Dungeon Crawl Stone Soup version 0.30-a0-364-gf6b3ef1049 (webtiles) character file. Jeersh the Insei (Djinni Transmuter) Turns: 202, Time: 00:07:24 Health: 21/22 AC: 2 Str: 9 XL: 2 Next: 25% Gold: 10 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.23/turn c - ring of ice MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of ice (left hand) Potions b - a potion of lignification d - 3 sedimented white potions Skills: + Level 1.0 Fighting + Level 2.1 Dodging + Level 3.4 Unarmed Combat + Level 1.7 Spellcasting You cannot memorise any spells. You know the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 12% N/A 12% 1 b - Wereblood Tmut 6% N/A 19% 2 c - Spider Form Tmut/Pois 6% N/A 34% 3 d - Ice Form Ice/Tmut 9% N/A 75% 4 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You now have 10 gold pieces. HP restored. You reach down and open the door. There is an open door here. An endoplasm comes into view. Found a mace. An endoplasm is nearby! Found 2 brown potions. Casting: Beastly Appendage (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You hit the endoplasm. The endoplasm is moderately wounded. A kobold comes into view. It is wielding a +0 dagger. You barely miss the endoplasm. The endoplasm is moderately wounded. Your transformation is almost over. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm but do no damage. You headbutt the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! The kobold closely misses you. You hit the kobold. You kill the kobold! Your horns disappear. d - 3 sedimented white potions You see here a +0 dagger. You see here a +0 dagger. You see here a +0 dagger. Unknown command. Unknown command. ... #.#.... .. .....). .# ##.. #.#.... #####.#....# ....... #.......# # ......J #....####### ##### . ..... #..##......# #.... ....♣P.##)###.####'###.... ....~.~..@....# #......... ....♣♣~.#########.....(... . .~~P.. # ...#........# ...♣~...##.###.#........# ## #....................# ##..#...............## #..#...###.....###... #..#.#. ##..### #.#. #..# .#. There are no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeersh the Djinni Transmuter began the quest for the Orb. 0 | D:1 | Jeersh set off with the following spells memorised: Beastly | Appendage, Wereblood, Spider Form, Ice Form. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 148 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 Illustrated notes Action || total -------------------------++------- Melee: Unarmed || 26 Headbutt || 3 Cast: Beastly Appendage || 3 Use: Scroll || 1 Armor: Robe || 2 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 199 | 137 | 62 | 0 | 26 | 1 | 199.0 | Dungeon | 199 | 137 | 62 | 0 | 26 | 1 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 199 daAuts