Dungeon Crawl Stone Soup version 0.27-a0-1332-g84bddb5ca7 (webtiles) character file. Game seed: 11123784580571810024 73 Jeffwins the Skirmisher (level 4, -1/46 HPs) Began as an Octopode Wanderer on June 25, 2021. Shot with a stone by a goblin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (1296 turns). Jeffwins the Skirmisher (Octopode Wanderer) Turns: 1296, Time: 00:02:07 Health: -1/46 AC: 22 Str: 9 (11) XL: 4 Next: 27% Magic: 0/4 EV: 2 Int: 11 (14) God: Gold: 44 SH: 0 Dex: 9 (12) Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 hand axe (freeze) rCold . . . Faith . (no shield) rNeg + + + Spirit + (helmet currently unavailable) rPois + Reflect . G - amulet of guardian spirit rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: brilliant, tree-form, attractive A: stationary, stasis, torment immunity, boosted hp, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Skills: + Level 3.2 Fighting * Level 1.4(2.4) Axes - Level 3.0(3.2) Maces & Flails + Level 1.6 Throwing + Level 1.5 Dodging + Level 1.8 Stealth - Level 1.0 Shields - Level 1.0 Unarmed Combat + Level 1.0 Transmutations + Level 1.3 Poison Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sting Tmut/Pois 12% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 1% N/A 65% 3 Inventory: Hand Weapons a - a +1 hand axe of freezing (weapon) d - a +2 mace Missiles b - 45 stones (quivered) Jewellery G - an amulet of guardian spirit (around neck) Scrolls c - a scroll of identify {unknown} f - a scroll of teleportation {unknown} Potions e - a potion of degeneration {!q} g - a potion of lignification {!q} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf #g #.#.## #.# ### #.#... #.# ..# ##.#..#### #.# #.#.##.#..... #.# #.#.##.#...# #.# .... #.#...# ###.###.####.#...#### #............♣...g..( #.#.###.####†#?..##.# #>..........†........ #######.####.#...##.# ##########.# #.#...# # ...........# #.#...# .##############.##### .# #........# .# #.######.# ▒▒▒▒▒ You could see a goblin. Message History Unknown command. It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. The goblin shoots a stone. The stone hits you but does no damage. Unknown command. Okay, then. Casting: Sting (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The goblin shoots a stone. The stone hits you but does no damage. Unknown command. It was a potion of attraction. You feel attractive to monsters. The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The goblin is pulled toward you! Unknown command. You aren't carrying any items that you can evoke. Unknown command. You don't have enough magic to cast this spell. Unknown command. Throw: 46 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 hunting sling and quivering stones (45% to hit) You throw a stone. The stone closely misses the goblin. The goblin shoots a stone. The stone hits you. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 1 | 1.4 Stealth | 1 | 1.8 Poison Magic | 1 | 1.3 Transmutations | 1 | 1.0 Fighting | | 3.2 Maces & Flails | | 3.0 Throwing | | 1.6 Dodging | | 1.5 Shields | | 1.0 Unarmed Combat | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 56 | || 56 Mace | 5 | || 5 Constrict | 16 | || 16 Tentacles | 6 | || 6 Throw: Stone | | 1 || 1 Use: Potion | | 4 || 4 Stab: Sleeping | 7 | || 7 Armor: Skin | 7 | 2 || 9 Dodge: Dodged | 40 | || 40 Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, minmay_hexomino_r4, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_terence, uniq_natasha, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Jeffwins set off with the following items: a +2 mace; and | the following spell memorised: Sting; and the following | spells available to memorise: Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 211 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 441 | D:1 | Reached skill level 1 in Axes 457 | D:1 | Reached XP level 3. HP: 20/26 MP: 3/3 550 | D:1 | Found a faded altar of an unknown god. 610 | D:1 | Reached skill level 1 in Stealth 965 | D:2 | Found a runed translucent door. 966 | D:2 | Noticed Crazy Yiuf 1277 | D:2 | Reached skill level 1 in Poison Magic 1281 | D:2 | Noticed Natasha 1291 | D:2 | Killed Natasha 1292 | D:2 | Reached skill level 1 in Transmutations 1292 | D:2 | Reached XP level 4. HP: 5/31 MP: 0/4 1292 | D:2 | HP: 3/31 [goblin/stone (2)] 1296 | D:2 | Shot with a stone by a goblin Vanquished Creatures Natasha (D:2) 3 dart slugs (D:1) 4 ball pythons 3 endoplasms 3 giant cockroaches (D:1) A goblin (D:2) 5 hobgoblins 9 jackals A kobold (D:2) 3 bats (D:1) 2 frilled lizards 2 rats 37 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1307 | 1292 | 15 | 76 | 1000 | 2 | 653.5 | Dungeon | 1307 | 1292 | 15 | 76 | 1000 | 2 | 653.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 787 daAuts D:2: 520 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 70 | 35 | 33.3 | 36 | 1 | 2.7 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 30 | 35 | 53.8 | 17 | 1 | 5.6 +---------+---------+-------+---------+---------+-------