Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 1266579329436502790 30 Jaykeld the Magician (level 3, 0/25 HPs) Began as a Djinni Air Elementalist on Feb 6, 2025. Frozen to death by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:32 (742 turns). Jaykeld the Magician (Djinni Air Elementalist) Turns: 742, Time: 00:00:32 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 37% Gold: 45 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of poison {unknown} f - a scroll of identify {unknown} Potions c - a potion of attraction {unknown} d - a potion of lignification {unknown} e - a potion of might {unknown} Skills: + Level 3.0 Dodging + Level 2.3 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Static Discharge Conj/Air 26% 3-5/arc 7% 2 c - Swiftness Air 13% N/A 14% 3 d - Airstrike Air 6% 2d(1-17) 41% 4 e - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You're too confused to cast spells. There are monsters nearby! You're too confused to cast spells. There are monsters nearby! You're too confused to cast spells. There are monsters nearby! You're too confused to cast spells. There are monsters nearby! You're too confused to cast spells. There are monsters nearby! You bump into the rock wall. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The endoplasm hits you but does no damage. You bump into the rock wall. The endoplasm barely misses you. You're too confused to move! You feel less confused. The endoplasm hits you. The zap hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. The endoplasm hits you but does no damage. The zap hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. The endoplasm closely misses you. The zap misses the hobgoblin. Something hits you! The hobgoblin barely misses you. The endoplasm barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Something hits you! * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... .......# ......## ##. ...".. ... ....# #.### ...##..... #.#....... ###..[...... #.J......... #@g......... #....).!.... .........#### ##........# #........# #....##### ##>... ###### You could see an endoplasm and a hobgoblin. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 3 endoplasms (D:1) 3 hobgoblins (D:1) 3 kobolds (D:1) 4 quokkas (D:1) 3 bats (D:1) 3 frilled lizards 3 goblins A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jaykeld the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Jaykeld set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 125 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 392 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 392 | D:1 | Learned a level 1 spell: Summon Small Mammal 730 | D:2 | Noticed Sigmund 742 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring D:2: layout_basic, kennysheep_generic_room_12, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Stealth | 2 | 2.3 Dodging | 3 | 3.0 Action || total ---------------------------++------- Cast: Shock || 52 Armour: Robe || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 741 | 736 | 5 | 0 | 638 | 2 | 370.5 | Dungeon | 741 | 736 | 5 | 0 | 638 | 2 | 370.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 730 daAuts D:2: 11 daAuts