Dungeon Crawl Stone Soup version 0.33-a0-985-g45e6bba2ff (webtiles) character file. Game seed: 6616670118473311729 120 Jaykeld the Magician (level 5, -1/35 HPs) Began as a Djinni Conjurer on Feb 20, 2025. Killed from afar by an orc wizard (2 damage) ... with a puff of flame ... on level 3 of the Dungeon on Feb 21, 2025. The game lasted 00:03:37 (1663 turns). Jaykeld the Magician (Djinni Conjurer) Turns: 1663, Time: 00:03:38 Health: -1/35 AC: 2 Str: 6 XL: 5 Next: 25% Gold: 148 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of protection from cold l - an amulet of reflection Wands k - a wand of charming (6) Scrolls c - a scroll of blinking {unknown} f - a scroll of revelation {unknown} g - a scroll of enchant armour {unknown} h - 3 scrolls of identify j - 2 scrolls of noise {unknown} Potions b - a potion of lignification d - a potion of brilliance {unknown} i - a potion of resistance {unknown} Skills: + Level 3.5 Dodging + Level 3.1 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 e - Poisonous Vapours Alch/Air 80% 1d4 2% 1 f - Jinxbite Hex 40% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ D:2 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Something hits you. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled WYEGGOE XAACWU, it crumbles to dust. It is a scroll of identify. b - a potion of lignification Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Something barely misses you. A ribbon worm comes into view. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits something. * * * LOW HITPOINT WARNING * * * Something barely misses you. Your magical contamination has completely faded away. Unknown command. The searing ray hits something. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You die... g.>#.# #. #..#. #. )g. #.. #{# # #.. #.# #.#..##### #.# #...)....# #.# ###..w{#.#####.# #.##@##{g....# ######## ###ß.ß######## #......# ##.....## #.####.# ##ß.....ß## ##.####.# ##.........## ....##.###ß.........ß# #.#.##...'..†........+ ##.#.##.###ß.........ß# .....##.# ##.........## You could see a ribbon worm. Vanquished Creatures A bombardier beetle (D:3) Robin (D:3) An adder (D:3) 2 dart slugs 2 orcs (D:3) 2 bats A giant cockroach (D:1) 8 goblins 9 hobgoblins 4 jackals (D:1) 6 kobolds (D:1) A quokka (D:2) 5 ball pythons 3 frilled lizards 8 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jaykeld the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Jaykeld set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 110 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 305 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 305 | D:1 | Learned a level 1 spell: Poisonous Vapours 374 | D:1 | Found Kefaonesm's Armour Shop. 945 | D:2 | Found a faded altar of an unknown god. 1127 | D:2 | Found Gody's Jewellery Shoppe. 1333 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1333 | D:2 | Upgraded the game from 0.33-a0-964-g555990002e to | 0.33-a0-985-g45e6bba2ff 1536 | D:3 | Reached XP level 5. HP: 26/35 MP: 0/0 1536 | D:3 | Learned a level 2 spell: Jinxbite 1625 | D:3 | Noticed Robin 1630 | D:3 | Killed Robin 1663 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_loops_ring, serial_shops, shop, nrook_mini_vaults, grunt_decor_one_mirror, st_stairs_3 D:2: layout_loops_ring, basic_ecumenical_altar, serial_shops, nicolae_shop_back_alley_shop, basic_altar D:3: layout_loops_ring, serial_shops, shop, dk_noncrumbling_4, ebering_dispersal_statue_hall, nicolae_goblin_pals Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.1 Dodging | 3 | 3.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 82 | 33 || 115 Searing Ray | | 3 || 3 Use: Scroll | | 1 || 1 Armour: Robe | 6 | 11 || 17 Dodge: Dodged | 7 | 4 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1662 | 1643 | 19 | 0 | 1419 | 3 | 554.0 | Dungeon | 1662 | 1643 | 19 | 0 | 1419 | 3 | 554.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 854 daAuts D:2: 622 daAuts D:3: 185 daAuts