Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 611852472790236721 21 Jefftoothebobb the Grave Robber (level 2, 19/19 HPs) Began as a Mummy Necromancer on Nov 12, 2024. Quit the game on level 2 of the Dungeon on Mar 17, 2025. The game lasted 00:07:13 (536 turns). Jefftoothebobb the Grave Robber (Mummy Necromancer) Turns: 536, Time: 00:07:13 Health: 19/19 AC: 8 Str: 11 XL: 2 Next: 65% Magic: 6/6 EV: 9 Int: 14 God: Gold: 36 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . d - +0 hand axe (heavy) rCold + . . (no shield) rNeg + + + c - +0 ring mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . j - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: studying Ice Magic A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 heavy hand axe (weapon) Armour b - a +0 robe c - a +0 ring mail (worn) g - a +0 buckler j - a +2 pair of gloves (worn) Scrolls e - 4 scrolls of identify h - 2 scrolls of silence i - a scroll of noise Potions f - a potion of curing {unknown} Skills: + Level 1.9 Dodging + Level 2.0 Stealth + Level 3.1 Spellcasting + Level 4.2 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 14% 2 Vampiric Draining Necr 20% 2d7 28% 3 Lesser Beckoning Tloc 4% N/A 61% 2 Animate Dead Necr 20% N/A 67% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 83% 3 Summon Ice Beast Ice/Summ 2% N/A 83% 3 Teleport Other Tloc 2% N/A 83% 3 Curse of Agony Necr 20% N/A 95% 5 Summon Mana Viper Hex/Summ 2% N/A 100% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You open the door. There is an open door here. Found a dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No other quiver actions available for cycling. No other quiver actions available for cycling. No other quiver actions available for cycling. You are not religious. You are not religious. You have 36 gold pieces. Char dumped successfully. You are studying Ice Magic. Your movement speed is average. Your attack delay is about 1.9. Your damage rating with your +0 heavy hand axe is about 12 (Base [7 + 5 (Hvy)] x 102% (Str) x 100% (Skill)). Annotate which branch? (. - D:2, ? - help, ! - show branch list) Okay, then. No target in view! No target in view! Casting: Soul Splinter (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Welcome back, Jefftoothebobb the Mummy Necromancer. Press ? for a list of commands and other information. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### .) #+###+#.# ...#.#.# #####.###.#...+ #####...#......@### #.......#####.#.# #.......'.....#.# #.......#######.# #####.........#.# ######.....#...#.# .......<.)...# #.# ..>....#†#.#...#.# .#####.#.#.#.#.# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:2) 4 hobgoblins A jackal (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:2) 2 rats (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jefftoothebobb the Mummy Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 180 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 536 | D:2 | Upgraded the game from 0.32.1-3-gfed517dd83 to | 0.32.1-6-ge8736a44df 536 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_rooms, hangedman_feature_mirror, hangedman_decor_peaks_small D:2: layout_basic, basic_altar, grunt_decor_cap, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Stealth | 2 | 2.0 Dodging | | 1.9 Necromancy | | 4.2 Action || total ---------------------------++------- Melee: Hand axe || 26 Cast: Soul Splinter || 2 Use: Scroll || 2 Stab: Distracted || 1 Armour: Ring mail || 19 Dodge: Dodged || 25