Dungeon Crawl Stone Soup version 0.33-a0-1407-g1dfc6ad188 (webtiles) character file. Game seed: 7987368278196853529 60 Jaw123 the Magician (level 4, -2/31 HPs) Began as a Djinni Air Elementalist on Apr 16, 2025. Slain by a ribbon worm (7 damage) ... on level 4 of the Dungeon. The game lasted 00:05:15 (1340 turns). Jaw123 the Magician (Djinni Air Elementalist) Turns: 1340, Time: 00:05:16 Health: -2/31 AC: 6 Str: 9 XL: 4 Next: 25% Gold: 84 EV: 3 Int: 16 God: SH: 0 Dex: 14 rFire + + . e - +4 spear rCold x . . (no offhand) rNeg . . . n - +0 scale mail rPois ∞ g - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv + (no amulet) Will ..... k - ring of see invisible Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying, very slightly contaminated, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons e - a +4 spear (weapon) Missiles b - 5 poisoned darts Armour g - a +0 hat (worn) n - a +0 scale mail (worn) Jewellery k - a ring of see invisible (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of brand weapon {unknown} h - 3 scrolls of summoning {unknown} l - 2 scrolls of identify {unknown} m - a scroll of teleportation {unknown} o - a scroll of enchant weapon {unknown} Potions a - a potion of might {unknown} f - a potion of brilliance {unknown} i - a potion of curing {unknown} j - a potion of magic {unknown} Skills: + Level 0.2 Fighting + Level 2.3 Dodging + Level 1.7 Stealth * Level 3.9 Spellcasting * Level 3.9 Conjurations * Level 3.9 Hexes * Level 3.9 Summonings * Level 3.9 Necromancy * Level 3.9 Translocations * Level 3.9 Forgecraft * Level 3.9 Fire Magic * Level 3.9 Ice Magic * Level 3.9 Air Magic * Level 3.9 Earth Magic * Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 28% 1 b - Static Discharge Conj/Air 30% 3-5/arc 41% 2 c - Swiftness Air 15% N/A 65% 3 d - Airstrike Air 7% 2d(2-18) 96% 4 e - Summon Small Mammal Summ 60% N/A 28% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ribbon worm is moderately wounded. Casting: Shock (safe; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 28% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, 90% to hit) The zap hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. Sorry, you're not good enough to have a special ability. Casting: Shock (safe; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 28% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, catching its breath, 90% to hit) The zap hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * Sorry, you're not good enough to have a special ability. Casting: Shock (safe; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 28% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 90% to hit) The zap hits the ribbon worm. The ribbon worm is almost dead. * * * LOW HITPOINT WARNING * * * The ribbon worm barely misses you. Sorry, you're not good enough to have a special ability. Casting: Shock (safe; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 28% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 90% to hit) The zap hits the ribbon worm. The ribbon worm is almost dead. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you! You die... #.##~~ #..†~† #############.##~~ #.............# # #.############# #.# #.# #.# #@# #...w.....# ............. ###########..# .# You could see a ribbon worm. Vanquished Creatures A hound (D:2) A ribbon worm (D:4) 2 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 3 quokkas 3 ball pythons (D:1) 7 bats 4 frilled lizards 3 goblins (D:1) A kobold (D:1) 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jaw123 the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Jaw123 set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 166 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 527 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 527 | D:1 | Learned a level 1 spell: Summon Small Mammal 968 | D:2 | HP: 1/25 [hound (5)] 970 | D:2 | Reached XP level 4. HP: 2/31 MP: 0/0 1220 | D:2 | You are sucked into a shaft and drop 2 floors! 1340 | D:4 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, uniq_sigmund D:4: layout_basic, mainiacjoe_overflow_small_starburst, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_concentric_impassable, minmay_temple_entry_gardened_gates, gup_sewer_entry_bubbles, hangedman_feature_mirror, roderic_serpentine_path, nicolae_shop_information_kiosk, minmay_diced_spiral, uniq_menkaure, uniq_ijyb Skill XL: | | ---------------+-+----- Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Fighting | | 0.2 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Spear | 20 | || 20 Cast: Shock | 26 | 22 || 48 Static Discharge | 8 | || 8 Summon Small Mamm | 2 | || 2 Armour: Robe | 27 | || 27 Scale mail | 25 | 9 || 34 Dodge: Dodged | 24 | 6 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1331 | 1331 | 0 | 437 | 602 | 3 | 443.7 | Dungeon | 1331 | 1331 | 0 | 437 | 602 | 3 | 443.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 947 daAuts D:2: 264 daAuts D:4: 119 daAuts