Dungeon Crawl Stone Soup version 0.30-a0-51-g784eafce7f (webtiles) character file. Game seed: 5956460065029404745 0 Jeffwins the Vexing (level 1, 15/15 HPs) Began as a Human Wanderer on Sept 6, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). Jeffwins the Vexing (Human Wanderer) Turns: 0, Time: 00:00:05 Health: 15/15 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . d - +0 buckler rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: + Level 1.0 Fighting + Level 1.0 Dodging + Level 1.0 Stealth + Level 2.0 Shields + Level 1.0 Spellcasting + Level 3.0 Hexes + Level 1.0 Poison Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 32% N/A 11% 1 Sting Tmut/Pois 4% 1d3 30% 1 Tukima's Dance Hex 8% N/A 32% 3 Inner Flame Hex/Fire 4% N/A 52% 3 Ignite Poison Fire/Tmut/Pois 1% N/A 67% 3 Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Potions b - a potion of heal wounds {@q2} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ##...## ##.....+# ##.......## ##.........## ##...........## #.............# #....)........# #......@......# #.............# #.............# #+...........## ##.........## ##.......## ##.....## ###.#+# There were no monsters in sight! Message History Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:35) Options error: Bad object type '%}|\' for autopickup. (~/.crawlrc:1258) Bad channel name for runrest: 'pray:' Welcome, Jeffwins the Human Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a club. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of heal wounds {@q2}, a +0 robe, a +0 buckler; and the following spells available to memorise: Slow, Sting, Tukima's Dance, Inner Flame, Ignite Poison. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_cross, chequers_serial_rivers_room_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jeffwins the Human Wanderer began the quest for the Orb. 0 | D:1 | Jeffwins set off with the following items: a +0 dagger, a | potion of heal wounds {@q2}, a +0 robe, a +0 buckler; and | the following spells available to memorise: Slow, Sting, | Tukima's Dance, Inner Flame, Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------