Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Jdog the Magician (Deep Elf Conjurer) Turns: 4668, Time: 00:23:00 Health: 33/33 AC: 3 Str: 4 XL: 6 Next: 66% Magic: 17/17 EV: 11 Int: 23 (25) God: Vehumet [**....] Gold: 261 SH: 0 Dex: 10 (13) Spells: 11/18 levels left rFire . . . d - staff of alchemy rCold . . . (no shield) rNeg . . . a - +1 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ g - ring of wizardry HPRegen 0.25/turn c - ring of willpower MPRegen 0.30/turn %: wizardry (x1) @: no status effects A: magic regeneration a: Renounce Religion You are on level 5 of the Dungeon. You worship Vehumet. Vehumet is pleased with you. You have visited 1 branch of the dungeon, and seen 6 of its levels. You have collected 261 gold pieces. Inventory: Armour a - a +1 robe (worn) f - the +6 plate armour of Muttered Phrases {+Blink rC- rN+ Slay+3} (You found it on level 2 of the Dungeon) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. +Blink: It lets you blink. Magical Staves d - a staff of alchemy (weapon) Jewellery c - a ring of willpower (right hand) g - a ring of wizardry (left hand) k - a ring of protection from cold Wands b - a wand of roots (8) p - a wand of polymorph (9) Scrolls e - a scroll of enchant weapon h - a scroll of immolation l - a scroll of fog n - a scroll of enchant armour Potions i - 2 potions of curing j - a potion of enlightenment m - a potion of attraction Skills: + Level 0.5 Fighting + Level 2.9 Dodging + Level 3.1 Stealth + Level 6.6 Spellcasting + Level 6.5 Conjurations + Level 0.8 Translocations * Level 0.5 Ice Magic * Level 0.4 Earth Magic You have 11 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 7% 4 c - Searing Ray Conj 74% 2d7 1% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 46% 3d9 2% 3 Hailstorm Conj/Ice 23% 3d7 2% 3 Grave Claw Necr 14% 2d8 4% 2 Summon Ice Beast Ice/Summ 8% N/A 9% 3 Fulminant Prism Conj/Alch 16% 3d10 9% 4 Animate Dead Necr 7% N/A 32% 4 Borgnjor's Vile Clutch Necr/Erth 4% N/A 58% 5 Permafrost Eruption Ice/Erth 4% 2x4d2 98% 6 Sculpt Simulacrum Ice/Alch 6% N/A 98% 6 Death Channel Necr 3% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Altars: Hepliaklqana Okawaru Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) You feel your intelligence returning. You see here a hound corpse. r - a scroll labelled FAAWKI ISIMN As you read the scroll labelled KOHONU JAHUFUS, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled FAAWKI ISIMN, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. You start resting. Your surroundings suddenly seem different. You start resting. Magic restored. You start resting. You feel your willpower return. As you read the scroll labelled QUIFA NELISU, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. HP restored. You open the door. There is an open door here. You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. #.......#.# ##.## ###.......# #.# ######### #.# ##.####### #########........# #..........#####.# #.#######.># #.# #.#######..#####.## #.....##.@....[...# #.###.##...#.#.#..# #.# #.##.....#.#..# #.###........#.#..# #.................######## #.######.#.###.##(##..<... #.# #.#.# #.##.##.##### ########.# #...###'#####.##### #........# ###'#....(#.......# There are no monsters in sight! Vanquished Creatures A phantom (D:3) A scorpion (D:5) A marrowcuda (D:4) 2 hounds (D:5) A jelly (D:3) 8 adders 2 shadow imps A dart slug (D:3) 4 ribbon worms 2 orcs 4 endoplasms 2 giant cockroaches (D:1) 2 goblins 6 hobgoblins 9 jackals 7 kobolds A quokka (D:2) 3 ball pythons 3 bats 4 frilled lizards 5 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jdog the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D:1 | Found an iron altar of Okawaru. 306 | D:1 | Found a faded altar of an unknown god. 365 | D:1 | Prayed at the altar of an unknown god. 365 | D:1 | Became a worshipper of Vehumet 365 | D:1 | Reached * piety under Vehumet 365 | D:1 | Offered knowledge of Foxfire by Vehumet. 406 | D:1 | Reached XP level 2. HP: 12/15 MP: 4/8 953 | D:2 | Identified the +6 plate armour of Muttered Phrases {+Blink | rC- rN+ Slay+3} 1177 | D:2 | Reached skill level 5 in Conjurations 1210 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1739 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1744 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1764 | D:3 | Noticed a phantom 1775 | D:3 | Killed a phantom 1776 | D:3 | Reached skill level 5 in Spellcasting 1776 | D:3 | Reached XP level 5. HP: 28/28 MP: 2/14 2147 | D:3 | Reached ** piety under Vehumet 2147 | D:3 | Offered knowledge of Stone Arrow by Vehumet. 2160 | D:3 | Learned a level 2 spell: Searing Ray 2300 | D:3 | Found a hazy altar of Hepliaklqana. 2636 | D:4 | Reached XP level 6. HP: 27/33 MP: 0/16 3621 | D:5 | Entered Level 5 of the Dungeon 4067 | D:5 | Found a staircase to the Ecumenical Temple. 4665 | D:6 | Noticed a sky beast Illustrated notes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.5 Spellcasting | 4 5 6 | 6.6 Stealth | 3 | 3.1 Fighting | | 0.5 Dodging | | 2.9 Translocations | | 0.8 Ice Magic | | 0.5 Earth Magic | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 6 | 3 || 9 Cast: Magic Dart | 59 | 92 || 151 Iskenderun's Myst | | 8 || 8 Searing Ray | | 7 || 7 Use: Scroll | 4 | 10 || 14 Potion | 3 | 5 || 8 Armour: Robe | 10 | 33 || 43 Dodge: Dodged | 9 | 29 || 38