Dungeon Crawl Stone Soup version 0.33-a0-1071-g5af9d733ea (webtiles) character file. Game seed: 16478008837044470103 81 Jefftoothebobb the Magician (level 4, -8/31 HPs) Began as a Djinni Conjurer on Mar 10, 2025. Mangled by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:12:42 (1657 turns). Jefftoothebobb the Magician (Djinni Conjurer) Turns: 1657, Time: 00:12:42 Health: -8/31 AC: 2 Str: 6 XL: 4 Next: 67% Gold: 89 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . d - +0 short sword rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . f - amulet of regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 1.05/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. You spent 20 gold pieces at shops. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery f - an amulet of regeneration (worn) Scrolls b - a scroll of enchant weapon c - a scroll of teleportation {unknown} e - a scroll of poison {unknown} g - a scroll of enchant armour {unknown} i - a scroll of blinking Potions h - a potion of mutation {unknown} Skills: * Level 2.9 Dodging + Level 1.6 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations + Level 4.3 Hexes + Level 4.3 Summonings + Level 4.3 Necromancy + Level 4.3 Translocations + Level 4.3 Forgecraft + Level 4.3 Fire Magic + Level 4.3 Ice Magic + Level 4.3 Air Magic + Level 4.3 Earth Magic + Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 19% 4 e - Freeze Ice 88% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ? Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 63% to hit) You focus your ray upon the adder. The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) You stop channelling your searing ray. You see here an adder corpse. You see here an adder corpse. You now have 89 gold pieces (gained 16). Items here: ))) ÷. Items here: )) ÷÷. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of warping. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line (Press . to maintain the ray.) Sigmund shouts! Sigmund casts a spell at you. The magic dart hits you! You stop channelling your searing ray. Sigmund zaps a wand. Space twists violently! The rupture engulfs you! You blink. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +2 robe and carrying a wand of warping (75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * The searing ray misses Sigmund. * * * LOW HITPOINT WARNING * * * The searing ray misses Sigmund. * * * LOW HITPOINT WARNING * * * Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #.# #.############ #............# ############.# #.# #.# #.# #@# #@# #.# #.# #.# #.# ... ### You could see Sigmund. Vanquished Creatures Robin (D:2) An adder (D:2) A dart slug (D:1) 3 bats (D:1) 3 endoplasms (D:1) 6 giant cockroaches 14 goblins 4 hobgoblins 4 jackals (D:2) 4 quokkas 3 ball pythons (D:1) 2 frilled lizards 3 kobolds (D:1) A rat (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jefftoothebobb the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Jefftoothebobb set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 102 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 533 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 533 | D:1 | Learned a level 1 spell: Freeze 1195 | D:2 | Found Xuda's Magic Scroll Emporium. 1206 | D:2 | Bought a scroll of identify for 20 gold pieces 1281 | D:2 | Noticed Robin 1284 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1295 | D:2 | Killed Robin 1650 | D:2 | Noticed Sigmund 1657 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic, serial_glass, glass_columns_a, glass_columns_b, nrook_mini_backslash, chequers_serial_rivers_micro_c, st_stairs_5 D:2: layout_basic, serial_shops, nicolae_shop_targeted, ebering_ecumenical_altar_ruins, kennysheep_path_1, minmay_worlds_worst_comb, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.9 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | | 2 || 2 Cast: Magic Dart | 81 | 5 || 86 Freeze | 4 | || 4 Searing Ray | 3 | 8 || 11 Use: Scroll | 2 | || 2 Potion | | 1 || 1 Armour: Robe | 8 | 21 || 29 Dodge: Dodged | 5 | 19 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1655 | 1564 | 91 | 0 | 1360 | 2 | 827.5 | Dungeon | 1655 | 1564 | 91 | 0 | 1360 | 2 | 827.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1081 daAuts D:2: 573 daAuts