Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 2059170366870662594 166 Jaykeld the Magician (level 5, -7/35 HPs) Began as a Djinni Conjurer on Feb 20, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (8 damage) ... on level 3 of the Dungeon. The game lasted 00:07:34 (2223 turns). Jaykeld the Magician (Djinni Conjurer) Turns: 2223, Time: 00:07:36 Health: -7/35 AC: 2 Str: 6 XL: 5 Next: 76% Gold: 29 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 149 gold pieces. You spent 120 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of revelation f - a scroll of identify h - a scroll of fear k - 2 scrolls of immolation Potions c - a potion of haste d - a potion of brilliance e - a potion of cancellation g - a potion of heal wounds {unknown} p - 2 potions of might Skills: + Level 0.1 Fighting + Level 3.6 Dodging + Level 3.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Forgecraft + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 e - Kiss of Death Conj/Necr 80% 2d11 2% 1 f - Construct Spike Laun Frge 40% 2d4 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You focus your ray upon the orc. The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel yourself slow down. You start resting. You stop channelling your searing ray. Things that are here: a +0 flail; an orc corpse The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. You struggle to resist. The frilled lizard barely misses you. The orc priest looks braver for a moment. You see here a +0 chain mail. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (63% to hit) You focus your ray upon the frilled lizard. The searing ray misses the frilled lizard. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray misses the frilled lizard. The searing ray hits the orc priest! The orc priest is severely wounded. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the frilled lizard. You kill the frilled lizard! The searing ray hits the orc priest. The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... #. ######### #. #.......# #. #.......# .## #....)..# ..# #........ #.# #.......# #.# #.......# ####.############# #@..o)..#.......## #.##.##.#.#####.## #.##.##[#.#####.## #.##....o....##.## #.#####.#.##.##... #.. ...#.# .##.## ### #####.. ....## ####...... ####.## You could see an orc priest. Vanquished Creatures 2 orc wizards (D:3) 5 adders A dart slug (D:2) 3 orcs (D:3) 4 bats 6 endoplasms 4 giant cockroaches 4 goblins 4 hobgoblins 2 jackals (D:2) 6 kobolds 3 quokkas 12 ball pythons 5 frilled lizards 8 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jaykeld the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Jaykeld set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 69 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 362 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 362 | D:1 | Learned a level 1 spell: Kiss of Death 416 | D:1 | You are sucked into a shaft and drop 1 floor! 778 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1427 | D:1 | Found Rugaoneh's Magic Scroll Emporium. 1435 | D:1 | Bought a scroll of identify for 20 gold pieces 1435 | D:1 | Bought a scroll of identify for 20 gold pieces 1435 | D:1 | Bought a scroll of fear for 40 gold pieces 1435 | D:1 | Bought a scroll of identify for 20 gold pieces 1435 | D:1 | Bought a scroll of identify for 20 gold pieces 1747 | D:3 | Found a hazy altar of Hepliaklqana. 1802 | D:3 | Reached XP level 5. HP: 26/35 MP: 0/0 1802 | D:3 | Learned a level 2 spell: Construct Spike Launcher 2163 | D:3 | HP: 1/35 [orc priest/nerve-wracking pain (4)] 2223 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_rooms, serial_shops, shop, minmay_tall_x D:2: layout_loops_cross, nicolae_kite_square_tiling_tiny, minmay_snake_closets D:3: layout_loops_cross, mainiacjoe_overflow_cross_hatched Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.5 Dodging | 3 | 3.6 Fighting | | 0.1 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 81 | 62 || 143 Searing Ray | 1 | 4 || 5 Use: Scroll | | 15 || 15 Potion | | 1 || 1 Armour: Robe | 9 | 7 || 16 Dodge: Dodged | 14 | 5 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2204 | 2136 | 68 | 74 | 1586 | 3 | 734.7 | Dungeon | 2204 | 2136 | 68 | 74 | 1586 | 3 | 734.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1018 daAuts D:1: 709 daAuts D:3: 476 daAuts