Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 16796549941243949297 179 Jaykeld the Ducker (level 5, -4/36 HPs) Began as a Djinni Air Elementalist on Feb 6, 2025. Slain by a gnoll ... wielding a +0 whip ... led by a gnoll bouda (7 damage) ... on level 5 of the Dungeon. The game lasted 00:04:26 (2435 turns). Jaykeld the Ducker (Djinni Air Elementalist) Turns: 2435, Time: 00:04:27 Health: -4/36 AC: 6 Str: 7 XL: 5 Next: 90% Gold: 78 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... b - +4 ring of protection Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of protection (worn) Wands h - a wand of mindburst (11) Scrolls c - 3 scrolls of blinking d - 2 scrolls of revelation g - a scroll of poison Potions i - a potion of might Skills: + Level 0.7 Fighting + Level 3.9 Dodging + Level 3.3 Stealth + Level 0.2 Unarmed Combat + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 3% 1 b - Static Discharge Conj/Air 30% 3-5/arc 6% 2 c - Swiftness Air 15% N/A 12% 3 d - Airstrike Air 7% 2d(2-18) 36% 4 e - Soul Splinter Necr 60% N/A 3% 1 f - Construct Spike Laun Frge 30% 2d4 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is lightly wounded. Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a staff of air (lightly wounded, covering ground quickly, 75% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Your attacks no longer feel as feeble. The gnoll hits you with a staff of air. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. The gnoll barely misses you. The gnoll bouda closely misses you. You fly downwards. Your magical contamination has completely faded away. There is a stone staircase leading up here. Blink to where? Press: ? - help, Dir - move target Okay, then. Blink to where? Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip (covering ground quickly) Okay, then. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 flail and wearing a +0 robe (heavily wounded, 75% to hit) The zap misses the gnoll bouda. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll bouda hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip! You die... ...# #... #..# #..# #..# ..# .#######g####..# .......@