Dungeon Crawl Stone Soup version 0.27-a0-1332-g84bddb5ca7 (webtiles) character file. Game seed: 11684648858742911613 0 Jeffwins the Chiller (level 1, 11/11 HPs) Began as an Octopode Wanderer on June 25, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (0 turns). Jeffwins the Chiller (Octopode Wanderer) Turns: 0, Time: 00:00:14 Health: 11/11 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 1.0 Throwing + Level 1.0 Shields + Level 1.0 Spellcasting + Level 2.0 Conjurations + Level 2.0 Fire Magic + Level 2.0 Ice Magic + Level 1.0 Air Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 32% 1d5 9% 1 Shock Conj/Air 24% 1d4 11% 1 Passwall Tmut/Erth 0% N/A 30% 2 Wereblood Tmut 0% N/A 30% 2 Frozen Ramparts Ice 16% 1d3 26% 3 Ozocubu's Armour Ice 8% N/A 26% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 36% 3 Hailstorm Conj/Ice 8% 3d4 65% 4 Metabolic Englaciation Hex/Ice 2% N/A 98% 5 Inventory: Hand Weapons a - a +0 club (weapon) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: # #+# # #≈♣.♣≈# ≈≈♣.♣≈≈ ≈♣.♣≈ ♣...♣ ... ▒.▒ ▒@▒ ▒▒▒ There were no monsters in sight! Message History You add the spells Freeze, Frozen Ramparts, Ozocubu's Armour, Hailstorm and Metabolic Englaciation to your library. You add the spells Passwall and Wereblood to your library. You add the spells Mephitic Cloud and Shock to your library. Options error: Bad object type '%}|\' for autopickup. (~/.crawlrc:1258) Welcome, Jeffwins the Octopode Wanderer. The bosom of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club; and the following spells available to memorise: Freeze, Shock, Passwall, Wereblood, Frozen Ramparts, Ozocubu's Armour, Mephitic Cloud, Hailstorm, Metabolic Englaciation. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, supply_closet_lemuel, chequers_serial_rivers_micro_e, minmay_tromino_v4_b Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Jeffwins set off with the following items: a +0 club; and | the following spells available to memorise: Freeze, Shock, | Passwall, Wereblood, Frozen Ramparts, Ozocubu's Armour, | Mephitic Cloud, Hailstorm, Metabolic Englaciation 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 0 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------