Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 3174801543268177101 0 Jaykeld the Magician (level 1, 14/14 HPs) Began as a Ghoul Hedge Wizard on Feb 6, 2025. Safely got out of the dungeon. The game lasted 00:00:13 (45 turns). Jaykeld the Magician (Ghoul Hedge Wizard) Turns: 45, Time: 00:00:14 Health: 14/14 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 13 God: Gold: 18 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic Skills: + Level 1.7 Dodging + Level 2.1 Stealth + Level 2.6 Spellcasting + Level 1.5 Conjurations + Level 0.8 Summonings + Level 1.0 Necromancy + Level 0.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 8% 2d7 24% 2 Blink Tloc 6% N/A 26% 2 Call Imp Summ 6% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Welcome, Jaykeld the Ghoul Hedge Wizard. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You now have 18 gold pieces. Found a faded altar of an unknown god. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't go up here! Casting: Magic Dart (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There is a staircase leading out of the dungeon here. You have escaped! #≈≈#.#≈≈#≈≈~.## .≈~~#≈#.#≈#≈≈~.≈~# ~.~~#≈≈.~≈#≈≈.≈~~# ≈~.≈~#~.~#~~.~≈≈## ≈≈~.~#≈.~#≈.~≈≈#≈# ~≈.≈≈.~~.≈≈##≈≈# #~.#.#.≈##≈≈≈## #.#.#~≈~~.## .#@#.......# #.#.#~~≈≈### ≈.#.#.~##≈≈≈ ~~.~ ~.≈≈##≈~ ~~≈.~ #~.≈~≈#~ ~≈.~~ ≈~.~≈ ≈.~~ ~~.~ .≈≈≈ ≈≈~. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jaykeld the Ghoul Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 23 | D:1 | Found a faded altar of an unknown god. 45 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_loops_ring, hellmonk_ecumenical_altar_blasted, serial_shops, nicolae_shop_rolling_square, minivault_4, minmay_misc_feat_columns Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 25 | 20 | 0 | 23 | 1 | 45.0 | Dungeon | 45 | 25 | 20 | 0 | 23 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts