Dungeon Crawl Stone Soup version 0.30-a0-23-ge60ba3568b (webtiles) character file. Game seed: 13519475050766312677 0 Jeffwins the Conjurer (level 1, 16/16 HPs) Began as a Human Wanderer on Aug 25, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (0 turns). Jeffwins the Conjurer (Human Wanderer) Turns: 0, Time: 00:00:32 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: + Level 2.0 Fighting + Level 2.0 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 3.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Shock Conj/Air 20% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 5% 6-21 38% 3 Fulminant Prism Conj/Hex 2% 3d6 80% 4 Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 helmet (worn) c - a +0 robe (worn) Scrolls d - 2 scrolls of vulnerability {!r} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ##### #...# +.@.# +...# #...# ##### There were no monsters in sight! Message History Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:35) Options error: Bad object type '%}|\' for autopickup. (~/.crawlrc:1258) Bad channel name for runrest: 'pray:' Welcome, Jeffwins the Human Wanderer. Will you be the one to retrieve the breathtaking Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 helmet, a +0 robe, 2 scrolls of vulnerability {!r}; and the following spell memorised: Shock; and the following spells available to memorise: Conjure Flame, Fulminant Prism. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, serial_curves, eino_curves_02, eino_curves_02, patterned_corridor Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Human Wanderer began the quest for the Orb. 0 | D:1 | Jeffwins set off with the following items: a +0 dagger, a | +0 helmet, a +0 robe, 2 scrolls of vulnerability {!r}; and | the following spell memorised: Shock; and the following | spells available to memorise: Conjure Flame, Fulminant | Prism. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------