Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13581573018984278754 7 Jaykeld the Conjurer (level 1, 0/3 HPs) Began as a Deep Elf Conjurer on Feb 5, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:24 (239 turns). Jaykeld the Conjurer (Deep Elf Conjurer) Turns: 239, Time: 00:04:24 Health: 0/3 AC: 0 Str: 4 XL: 1 Next: 91% Magic: 4/6 EV: 15 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . f - melded +1 dagger (venom) rCold . . . (shield currently unavailable) rNeg . . . a - melded +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.20/turn %: no passive effects @: flux-form, glowing A: contaminating, reduced hp, glow, magic regeneration a: Begin Untransformation You were on level 1 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +1 dagger of venom (melded) Missiles g - 11 javelins Armour a - a +0 robe (melded) d - a +0 leather armour of cold resistance Talismans h - a flux talisman (active) Scrolls c - 2 scrolls of blinking Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You regenerate magic rapidly. Message History Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. You kill the jackal! A jackal comes into view. The jackal barks! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. Ouch! That really hurt! The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is lightly wounded. The jackal misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. x2 The jackal barely misses you. The jackal bites you. Ouch! That really hurt! You die... ### ### ...###########.#######.## ....†......##...........# ...#######.#.....#####.## ##h##....#####.# #.p.#........#.# #. #........###.#.#### #. #...#..###......... #. #####..###.#.#.###. #.## ##........#.# #. #..### ##.....#.###.###. #.#.## ##.....)..# #..... ########....####..†......####.... ...............'......).....†.... You could see a jackal. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) A ball python (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jaykeld the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 239 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_corners, shapermc_ecumenical_altar_starsandcircs, minmay_crystal_room Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 12 Use: Scroll || 1 Armour: Robe || 3 Skin || 3 Dodge: Dodged || 13 Form: Flux || 1