Dungeon Sprint DCSS version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 1364034119097609712 7 Jebusis the Caller (level 2, -5/23 HPs) Began as a Gnoll Wanderer on Sept 6, 2024. Slain by a water moccasin (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:24 (269 turns). Jebusis the Caller (Gnoll Wanderer) Turns: 269, Time: 00:00:25 Health: -5/23 AC: 2 Str: 8 XL: 2 Next: 4% Magic: 6/6 EV: 12 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . a - +3 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no teleportation @: lethally poisoned (-5 -> -15) A: fangs 1, strong nose, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +3 quarterstaff (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of silence i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 2.7 Fighting + Level 1.1 Short Blades + Level 1.1 Long Blades + Level 1.1 Axes + Level 1.1 Maces & Flails + Level 1.1 Polearms + Level 6.6 Staves + Level 1.1 Ranged Weapons + Level 1.1 Throwing + Level 1.1 Armour + Level 2.7 Dodging + Level 1.1 Stealth + Level 1.1 Shields + Level 1.1 Unarmed Combat + Level 3.0 Spellcasting + Level 0.8 Conjurations + Level 0.8 Hexes + Level 7.1 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations + Level 0.8 Fire Magic + Level 0.8 Ice Magic + Level 0.8 Air Magic + Level 0.8 Earth Magic + Level 0.8 Alchemy + Level 1.2 Invocations + Level 1.1 Evocations + Level 1.0 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 10% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History HP restored. You start waiting. Your bat disappears in a puff of smoke! Done waiting. You start waiting. Done waiting. You open the door. A scorpion, an orc, 2 snakes and a quokka come into view. The adder hisses angrily. The orc shouts! The water moccasin hisses angrily. You sock the quokka! You kill the quokka! Your Spellcasting skill increases to level 3! Your Shapeshifting skill increases to level 1! You have reached level 2! You hit the water moccasin. You bite the water moccasin, but do no damage. The water moccasin is moderately wounded. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. The water moccasin barely misses you. You sock the water moccasin! The water moccasin is heavily wounded. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... ∆∆∆∆∆∆∆∆∆ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..sSoS@....)...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin, a scorpion, an adder and an orc. Vanquished Creatures 2 ball pythons (D) An endoplasm (D) A goblin (D) A hobgoblin (D) A quokka (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Jebusis the Gnoll Wanderer began the quest for the Orb. 0 | D | Jebusis set off with the following items: a +3 | quarterstaff, a scroll of silence, a +0 robe, a potion of | curing, a potion of heal wounds, a potion of haste, 2 | potions of magic, a potion of berserk rage, a scroll of | blinking; and the following spell memorised: Summon Small | Mammal; and the following spells available to memorise: | Summon Ice Beast. 0 | D | Reached XP level 1. HP: 17/17 MP: 4/4 21 | D | Reached skill level 1 in Invocations 22 | D | Reached skill level 1 in Short Blades 22 | D | Reached skill level 1 in Long Blades 22 | D | Reached skill level 1 in Axes 22 | D | Reached skill level 1 in Maces & Flails 22 | D | Reached skill level 1 in Polearms 22 | D | Reached skill level 1 in Ranged Weapons 22 | D | Reached skill level 1 in Throwing 22 | D | Reached skill level 1 in Armour 22 | D | Reached skill level 1 in Stealth 22 | D | Reached skill level 1 in Shields 22 | D | Reached skill level 1 in Unarmed Combat 22 | D | Reached skill level 1 in Evocations 262 | D | Noticed a scorpion 262 | D | Noticed a water moccasin 264 | D | Reached skill level 1 in Shapeshifting 264 | D | Reached XP level 2. HP: 23/23 MP: 6/6 269 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Invocations | 1 | 1.2 Short Blades | 1 | 1.1 Long Blades | 1 | 1.1 Axes | 1 | 1.1 Maces & Flails | 1 | 1.1 Polearms | 1 | 1.1 Ranged Weapons | 1 | 1.1 Throwing | 1 | 1.1 Armour | 1 | 1.1 Stealth | 1 | 1.1 Shields | 1 | 1.1 Unarmed Combat | 1 | 1.1 Evocations | 1 | 1.1 Spellcasting | 3 | 3.0 Shapeshifting | 1 | 1.0 Fighting | | 2.7 Staves | | 6.6 Dodging | | 2.7 Conjurations | | 0.8 Hexes | | 0.8 Summonings | | 7.1 Necromancy | | 0.8 Translocations | | 0.8 Fire Magic | | 0.8 Ice Magic | | 0.8 Air Magic | | 0.8 Earth Magic | | 0.8 Alchemy | | 0.8 Action || total ---------------------------++------- Melee: Quarterstaff || 22 Bite || 2 Cast: Summon Small Mamm || 1 Armour: Robe || 10 Dodge: Dodged || 19