Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 12674752396693565782 0 Jaykeld the Magician (level 1, 14/14 HPs) Began as a Ghoul Hedge Wizard on Feb 6, 2025. Safely got out of the dungeon. The game lasted 00:00:03 (1 turns). Jaykeld the Magician (Ghoul Hedge Wizard) Turns: 1, Time: 00:00:04 Health: 14/14 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic Skills: + Level 1.7 Dodging + Level 2.1 Stealth + Level 2.6 Spellcasting + Level 1.5 Conjurations + Level 0.8 Summonings + Level 1.0 Necromancy + Level 0.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 8% 2d7 24% 2 Blink Tloc 6% N/A 26% 2 Call Imp Summ 6% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Welcome, Jaykeld the Ghoul Hedge Wizard. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You have escaped! #+#+# #...# +.@.+ #...# #+#+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jaykeld the Ghoul Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 1 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, minivault_4, dreamdust_princess_corridor Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts