex/Necr 19% N/A 21% 4 j - Monstrous Menagerie Summ 44% N/A 4% 7 k - Summon Mana Viper Hex/Summ 72% N/A 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 72% N/A 1% 3 Summon Ice Beast Ice/Summ 66% N/A 1% 4 Portal Projectile Hex/Tloc 100% N/A 2% 3 Beastly Appendage Tmut 56% N/A 4% 1 Passage of Golubria Tloc 54% N/A 6% 4 Sublimation of Blood Necr 28% N/A 7% 2 Wereblood Tmut 28% N/A 7% 2 Spider Form Tmut/Pois 28% N/A 14% 3 Silence Hex/Air 27% N/A 17% 5 Olgreb's Toxic Radiance Pois 28% N/A 41% 4 Alistair's Intoxication Tmut/Pois 18% N/A 77% 5 Blade Hands Tmut 14% N/A 77% 5 Borgnjor's Vile Clutch Necr/Erth 14% N/A 77% 5 Fireball Conj/Fire 14% 3d8 77% 5 Iskenderun's Battlesphe Conj 28% 2d8 77% 5 Spellforged Servitor Conj/Summ 33% N/A 80% 7 Conjure Ball Lightning Conj/Air 22% 3x3d6 91% 6 Eringya's Noxious Bog Tmut/Pois 14% N/A 100% 6 Orb of Destruction Conj 14% 9d7 100% 7 Discord Hex 25% N/A 100% 8 Ignition Fire 14% 3d6 100% 8 Lehudib's Crystal Spear Conj/Erth 14% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:8 Swamp (0/4) Lair:2 Snake (4/4) Lair:2 Orc (0/2) D:10 Vaults (5/5) D:14 Depths (0/4) D:15 Bailey (visited) Slime: Lair:4-5 Crypt: Vaults:2-3 Altars: Ashenzari Elyvilon Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Wu Jian Xom Zin The Shining One Shops: D:6 * Lair:1 * Portals: Trove: D:11 (give +5 demon whip) Annotations: D:5 3 runed translucent doors, Malachai's ghost, novice TrFi D:10 exclusion: orange crystal statue Lair:4 1 runed translucent door, pkoi's ghost, journeyman DrMo Lair:5 3 runed translucent doors, odbg100's ghost, journeyman MiFi Message History You feel much better. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You flicker back into view. You feel a little less mighty now. You feel a little less clever now. Your resistance to elements expires. The yaktaur captain shouts! A deep troll comes into view. The vault warden hits you with a +2 great mace!!! * * * LOW HITPOINT WARNING * * * The teleport trap disappears. The vault warden disappears! The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * The vault warden activates a sealing rune. The frost giant completely misses your eight-headed hydra. The frost giant hits your butterfly with a +1 battleaxe of freezing!! The frost giant freezes your butterfly. Your butterfly dies! Your butterfly disappears in a burst of colours! The yaktaur captain shoots a bolt. The bolt hits your eight-headed hydra!! Your eight-headed hydra seems to slow down. The bolt freezes your eight-headed hydra. Your eight-headed hydra dies! Your eight-headed hydra's corpse disappears in a puff of smoke! The frost giant shouts! You are too berserk! Unknown command. You are too berserk! You are too berserk! You feel a strong urge to attack something. The deep troll is no longer distracted by gold. The ironbound convoker points at the tentacled monstrosity and mumbles some strange words. The tentacled monstrosity seems to grow stronger. Something hits your butterfly!! Your butterfly dies! Your butterfly disappears in a burst of colours! The sphinx mumbles some strange words. Something smites you! You die... Your body crumbles into a pile of gold. $ .♣....bb.......... .....<.bp..e..... ......p